Web 2.0 The challenge for schools & the school library
1. WEB 2.0
The Challenge for Schools &
The School Library
CLARE EDUCATION CENTRE
TEMPLE GATE HOTEL
WEDNESDAY 28TH MARCH, ENNIS, IRELAND
Valdemar Duus
2. WEB 2.0 - The Challenge for Schools & The
School Library
My background:
Educational Development Consultant for school libraries,
innovation and information technologies at
the Danish Ministry of Education and
the Danish School of Education
Project Manager at the Danish Foundation for
Entrepreneurship, Activities, and Culture
Scientific Officer at the Danish Research Centre on
Education and Advanced Media Materials
at the University of Southern Denmark
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4. WEB 2.0 - The Challenge for Schools & The
School Library
Develop a Twitter-friendly headline.
Create visual slides.
Stick to the rule of three.
When Jobs introduced the iPad2 he
described it as being "thinner, lighter
and faster" than its predecessor.
Try to keep the "big picture" to three
points.
Simplicity
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School Library
Dazzle your audience
Challenge the expectations
of others
Be your own competition
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School Library
1 2 3
My vision of a school library
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7. WEB 2.0 - The Challenge for Schools & The
School Library
www.blogger.com
www.wordpress.com
Discussion, collaboration, dialogue,
reflection, attitudes. Blogger for beginners
and Wordpress for the experienced.
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School Library
Building common knowledge base,
discussion of content, history.
www.wikispaces.com
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School Library
A collection of services centered around your
own profile. Friends, groups, pages, notes,
chat, file sharing etc.
www.facebook.com
www.linkedin.com
Social networking sites
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10. WEB 2.0 - The Challenge for Schools & The
School Library
Individual design of networks of learning resources
and relationships.
www.symbaloo.com
www.igoogle.com
Personal learning environments
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11. WEB 2.0 - The Challenge for Schools & The
School Library
Filesharing services
YouTube for video sharing
MySpace for music,
Flickr for photos
www.youtube.com
www.myspace.com
www.flickr.com
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12. WEB 2.0 - The Challenge for Schools & The
School Library
Short status updates.
"Followers'. On twitter.com 140
characters.
Write a short story with Tweets, news
channel for schools, ask questions to
presentations in real time.
Microblogs
www.twitter.com
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13. WEB 2.0 - The Challenge for Schools & The
School Library
Publishing magazines, presentations,
reports, etc.
Publishing site
www.issuu.com
www.slideshare.com
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School Library
Open learning resources. Sharing and
development of teaching materials.
Rating, categorizing, sharing and
development.
Sharing/development of
educational materials
www.cnx.org
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School Library
Learners collaboration with
European schools
Co-operation and contacts with
schools across Europe on teaching
across national borders. Materials,
tools, education.
www.etwinning.net
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School Library
Maps, routes
Create own maps with routes,
images, text, etc.
maps.google.com/
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School Library
Documents
Share and collaborate on creating
documents. Writing in the same
document with accompanying chat
feature. Text documents,
presentations, spreadsheets, etc.
www.docs.google.com
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School Library
Presentation
Online presentation
prezi.com/
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School Library
Introduced in 2003–04
Commonly used to encompass various novel phenomena
on the World Wide Web.
Some of the key attributes associated with Web 2.0 include
the growth of social networks, bi–directional
communication, and significant diversity in content types.
Critical thinking is needed for the networking community
Web 2.0 is a buzzword
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20. Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
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.....
with the group
on your
own knowledge
of various Web
2.0 services
/ social media.
Five minutes
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School Library
“The trouble with our times is
that the future is not what it
used to be!”
Paul Valery - 1871 to 1945. French poet, essayist, and philosopher
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School Library
Never hit a jellyfish with a spade
How do I do the right thing when I don't
know what the right thing is?
