Daniel Pletinckx a SCE 2012

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Daniel Pletinckx a SCE 2012

  1. 1. Intervento di Daniel Pletinckx Al convegno [co.06] Tecnologie della comunicazione e beni culturali nella città intelligenteDi Martedì 30 ottobre 2012 Consulta il programma di SCE2012
  2. 2. V-MUST is funded by the European Commission under the Communitys Seventh Framework Programme, contract no. GA 270404. The Smart Historical City Daniel Pletinckx Visual Dimension bvba Belgium
  3. 3. Daniel Pletinckx• Civil engineer ICT• Active in cultural heritage since 1997• Coordinator European projects – EPOCH (2004-2008) – CARARE (2010-2013) – V-MUST (2011-2015) – 3D-ICONS (2012-2015)• Golden Scarab 1998• Best Monument Award 1998• VGI ICT Innovation Award 2003• Tartessos Award, Sevilla, 2009
  4. 4. Visual Dimension• Innovation company• 3D digitisation & virtual reconstruction• Integration of ICT in museums, sites, monuments, tourism• Coordination of CH projects• Training and consulting
  5. 5. The rich history of Bologna• Bologna city museum (Palazzo Pepoli) – Opened Jan 2012 – Contains 3D film room – Apa, the Etruscan – 3D cartoon movie (7 minutes, 20.000 euro/min, CINECA) – Scientifically correct but strong story – All 3D models and animations in repository
  6. 6. The rich history of Bologna Bologna archaeological museum
  7. 7. The rich history of BolognaApa depicted on the Certosa situla, Bologna archaeological museum
  8. 8. The rich history of BolognaApa depicted on the Certosa situla, Bologna archaeological museum
  9. 9. The rich history of BolognaImage by CINECA from Apa film at Palazzo Pepoli (Bologna city museum)
  10. 10. The rich history of Bologna Images by CINECA from Apa film at Palazzo Pepoli (Bologna city museum)
  11. 11. The rich history of Bologna3D reconstruction of Roman Bologna (CINECA)
  12. 12. The rich history of BolognaImage by CINECA from Apa film at Palazzo Pepoli (Bologna city museum)
  13. 13. The rich history of Bologna Fresco of medieval Bologna, Vatican
  14. 14. The rich history of Bologna Reconstruction San Petronio (CINECA)
  15. 15. Cologne, the first “colonia” Ubier monument in basement of an appartment
  16. 16. Cologne, the first “colonia” Ubier monument in basement of an appartment
  17. 17. Cologne, the first “colonia” Ubier monument in basement of an appartment
  18. 18. Cologne, the first “colonia” Ubier monument in basement of an appartment
  19. 19. Cologne, the first “colonia” Ubier monument as a witness of a rich story
  20. 20. Cologne, the first “colonia” Ubier monument as part of a larger story
  21. 21. Amsterdam, metro as museum Rokin metro station (2017)
  22. 22. Amsterdam, metro as museum Historical Amsterdam (1560)
  23. 23. Amsterdam, metro as museum Rokin metro station (2017)
  24. 24. Amsterdam, metro as museum Archaeological objects to be displayed
  25. 25. Ename, the lost city• Archaeological park & Heritage Centre – Virtual reconstruction of 16 periods (evolution through 1000 years of history) – 70 years of research, 25 years of excavation – Procedural 3D modelling of buildings (ArchiCAD) – Animation & free form objects (Blender) – Procedural landscape simulation (Vue) – Interactive storytelling on onsite kiosk (TimeFrame)• Story of the lost city – Creation of cities and economic activity around 1000 AD – Major city in the making, 2 churches, capital of large area – Taken by surprise, destroyed, never recovered
  26. 26. Ename, the lost city
  27. 27. Ename, the lost city
  28. 28. Ename, the lost cityArchiCADModellingof abbeyin 1065
  29. 29. Ename, the lost cityVue landscape simulation of abbey in 1065
  30. 30. Ename, the lost cityVue landscape simulation of abbey in 1065
  31. 31. Smart Historical City• Today history and art are confined in museums – Preservation and research – Objects and information out of context• Technology creates major paradigm shift – Perception is detached from presence – Ubiquitous information – Location based services (GPS) – Affordable!• Why not have the city as museum? – Museums as knowledge institutions and reference/starting points – Explore the city and experience history
  32. 32. Smart Historical City• Technology brings history outside museum walls – Augmented reality – Creating believable virtual cityscapes & landscapes – Creating believable virtual live – Represent objects in an appealing way – Large repositories & portals (e.g. Europeana)• Storytelling – No better story than the real, historical story – Authenticity of the story or storyline – Authenticity of the place – Non-linear storytelling (location & interest based) ~ Facebook
