Kellian Pletcher- Green Door Labs

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"Location, Location, Location: Location-based Games that Work... and Don't Work."

Museums are pretty serious about play. Some museums have created some of the best live-action education games around. Are educators taking full advantage of the technical resources that museums have to offer? Are they collaborating with museums and helping to create meaningful content for their students? What does K-12 have to learn from museums and what can museums do to help the K-12 experience? Join this dialog and learn more about what unusual and imaginative things institutions big and small are doing to engage people in learning, mobile storytelling, and play.

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Kellian Pletcher- Green Door Labs

  1. 1. Location Location Location… Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com
  2. 2. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com First: 30 seconds... what is a "location-based game" exactly?
  3. 3. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Maybe you thought of MOBILE, GPS location-based games
  4. 4. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Or maybe more analog location-based games
  5. 5. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Or perhaps you thought of games with some technology, built by spaces… for their spaces.
  6. 6. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com One thing in common:
  7. 7. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com They’re hard to build and seldom make money. OH... and location.
  8. 8. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com A Brief History of Location-Based Games* *Thanks to tap lab for the graphic!
  9. 9. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com
  10. 10. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com So.... let's play
  11. 11. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com
  12. 12. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com 15 seconds to Nevermind
  13. 13. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Quick Entry! Not so quick...
  14. 14. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com In the real world, you're not the big deal. People are. Target for your video game Target for your location game
  15. 15. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Location Based games are PUBLIC Your Players
  16. 16. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Using Group Dynamics, Not so much..
  17. 17. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Interacting with my LAT/LONG but not actually my location= new name??
  18. 18. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com
  19. 19. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com And by the way...
  20. 20. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com SO… Why do we care about location games?
  21. 21. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Because we need to make games in the real world if we want to change the real world
  22. 22. Kellian Adams Pletcher @GreenDoorLabs www.Edventurebuilder.com Soapbox: it’s worth it
  23. 23. Kellian Adams Pletcher Mastermind Green Door Labs www.Greendoorlabs.com www.edventurebuilder.com @greendoorlabs kellian@greendoorlabs.com

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