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24. ”The Old School”
Norms and values in pedagogy,
didactics and teaching methods
are being challenged …
WEB 2.0 - The Challenge for Schools & The
School Library
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25. Family and stable neighbourhood provided a high
degree of social control
For school children, family provided learning
readiness in the national language
”The good old days”
Professor Clarence N. Stone, University of Maryland
WEB 2.0 - The Challenge for Schools & The
School Library
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26. Mobility and means of communication have undercut
residential stability
Integration of youth into adult life has become more
problematic
Family is a less reliable source of learning readiness
for school children
”Life today”
Professor Clarence N. Stone, University of Maryland
WEB 2.0 - The Challenge for Schools & The
School Library
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School Library
• 99% have mobile phones
• 92% use Internet every day or almost every day
• 87% of 16-19 year olds use social networking sites
• 83% use the internet in order to learn
• 65% upload custom content to share with others
The young people are 'heavy users'
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School Library
All kind of media are common throughout everyday
life
They enjoy media
Internet is at the center of this change and
multitasking is the way of life
Every student has a greater opportunity to be a
publisher, moviemaker, artist, song creator and
storyteller
The ‘Digital Natives’
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30. From a survey in
secondary school
WEB 2.0 - The Challenge for Schools & The
School Library
Extroverted students with many hobbies
The traditional student role is changing
Need for a visible teacher
Want to work with projects
80% want more responsibility – have no influence
Are spectators to what happens in the classroom
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31. Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
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..... how
you experience
children
and young people
use Web2.0/
sociale media
Five minutes
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School Library
Unfortunately,
we have modern
technology critics….
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34. Ask the questions …
Will social media as a digital steamroller roll over
and crush the book?
Will the book and the social media go hand in hand
to create a new and powerful approach to
learning?
WEB 2.0 - The Challenge for Schools & The
School Library
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35. We Surf The Internet
We Swim in Magazines
The Internet is exhilarating.
Magazines are enveloping.
The Internet grabs you.
Magazines embrace you.
The Internet is impulsive.
Magazines are immersive.
And both media are growing.
Which is why people aren't giving up swimming,
just because they also enjoy surfing.
WIRED 19-3 March 2011
WEB 2.0 - The Challenge for Schools & The
School Library
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36. WEB 2.0 - The Challenge for Schools & The
School Library
… participation.
Unlike the traditional internet, which is ‘one-sided’ from the
content provider to the user, social media allows the users to
share information and personal views and reviews
Social media is about….
As the society change, schools and school libraries must
not only change with it, it must allow teachers and
students to change the school and the school library.
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37. REMEMBER THAT FAILURE IS AN OPTION
"One of the most important skills of free thinking is the ability to take
risks, and we have to encourage children to feel making mistakes is a
positive thing."
ALWAYS QUESTION EVERYTHING
"Look for opportunities to get your child to stimulate their thinking.
One of the greatest skills of a free thinker is to ask difficult
questions."
CHANGE YOUR SCHOOL OF THOUGHT
"It's not necessarily best to go on aspects such as academic
outcomes. Countries with the best-developing education systems are
moving away from "knowledge-based systems" to those that focus
on creativity"
Richard Gerver,
an award-winning former school head and a government adviser
http://www.wired.co.uk/magazine/archive/2011/10/how-to/teach-your-child-to-be-a-free-thinker
WEB 2.0 - The Challenge for Schools & The
School Library
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38. High level of meaningful
learning
JosephD.Novak
ProfessorEmeritus,CornellUniversity
AlbertoJ.Cañas
AssociateDirector,FloridaInstituteforHuman&MachineCognition
http://cmap.ihmc.us/Publications/ResearchPapers/OriginsOfConceptMappingTool.pdf
WEB 2.0 - The Challenge for Schools & The
School Library
Start here
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39. The Future of Learning
“...the process of creating content may be
more important to learning than the act
of merely consuming it.”
Richard Van Eck, Associate Professor, Instructional Design & Technology, http://idt.und.edu. The University of North Dakota
WEB 2.0 - The Challenge for Schools & The
School Library
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40. WEB 2.0 - The Challenge for Schools & The
School Library
The Workshop returns!
Jan Amos Komenský - knowledge is
acquired, not learned
John Locke - first-hand experience
Rousseau - Emile from 1762
Grundtvig - Johan and Sven in 1836 and
"... the total depravity."
Dewey, Freinet and Kerschensteiner
Based on thinking about the human need
for practical tasks
The gap between the hand and spirit
diminished
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41. Lemniskos, λημνίσκος
It encloses the whole human beeing:
Head, heart and hand
Holistic Learning
Learning need to be contextualised and
relevant to every student.
Is going back to basics possible;
refocusing the vision and ethos based
on the specific needs of the students? A
vision encapsulated in three key words:
LIVING, LEARNING and LAUGHING?
WEB 2.0 - The Challenge for Schools & The
School Library
Quote: Richard Gerver
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42. "Shoot and share".