  33. 33. Smart Historical City• Value of a museum? – The unique selling point of a museum = its collection – The unique asset of a museum = its knowledge – The unique offering of a museum = its story• Museums should be – Providing experiences (spatial, emotional, intellectual) in house – Providing the larger context (web, mobile apps, publications) – Link objects with the larger story
  34. 34. Digital museum objects• Other “instance” of the museum object – Not the real object – But more added value than the real object – Digital restoration – Storytelling• Recontextualisation – Put the object back in the city – Tell the story on the spot
  35. 35. Digital museum objectsIvory object (real: left, 3D:right) from Ename museum, Belgium
  36. 36. Digital museum objects Virtex setup for digital museum objects
  37. 37. Digital museum objectsThe first (Our Lady) and second (Saint Saviour) abbey in Ename in 1065
  38. 38. Etruscanning 3DMuseo Gregoriano Etrusco, Vatican Museums
  39. 39. Etruscanning 3DExcavated in 1836 by A. Regolini, financed by general V. Galassi, objects in Vatican Museums Blog with virtual reconstruction background : http://regolinigalassi.wordpress.com/
  40. 40. Etruscanning 3DEtruscanning setup at the Allard Pierson Museum, Amsterdam
  41. 41. Etruscanning 3DEtruscanning setup at the Allard Pierson Museum, Amsterdam
  42. 42. Etruscanning 3DEtruscanning setup at the Allard Pierson Museum, Amsterdam
  43. 43. Digital museum objectsPatera from Regolini-Galassi tomb, Museo Gregoriano Etrusco, Vatican
  44. 44. Digital museum objectsPatera from Regolini-Galassi tomb, Grifi, 1841
  45. 45. Digital museum objectsPatera from Regolini-Galassi tomb, L. Di Blasi, 1999
  46. 46. Digital museum objectsPatera from Regolini-Galassi tomb, digital restoration, 2011
  47. 47. Digital museum objectsPatera from Regolini-Galassi tomb, digital restoration, depth map, 2011
  48. 48. Digital museum objectsPatera from Regolini-Galassi tomb, digital restoration, render test with normal maps, 2011
  49. 49. V-MusT.net• Virtual Museum Transnational Network• European Network of Excellence on Digital and Virtual Museums (http://www.v-must.net/ , 2011 - 2015)• In the domain of museum technology – bring together museums, research and companies – apply the available knowledge and technology to the museum domain – improve the way ICT is used in the museum domain• Partners – 18 core partners – 50+ associated partners – Museum Advisory Board / Experts Advisory Board
  50. 50. V-MusT.net Partners• Research Centres – CNR (National Research Council of Italy) – APRE (Italy) – CINECA (Italy) – INRIA (National Research Institute on ICT, France) – STARC (Cyprus Institute) – Foundation of the Hellenic World (Athens) – CultNat (Egypt) – Fraunhofer IGD (Darmstadt, Germany) – Societad Espanola de Arqueologia Virtual (Sevilla)
  51. 51. V-MusT.net Partners• Museums – Allard Pierson Museum, Amsterdam – Hellenic Cosmos, Athens – Musea of the Imperial Fora, Rome• Universities – King’s College London, UK – University of Sarajevo, Bosnia-Herzegovina – University of Brighton, UK• Companies – VirtualWare – Visual Dimension
  52. 52. Focus and scope• V-MusT is about – Affordable technology (Open Source, standard technology) – Sustainable implementation (maintenance, updating, robustness) – Portability, re-use & exchange, re-purpose• Not only about technology but also about – Methodology & design guidelines (fitness for use) – Change management – Training museum and CH experts• And about INTEGRATION in the museum domain – Link research with public presentation – Provide insight in the workflow to obtain QUALITY – Support the domain => Competence Centre
  53. 53. Competence Centre• Continues the V-MusT Network of Excellence activities – Permanently over Europe – Self-sustaining• through implementation of projects on European scale – Service brokerage – Pool of experts, accredited companies and research centres – One responsible non-profit party for the museums• for the full project duration – Conception – Funding or tendering – Implementation – Maintenance
  54. 54. Thank you!heritage@visualdimension.be exploitation@v-must.net skype: daniel.pletinckx

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