Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Sensing Happiness Access Association 2015

964 views

Published on

A 1 hour talk on Cognitive Accessibility, inclusive design and happiness for the Access Association meeting in Leeds on 17th November 2015

Published in: Design
  • Login to see the comments

  • Be the first to like this

Sensing Happiness Access Association 2015

  1. 1. Sensing Happiness Access Association November 2015
  2. 2. Alastair Somerville
  3. 3. @acuity_design
  4. 4. Sensory Design
  5. 5. Cognitive Accessibility
  6. 6. What Why How
  7. 7. What
  8. 8. What is the problem?
  9. 9. Cognitive Accessibility affects all of us in all the places we go: physical & digital
  10. 10. What is it?
  11. 11. Definition
  12. 12. 3 parts
  13. 13. Making (digital or physical) places usable 1
  14. 14. Perceivable Intelligible Actionable 2
  15. 15. Perceivable Open to sensory awareness 2
  16. 16. Intelligible Open to human comprehension 2
  17. 17. Actionable Open to personal agency 2
  18. 18. Perceivable Intelligible Actionable 2
  19. 19. Stress free 3
  20. 20. Discovering problems
  21. 21. Exhibition Road Shared Space 1
  22. 22. Perceivable Intelligible Actionable
  23. 23. Imperial War Museum 2
  24. 24. Casson Mann
  25. 25. A map of gaps
  26. 26. IN OUT
  27. 27. Perceivable Intelligible Actionable
  28. 28. WIAD Bristol 2015
  29. 29. More complex definition
  30. 30. Senses Emotions
  31. 31. Axes not spectrum
  32. 32. Conscious Unconscious
  33. 33. Hyper-personal
  34. 34. Why
  35. 35. Accessibility
  36. 36. •Dyslexia •Aphasia •Non-verbal - Severe Speech and Language impairments •Ageing & Dementia •Down Syndrome •Autism •Dyscalculia W3C
  37. 37. Inclusion
  38. 38. Situational Impairment
  39. 39. "Indifference towards people and the reality in which they live is actually the one and only cardinal sin in design" Dieter Rams
  40. 40. Personalisation
  41. 41. Happiness
  42. 42. How
  43. 43. 4 interesting projects
  44. 44. Mobile Affective Sensing and Urban City Mood 1
  45. 45. Dr. Eiman Kanjo
  46. 46. Emotion in place
  47. 47. Wearables
  48. 48. Big Data
  49. 49. Redesign of physical place
  50. 50. W3C 2
  51. 51. Cognitive and Learning Disabilities Accessibility Task Force
  52. 52. Jamie Knight
  53. 53. CSUN 2015
  54. 54. Steve Maslin British Standards Institute 3
  55. 55. Designing for the mind
  56. 56. PAS1365 DSDC Orfield
  57. 57. BSI
  58. 58. US Army 4
  59. 59. Neuroergonomics
  60. 60. Responsive data load through emotionally aware devices
  61. 61. Happiness
  62. 62. Paul Dolan
  63. 63. 2 meanings
  64. 64. Happiness is well directed attention 1
  65. 65. Positive emotion + Purpose Time 2
  66. 66. Pamela Pavliscak
  67. 67. Positive design manifesto
  68. 68. Autonomy & mastery Trust & empathy Creativity & self awareness Connection & community Meaning in all places
  69. 69. Autonomy & mastery Trust & empathy Creativity & self awareness Connection & community Meaning in all places
  70. 70. Unity
  71. 71. Cognitive accessibility is Personalisation is Design for happiness
  72. 72. What do you make?
  73. 73. Make places better for people with essential needs 1
  74. 74. Make places meaningful for many 2
  75. 75. Make places happier for all 3
  76. 76. The rules are not written for this. You can make the difference
  77. 77. Thank you

×