The small pocket
video cameras to
film in HD.
With a press of the
button you are
filming.
With an additional
touch, you can share
your experiences
with your friends on
YouTube and
Facebook.
WEB 2.0 - The Challenge for Schools & The
School Library
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43. Advantages of
the Flip Camera in the Classroom
Students can express
themselves by creating
projects, ads, movies,
trailers, and many more
video projects for class.
The flip camera is a great
way to liven up a classroom
and make learning accessible
to students in a fun and
creative way.
https://docs.google.com/present/view?pli=1&id=dhn2vcv5_6tv55j7g9
http://cnx.org/content/m32297/latest/
http://engage.intel.com/thread/1613?tstart=0
WEB 2.0 - The Challenge for Schools & The
School Library
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44. WEB 2.0 - The Challenge for Schools & The
School Library
The World’s First 3D Printed Plane Takes Flight!
Now a team from the University of
Southampton has created the
world’s first 3d printed plane – and
it just made its first flight this week
at a site north of Stonehenge!
3D printing
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45. Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
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The group is a
school library team,
which has
purchased 10
cameras and two
3D printers. How
will you invite
the teachers to use
the new hardware?
Of course,
can Web 2.0/social
media be used.
Five minutes
46. From consumer to producer
WEB 2.0 - The Challenge for Schools & The
School Library
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School Library
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School Library
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School Library
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55. Wired Guide to the Tubiverse,
From SimTube to PotTube
WIRED MAGAZINE: 17.06.
Wired Guide to the Tubiverse, From SimTube to PotTube
By Steven Leckart 05.22.09
WEB 2.0 - The Challenge for Schools & The
School Library
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School Library
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School Library
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School Library
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School Library
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School Library
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School Library
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67. WEB 2.0 - The Challenge for Schools & The
School Library
Eat your garbage
Every year, every Dane throw
more than 63 kg food in the trash
and …….
Intro to the task
In the assignment, students use
their creativity to create recipes
from …….
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School Library
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69. Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
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.....
about the examples
you would
use in creating
interest among
teachers to
use social media
and Web 2.0 in the
school.
Five minutes
70. WEB 2.0 - The Challenge for Schools & The
School Library
If you want to see your school to develop in a direction where the
possibilities of the Internet and web 2.0 are put to use in an
educational context, you have to start somewhere:
• Give your teachers real inspiration! Find inspiration yourself!
• “Find the fire!” Collaborate with other (innovative) teachers!
• Arrange a short course! Ensure proper facilities!
• Free media! Think didactic!
• Start small! Use students' knowledge!
• Consider your own role!
School librarians are now in a game without rules, in a world without
frontiers, in a world so flat you can see all the way to the horizon.
Start advice
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71. WEB 2.0 - The Challenge for Schools & The
School Library
Do not try to satisfy your vanity
by teaching a great many things.
Awaken people's curiosity.
It is enough to open minds, do
not overload them.
Put there just a spark.
If there is some good
inflammable stuff, it will catch
fire.
- Anatole France
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72. QR Code/2D Code
WEB 2.0 - The Challenge for Schools & The
School Library
http://qrcode.kaywa.com/
http://www.clareed.ie/
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73. WEB 2.0 - The Challenge for Schools & The
School Library
Provides an efficient way to do interactive and engaging online
activities. The codes can be used both in physical and digital
media, and they can build bridges between them.
QR codes (Quick Response)
QR codes provide many opportunities:
Pupils can quickly and easily scan the information they want
Information can be personalized for each pupil
QR codes makes readers into active participants
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School Library
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75. WEB 2.0 - The Challenge for Schools & The
School Library
Barefoot World Atlas - 3D globe
lets children explore different parts of
the world and find out live country
facts and weather information.
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76. WEB 2.0 - The Challenge for Schools & The
School Library
Photoshop Touch -
Photoshop is a photo
editing tool for desktop
and laptop computers.
The iPad version is
specifically designed for
the tablet and features
lots of tools and effects
to help pupils to improve
their photographs.
The built-in tutorials
guide pupils through the
different features of the
program, showing them
how to transform their
photos in a few easy
steps.
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77. WEB 2.0 - The Challenge for Schools & The
School Library
Available free on the Mac App
Store, iBooks Author is an
amazing new app that allows
anyone to create beautiful
Multi-Touch textbooks for iPad.
