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Peter Shea, Director of Professional Development, Middlesex Community College
Mish Mcintyre, Instructional Designer, University of Massachusetts Boston
Michelle Barthelemy, Instructional Design Coordinator, Greenfield Community College
This presentation was given at the 2016 Serious Play Conference, hosted by the UNC Kenan-Flagler Business School.
Having a hard time breaking into the higher education market? Trying to scale your sim adoption rate beyond a few faculty? This presentation will identify the most common barriers that prevent serious games/simulations from wide adoption. The session will layout the inner IT infrastructure and organizational decision makers in clear infographics. Attendees will work together to brainstorm possible avenues for promoting the adoption of games/simulations in education.