Flower Smash


Published on

Published in: Entertainment & Humor
  • Be the first to comment

  • Be the first to like this

Flower Smash

  1. 1. XXX game specification Flower Smash
  2. 2. Game concept <ul><li>Action puzzle game </li></ul><ul><li>Defend the centre/home-area from attacking enemies </li></ul><ul><li>Game Concept </li></ul><ul><ul><li>A layout with a centre circle that is the player home area </li></ul></ul><ul><ul><li>Player figure is moveable along the circles edge </li></ul></ul><ul><ul><li>Enemies is attacking the centre from the layouts outer borders and moving inwards </li></ul></ul><ul><ul><li>Defend the home area by ”shooting” the enemies </li></ul></ul>
  3. 3. Game concept <ul><li>Enemies approach towards the center/home- area in lines </li></ul><ul><ul><li>On higher levels the number of lines increases </li></ul></ul><ul><li>Player should defend the centre/home- area by shooting the approaching enemies </li></ul><ul><li>The enemies have different colours </li></ul><ul><li>The players figure can change colour </li></ul><ul><ul><li>Player figure switch colour by shooting at an enemy of a different colour (see below) </li></ul></ul><ul><li>How to shoot enemies </li></ul><ul><ul><li>If player figure is the same colour as the enemy that is being shoot, the enemy is eliminated </li></ul></ul><ul><ul><li>If the player figure have another colour than the enemy that is being shoot the player figure and the enemy switch colours </li></ul></ul><ul><ul><li>Exemple: </li></ul></ul><ul><ul><ul><li>If the players figur is green and shoots a green enemy the enemy disappears </li></ul></ul></ul><ul><ul><ul><ul><li>A whole row of enemies of the same colour can be eliminated with one single shoot </li></ul></ul></ul></ul><ul><ul><ul><li>If the players figur is red and shoots a green enemy the player figure and the enemy switch colours but the enemy doesn’t get eliminated </li></ul></ul></ul><ul><ul><ul><ul><li>possible to use strategy by swapping colours </li></ul></ul></ul></ul><ul><ul><ul><ul><li>A whole row of enemies can change colour with one shoot </li></ul></ul></ul></ul><ul><li>If a enemy reach the edge of the circle the game is over </li></ul>
  4. 4. Game concept <ul><li>The speed of the enemies increases with each level </li></ul><ul><li>As the enemies approaches new are ”born” and appears in the end of the lines of in a new line </li></ul><ul><ul><li>This speed increases with each level </li></ul></ul><ul><ul><li>The number of possible lines increase with each level </li></ul></ul><ul><li>The enemies approach the center in a ”snake-like” manner and not in a straight line </li></ul><ul><ul><li>More difficult to hit </li></ul></ul><ul><li>The start colour of the players figure is randomly choosen at start of each level </li></ul><ul><li>The colour of each enemy is randomly choosen when they first appears/are born </li></ul><ul><li>The position of a new line of enemies is randomly choosen </li></ul><ul><li>To clear a level the player have to shoot a specific amount of enemies of each colour </li></ul><ul><ul><li>These number is only an estimate. Try and then decide what is a good number </li></ul></ul><ul><ul><li>Level 1 </li></ul></ul><ul><ul><ul><li>20 of each colour </li></ul></ul></ul><ul><ul><li>Level 2 </li></ul></ul><ul><ul><ul><li>30 of each colour </li></ul></ul></ul><ul><ul><li>Level 3 </li></ul></ul><ul><ul><ul><li>40 of each colour </li></ul></ul></ul>
  5. 5. Game Flow <ul><li>Three levels </li></ul><ul><ul><ul><li>Level 1 </li></ul></ul></ul><ul><ul><ul><ul><li>4 colours (enemies) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>4 attack lines at the same time </li></ul></ul></ul></ul><ul><ul><ul><li>Level 2 </li></ul></ul></ul><ul><ul><ul><ul><li>5 colours (enemies) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>6 attack lines at the same time </li></ul></ul></ul></ul><ul><ul><ul><ul><li>60 sec time limit </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Slight speed increase (enemy) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>60 sec time limit </li></ul></ul></ul></ul><ul><ul><ul><li>Level 3 </li></ul></ul></ul><ul><ul><ul><ul><li>5 colours (enemies) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>8 attack lines at the same time </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Slight speed increase (enemy) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>60 sec time limit </li></ul></ul></ul></ul>4 enemy lines 6 enemy lines 8 enemy lines
  6. 6. Game Control <ul><li>The game is controlled with the mouse </li></ul><ul><li>The (player-) figure moves along the circles edge as the mouse is moved </li></ul><ul><li>Left-click to shoot at enemy </li></ul>Move the mouse the change the position of the player figure Click on left-mouse button to shot at the enemies
  7. 7. Score <ul><ul><li>Scoring mechanism </li></ul></ul><ul><ul><ul><li>Standard score for one shoot </li></ul></ul></ul><ul><ul><ul><ul><li>(These number is only an estimate. Try and then decide) </li></ul></ul></ul></ul><ul><ul><ul><ul><li>1 enemy: 1 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>2 enemies: 4 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>3 enemies : 8 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>4 enemies : 12 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>5 enemies : 16 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>6 enemies : 20 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>7 enemies : 24 points </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Then continue </li></ul></ul></ul></ul><ul><ul><ul><li>A time bonus is given for clearing a level </li></ul></ul></ul><ul><ul><ul><ul><li>20p X % Time (sec) left </li></ul></ul></ul></ul>
  8. 8. Game Info <ul><li>Info visible during game play </li></ul><ul><ul><li>Level </li></ul></ul><ul><ul><li>Score </li></ul></ul><ul><ul><li>Time left </li></ul></ul><ul><ul><li>Metes need to be visible to show fill rate of each colour </li></ul></ul><ul><li>Game info after each level and at end of game </li></ul><ul><ul><li>Score </li></ul></ul><ul><ul><li>Time bonus </li></ul></ul><ul><ul><li>Total score </li></ul></ul>SUMMARY SCORE: 33829 TIME BONUS: 212 TOTAL SCORE: 34135 LEVEL COMPLETED