With galleries, video,
interactive diagrams, 3D
objects, and more, these
books bring content to life in
ways the printed page never
could.
Create and publish amazing
multi-touch bookd for iPad
iBooks Author
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78. Picture and slides
• Share, comment, and add notes to photos or
images to be used in the classroom to inspire
writing and creativity
• Find photos of areas and events around the world
for use atmosphere in the classroom
• Post student slide presentations to an authentic
audience and get feedback from around the world
• Share professional development materials and
have it available anywhere, anytime, to anyone
(Creative Commons)
• Post presentations of speciel events
WEB 2.0 - The Challenge for Schools & The
School Library
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79. Wiki
• Use for collaborating on ideas and organizing documents
and resources from individuals and groups of students
• Use as a presentation tool (Portfolio literally means "a
case for carrying loose papers”)
• As a group research project for a specific idea
• Manage school and classroom documents
• Use as a collaborative handout for students writing:
student created “books”
• Create and maintain a classroom FAQ
• A place to aggregate web resources
A wonderfull video about wikis can be found here:
http://www.commoncraft.com/video/wikis
WEB 2.0 - The Challenge for Schools & The
School Library
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80. Blogging
• Use blogs for real-world writing experiences
• Quickly give feedback to students, and students
to each other
• Update new information such as homework and
assignments
• Using comments in blogs can encourage students
to help each other with their projects, and get
responses to a question without getting the same
answer twenty times etc.
WEB 2.0 - The Challenge for Schools & The
School Library
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81. Creative Commons
Creative Commons (CC) is a non-profit
organization devoted to expanding the range of
creative works available for others to build upon
legally and to share. The organization has
released several copyright-licenses known as
Creative Commons licenses. These licenses allow
creators to communicate which rights they
reserve, and which rights they waive for the
benefit of recipients or other creators.
http://en.wikipedia.org/wiki/Creative_Commons#cite_note-0
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82. Knowledge roles and skills
• School library resource personnel are usually
very prominent as team facilitators and putting
in place some key aspects of culture change.
• Learning resource analyst - interprets new learning resource in
the school and organizational context or translates user needs into
knowledge
• Learning resource connector - links people who need learning
resources with those who have it. senses the external world, and
routes learning resource to where it might be useful; more
proactive than the broker who handles specific user requests
• Learning resource creator – a creative ideas person, inventor,
someone who adds to the organization's learning resource pool
WEB 2.0 - The Challenge for Schools & The
School Library
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84. Only one thing is certain:
Tomorrow will be worse
"The trouble with our times is
that the future is not what it used to be!"
Paul Valery - 1871 to 1945. French poet, essayist, and philosopher
WEB 2.0 - The Challenge for Schools & The
School Library
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85. Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
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What must be
developed
and what should
be settled?
15 minutes
86. Our challenge now?
How do we organize a school library
based on social media/Web 2.0?
Where to start ... when we no longer
have specific materials on racks and
shelves?
What if ...?
WEB 2.0 - The Challenge for Schools & The
School Library
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87. Megatrends
The term megatrends covers large strong trends that seem
to continue and affect development significantly. These
megatrends covers a range of arguments about how
society might look, for example in five years.
Scenarios
Scenarios are a range of future scenarios, which are set
based on the mega trends and possible counter-tendencies
in the realization that it is too narrow to work with just one
picture of the future. It sets for example three or four
images of how society or the school may look like in five
years.
Wildgards
What happens to our school, school library or the
community if a particular event occurs? Which events will
be a great challenge and what would be absolutely fatal?
Wild Cards are events that maybe in a split second turned
upside down on our world or teaching situation.
WEB 2.0 - The Challenge for Schools & The
School Library
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88. WEB 2.0 - The Challenge for Schools & The
School Library
In the school library you
must expect the
unexpected
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School Library
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1. Proliferation of tablets, iPads, e-readers and smartphones
2. Use of ebooks and online instructional materials
3. Digital content curation (in the school library) services
4. Creation and production of and use of open source materials (wikis, blogs e.g.)
5. Integration of social networking (Web 2.0/social media) integrated into learning
6. Cloud computing and online classroom management systems
7. Adoption of the flipped classroom, where the traditional lecture is accessed at home
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School Library
Stay Hungry Stay Foolish - Steve Jobs
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91. And good luck with your work
as school librarians
Thank you!
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