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Ogdc 2013 2d artist the first steps

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Ogdc 2013 2d artist the first steps

  1. 1. THE FIRST STEPS 2D ARTIST Tran Hien -2D Artist from Jingle Bee studio
  2. 2. GAME 2D ARTIST- WHERE’RE THEY FROM? WHAT DID THEY DO? HOW TO BECOME A GAME 2D ARTIST?
  3. 3. GAME 2D ARTIST- WHERE’RE THEY FROM?
  4. 4. EVERYWHERE
  5. 5. THEIR WORK CONCEPT ART ITEM CHARACTER
  6. 6. THEIR WORK BACKGROUND USER INTERFACE ANIMATION
  7. 7. HOW TO BECOME A GAME 2D ARTIST?
  8. 8. MODELING AND COLORING
  9. 9. MAIN PAGE ANIWORLD
  10. 10. USING TABLET
  11. 11. CREATIVE IDEAS
  12. 12. ANI HOUSE IN ANIWORLD SHAPE LINE COLOR DETAIL
  13. 13. UI OF GAME CHUON CHUON
  14. 14. CHARACTERS OF CHUON CHUON
  15. 15. CHARACTERS OF ANIWORLD
  16. 16. ANIMATION
  17. 17. • PIXMA: 2,3 DAYS- 1 ANIM • FLASH: 1 DAY- 1,2 ANIMS • AFTER EFFECT: 1 DAY- 2,3 ANIMS, EASY, FAST & SMOOTH HOW TO MAKE ANIMATION FOR OUR CHARACTER?
  18. 18. ANIWORLD CHARACTER
  19. 19. PLAY MORE GAMES AS YOU CAN • Collect Resource • Strong & Weak points
  20. 20. Q&A

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