Innovation with impact - SURF-presentatie op EDUCAUSE2011

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"Innovation with impact - what does it take to make innovation work?" presentatie van Christien Bok, programmamanager ICT en Onderwijs bij SURF, tijdens EDUCAUSE 2011.

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Innovation with impact - SURF-presentatie op EDUCAUSE2011

  1. 1. Innovation with ImpactWhat does it take to make innovation work? Christien Bok
  2. 2. SURF - Innovation with Impact
  3. 3. VS 420,000 km² size 42,000 km² 37,000,000 citizens 16,600,000 40 universities 60SURF - Innovation with Impact
  4. 4. SURF: ICT innovation by and for highereducation and research Research universities, universities of applied sciences, and research institutions work together in SURF, in order to • Improve the quality of research and education • By creating pioneering ICT innovations For more than twenty years, collaboration within SURF has led to products and services that the participating institutions could not have achieved on their ownSURF - Innovation with Impact
  5. 5. The SURF ApproachSURF - Innovation with Impact
  6. 6. Designing a ProgramEducational Innovation Program Nationwide Program e-Learning• 1999-2010 €40,000,000 • 2006-2012 €16,627,000• 70 projects, avg. €550, 000 • 22 projects, avg. €750,000Study choice Interviews Testing and Test driven Learning• 2009-2011 €2,220,000 • 2011-2015 €3,400,000• 28 projects, avg. €80,000 • 11 projects, avg. €300,000SURF - Innovation with Impact
  7. 7. Four stages of innovations Grassroots Development Up scaling Implementation projects projects projects projectsObjective: Objective: Objective: Objective:small-scale experi- development and larger-scale deploy- implementationmentation with design of promising ment of successful of successful tech-new techniques in techniques in techniques in niques in existingeducational practice educational practice educational practice organizationSURF - Innovation with Impact
  8. 8. The SURF Approach Tender with criteria • A project must involve collaboration between a number of institutions • A project must be in line with the policy pursued by the institutions that implement it • Institutions make their own financial contribution to the project • The results of the project can be freely used by all higher education and research institutionsSURF - Innovation with Impact
  9. 9. EXPLORE AND EVALUATE FACILITATE AND PARTICIPATE IN NETWORKS BUILD KNOWLEDGE AND SHARE INFORMATIONPROFESSIONALDEVELOPMENT EXPERIMENT, DEVELOP AND ENCOURAGE USE PROVIDE TECHNICAL PRECONDITIONSSURF - Innovation with Impact
  10. 10. FACILITATE AND PARTICIPATE IN NETWORKS 14 Special Interest Groups 2,300 participantsSURF - Innovation with Impact
  11. 11. BUILD KNOWLEDGE AND SHARE INFORMATIONSURF - Innovation with Impact
  12. 12. PROFESSIONAL DEVELOPMENTSURF - Innovation with Impact
  13. 13. PROVIDE.TECHNICAL PRECONDITIONSSURF - Innovation with Impact
  14. 14. EXPLORE .AND EVALUATESURF - Innovation with Impact
  15. 15. Measuring impact Grassroots Development Up scaling Implementation Before projects During projects After projects Long-term projectsObjective, hypothesis,Objective: Objective: objective Monitor Objective: and Conclusion Long-term Objective:and substantiation ofsmall-scale experi- Keep it clear andevaluation Test hypothesis development and simple! larger-scale deploy- conclusions implementationselected interventionmentation with design of promising ment of successful of successful tech-new techniques in techniques in techniques in niques in existingeducational practice educational practice educational practice organizationSURF - Innovation with Impact
  16. 16. Clear objectives Before During After Long-termObjective, hypothesis, Monitor objective Conclusion and Long-termand substantiation of Test hypothesis evaluation conclusionsselected interventionSURF - Innovation with Impact
  17. 17. Realistic choicesand Monitoring Before During After Long-termObjective, hypothesis, Monitor objective Conclusion and Long-termand substantiation of Test hypothesis evaluation conclusionsselected interventionSURF - Innovation with Impact
  18. 18. Lessons Learned Before During After Long-termObjective, hypothesis, Monitor objective Conclusion and Long-termand substantiation of Test hypothesis evaluation conclusionsselected interventionSURF - Innovation with Impact
  19. 19. EXPLORE AND EVALUATE FACILITATE AND PARTICIPATE IN NETWORKS BUILD KNOWLEDGE AND SHARE INFORMATIONPROFESSIONALDEVELOPMENT EXPERIMENT, DEVELOP AND ENCOURAGE USE PROVIDE TECHNICAL PRECONDITIONSSURF - Innovation with Impact
  20. 20. SURF - Innovation with Impact

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