Learning Objects

Learning Objects
Spencer Burton
IICT Part 2
2020
Criteria of Successful Learning Objects
1) Ease of Use (easily usable by students and educators without large learning curve)
2) Versatility (able to be used across multiple activities and curriculum areas)
3) Engaging (students are captivated and excited to use the learning object)
4) Assessment/Evaluation (provides opportunities to evaluate learning)
5) Age-Appropriate (vocabulary and content are geared toward students)
*Criteria Ratings throughout presentation are based on application in a Grade 3 classroom.*
Toy Theater
Virtual Math Manipulatives
Toy Theater - https://toytheater.com/
★ Web-based program
★ Variety of digital
manipulatives to aid in
mathematics thinking
★ Games and assessment
opportunities
★ Cross-curricular games
(reading, art, etc.)
Ease of Use 5/5
Versatility 5/5
Engaging 4/5
Assessment/Evaluation 5/5
Age-Appropriate 5/5
Toy Theater Website Overview
Sphero
Programmable Robot
Sphero - https://sphero.com/
★ App-based program
★ Coding and/or remote
control to move robot
★ Very engaging and
promotes collaboration
★ Cross-curricular
connections (math, art,
science, etc.)
Ease of Use 4/5
Versatility 5/5
Engaging 5/5
Assessment/Evaluation 4/5
Age-Appropriate 4/5
Sphero in Action
StoryJumper
Digital Storybook Creator
StoryJumper - https://www.storyjumper.com/
★ Web-based program
★ Drag-and-drop images
and text to create
digital storybooks
★ Integrates with Google
Classroom
★ Voice narration
capabilities
Ease of Use 5/5
Versatility 4/5
Engaging 5/5
Assessment/Evaluation 4/5
Age-Appropriate 5/5
StoryJumper Tutorial
Osmo
Digital and Physical Hybrid Learning
Osmo - https://www.playosmo.com/en/
★ App-based program
★ Combines hands-on
tools and digital
capabilities
★ Immediate feedback
provided by app
★ Multiple kits available
(e.g., tangram, coding,
art, etc.)
Ease of Use 5/5
Versatility 5/5
Engaging 5/5
Assessment/Evaluation 5/5
Age-Appropriate 5/5
Osmo in Action
Stop Motion Studio
Stop Motion Video Creator
Stop Motion Studio - Available on Google Play Store
★ App-based program
★ Straightforward
introduction to
animation and stop
motion video creation
★ Able to share creations
with others to view
★ Cross-curricular
connections
Ease of Use 3/5
Versatility 4/5
Engaging 5/5
Assessment/Evaluation 5/5
Age-Appropriate 4/5
Stop Motion Studio Tutorial
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Learning Objects

  • 2. Criteria of Successful Learning Objects 1) Ease of Use (easily usable by students and educators without large learning curve) 2) Versatility (able to be used across multiple activities and curriculum areas) 3) Engaging (students are captivated and excited to use the learning object) 4) Assessment/Evaluation (provides opportunities to evaluate learning) 5) Age-Appropriate (vocabulary and content are geared toward students) *Criteria Ratings throughout presentation are based on application in a Grade 3 classroom.*
  • 3. Toy Theater Virtual Math Manipulatives
  • 4. Toy Theater - https://toytheater.com/ ★ Web-based program ★ Variety of digital manipulatives to aid in mathematics thinking ★ Games and assessment opportunities ★ Cross-curricular games (reading, art, etc.) Ease of Use 5/5 Versatility 5/5 Engaging 4/5 Assessment/Evaluation 5/5 Age-Appropriate 5/5
  • 7. Sphero - https://sphero.com/ ★ App-based program ★ Coding and/or remote control to move robot ★ Very engaging and promotes collaboration ★ Cross-curricular connections (math, art, science, etc.) Ease of Use 4/5 Versatility 5/5 Engaging 5/5 Assessment/Evaluation 4/5 Age-Appropriate 4/5
  • 10. StoryJumper - https://www.storyjumper.com/ ★ Web-based program ★ Drag-and-drop images and text to create digital storybooks ★ Integrates with Google Classroom ★ Voice narration capabilities Ease of Use 5/5 Versatility 4/5 Engaging 5/5 Assessment/Evaluation 4/5 Age-Appropriate 5/5
  • 12. Osmo Digital and Physical Hybrid Learning
  • 13. Osmo - https://www.playosmo.com/en/ ★ App-based program ★ Combines hands-on tools and digital capabilities ★ Immediate feedback provided by app ★ Multiple kits available (e.g., tangram, coding, art, etc.) Ease of Use 5/5 Versatility 5/5 Engaging 5/5 Assessment/Evaluation 5/5 Age-Appropriate 5/5
  • 15. Stop Motion Studio Stop Motion Video Creator
  • 16. Stop Motion Studio - Available on Google Play Store ★ App-based program ★ Straightforward introduction to animation and stop motion video creation ★ Able to share creations with others to view ★ Cross-curricular connections Ease of Use 3/5 Versatility 4/5 Engaging 5/5 Assessment/Evaluation 5/5 Age-Appropriate 4/5
  • 17. Stop Motion Studio Tutorial

Editor's Notes

  1. Slide Template: https://www.slidescarnival.com/seyton-free-presentation-template/1533#preview Image Links: https://images.app.goo.gl/U4WYePyuXSGdddHL8, https://images.app.goo.gl/mVgwGbyAnCZadHps6
  2. Image Link: https://twitter.com/toytheatergames
  3. Image Link: https://images.app.goo.gl/bvJQxLyjydLoWNCU7
  4. Image Link: https://www.storyjumper.com/
  5. Image Link: https://images.app.goo.gl/Fh5mvM3C23eRJEK86
  6. Image Link: https://twitter.com/spencerburtonca/status/799638432062414848?s=20
  7. Image Link: https://play.google.com/store/apps/details?id=com.cateater.stopmotionstudio&hl=en_US