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Thesis proposal: Skye Sant

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Thesis proposal for Skye Sant's digital design thesis: the design issue, avenues of exploration, relevance and possible outcomes. For UCD Spring 2012.

The movie shown on the third slide can be seen at http://youtu.be/T0eCJqEVKNQ. No rights owned or intended for Minority report or Iron Man.

(personal pictures are creative commons to Skye Sant)

Published in: Design, Technology, Business
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Thesis proposal: Skye Sant

  1. 1. Skye  Sant:  Thesis  Proposal   For  up-­‐to-­‐date   informaGon  on  my   thesis  progress  and   discoveries,  please  join   me  at:   WWW.SKYESANT.COM   Twi>er/skye_sant  University  of  Colorado  Denver  Spring  Semester,  February    7  2012  
  2. 2. In  the  beginning…  was  media   "When  I  designed  the   UI  (User  Interface)  for   the  Palm  OS  back  in   93,  my  first  sketches   were  influenced  by  the   UI  of  the  Enterprise   bridge  panels.”     -­‐  Rob  Haitani   Palm-­‐One,  Inc.     Product  Design  Architect  
  3. 3. This  is  media  driving  desire  for  a  certain  future.  
  4. 4. This  is  media  driving  desire  for  a  certain  future.   Made  over  $550  million  worldwide   Made  over  $350  million  
  5. 5. What  about  the  user?  
  6. 6. Are  gesture-­‐based  interfaces  the  future?   Is  this  be>er?  For  whom?  In  what  situaGon?   Should  we  start  making  our  devices  recognize   full-­‐arm  gestures?  
  7. 7. User  Experience  design   Usability  engineering   User  research  User  interface  design   InteracGon  design  
  8. 8. The  Future  of  Full-­‐Arm  Gesture  UIs   Researching  the   history  of  interface   design  and  looking  at   how  people  currently   use  the  wiimote,  a  full-­‐ arm  gesture  interface,   what  can  be  concluded   about  the  future  of   full-­‐arm  gesture   interfaces?  
  9. 9. The  Future  of  Full-­‐Arm  Gesture  UIs   Researching  the   history  of  interface   design  and  looking  at   how  people  currently   use  the  wiimote,  a  full-­‐ arm  gesture  interface,   what  can  be  concluded   about  the  future  of   full-­‐arm  gesture   interfaces?  
  10. 10. Research  Researching  the  history  of  interface  design  
  11. 11. Researching  the  near  past  of   user  interfaces,  I  can  make   general  conclusions  as  to   why  some  UI  fail  and  why   some  are  adopted.  Researching  the  history  of  interface  design  
  12. 12. Ethnographic  Study  Looking  at  how  people  currently  use  the  wiimote  
  13. 13. Using  contextual  enquiry,  I   can  see  and  discuss  with   people  how  they  actually  use   the  wiimote,  a  full-­‐arm   gesture  interface.    Looking  at  how  people  currently  use  the  wiimote  
  14. 14. Researching  the  near  past  of  user  interfaces,  I  can  make  general  conclusions  as  to  why  some  UI  fail  and  why  some  are  adopted.    Using  contextual  enquiry,  I  can  see  and  discuss  with  people  how  they  actually  use  the  wiimote,  a  full-­‐arm  gesture  interface.      Using  this  research  I  can  make  general  conclusions  regarding  future  adopGon  and  usage  of  full-­‐arm  gesture  UIs.    
  15. 15. Outcomes  Future  forecasGng  
  16. 16. Research  Outcome:   §  Ethnographic  research   proposal  &  study   §  Write  up  &  publish  arGcle   §  Permanent  webpage  to   house  the  research,   conclusions  &  any   discussions  or  community.  Future  forecasGng  
  17. 17. Gallery:   §  Present  research  findings   §  Show  what  does  work  and   what  doesn’t  work  and  why  Future  forecasGng  
  18. 18. QuesGons?   To  conGnue  this   conversaGon,  please   visit  me  at:   WWW.SKYESANT.COM   Twi>er/skye_sant  University  of  Colorado  Denver  Spring  Semester,  February    7  2012  

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