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VR in aerospace

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Virtual prototypes and VR teleconferencing help reduce projects cost and delays and create products that better match clients expectations. More information: http://www.improovr.com

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VR in aerospace

  1. 1. @SebKuntz @Improov_VR VR in Aerospace Sébastien ‘Cb’ Kuntz Improov / MiddleVR Founder & CEO SebK@improovr.com http://www.improovr.com
  2. 2. • MiddleVR: French company • Virtual reality for professionals • Offices in Paris & Shanghai • Founded in 2012 • VR content creation professional services • MiddleVR for Unity: Unity plugin to create VR apps • Improov3: Teleconferencing for CAD teams
  3. 3. Use virtuality to improve reality !
  4. 4. Presence in a virtual world = Be somewhere else
  5. 5. Virtual reality Be somewhere else *WITH* somebody else
  6. 6. Hardware revolution
  7. 7. Design cycle Conception Manufacturing Operation Marketing/ Sales Maintenance
  8. 8. Design main issues • Budget overruns • Time overruns • Product does not match client expectations
  9. 9. Causes • Too many late / on-site modifications • Because design errors detected too late • Major causes • Hard to detect design errors on 2D screen • Client not engaged during the design process
  10. 10. Root cause: Visualization • Engineers can fail to see a design error on a 2D screen • Difficult perception of distances, volumes, scale, interactions between pieces • Difficult to understand a complex design • Difficult to imagine usage • Brain naturally works in 3D
  11. 11. Root cause: Communication • Communication with non-engineers will be very difficult • Stakeholders, partners, suppliers, clients, marketing, sales • Normal people do not understand plans or 3D projections on 2D screens • Complex to explain design intent • Complex to get feedback
  12. 12. (c) Toyota http://leroux.andre.free.fr/h3n2.htm Engineering Before VR
  13. 13. Engineering Before VR (c) Toyota
  14. 14. Engineering Before VR
  15. 15. Virtual prototype Digital Twin
  16. 16. • Break screen barrier • Life-size model • “Natural” perception of • Distances, volumes, scale • Interactions between pieces • Identify conception errors early • Natural interactions Virtual prototype
  17. 17. • Available immediately • Can be updated in real time • Faster iterations • Test crazy ideas • No limit in size • Part, vehicle, even factory! • Test usage, ergonomy Virtual prototype (c) Dassault Aviation
  18. 18. Virtual prototype • Test usage, ergonomy (c) Dassault Aviation (c) Miele
  19. 19. • Natural communication • Natural way for humans to visualise, understand • Overcome language barrier • Overcome technical jargon Virtual prototype (c) http://www.aerospacemanufacturinganddesign.com/
  20. 20. • Engage: Stakeholders, partners, suppliers, clients, marketing, sales • Confront product with client sooner • Reach consensus faster • Take better decisions sooner • Get product that matches expectations Virtual prototype (c) Dassault Aviation
  21. 21. • Design review tools • = Magic powers • See through objects • Instantly modify parts • Geometry, appearance Virtual prototype
  22. 22. Scientific visualisation • Analyze big data intuitively • Natural interactions • Human brain is a pattern matching machine • Visualize • Physics simulations • Geology • Non-realistic rendering • Display tension, temperature etc. (c) University Utah
  23. 23. • Projects participants can be far • Different city • Different country • Meeting in virtual space • Does not replace reality • But allows to meet more often • With advantages of virtual prototype VR Teleconferencing
  24. 24. • Results • Shared understanding • Better decisions • Less design errors • Product matches expectations Virtual Prototype + VR Teleconferencing
  25. 25. Manufacturing • Factory layout
  26. 26. Manufacturing • Assembly line ergonomic assessment
  27. 27. Manufacturing • Assembly line ergonomic assessment
  28. 28. Manufacturing • Validate processes • Assembly • Accessibility • Maintenance (c) Ford
  29. 29. • Training • Practice actual gestures • Repeat until master • Record, analyse, replay • Safe environment • Controlled scenarios Training video / photo ?
  30. 30. Training https://www.youtube.com/watch?v=fPLwg98bF4Y
  31. 31. Training • Particularly useful • If object/environment doesn’t exist yet • Maintenance on future assembly line, car… • If object/environment can’t be monopolised • Practice maintenance on combat aircraft • Practice rare/dangerous / expensive situations • High risk / high cost (c) Lockheed Martin CHIL
  32. 32. • Simplify reality • Show invisible effects • Display tension, stresses, temperature, audio, magnetic field, electric field, gas, IR, heat …. Training - Beyond Reality
  33. 33. Marketing • Virtual showroom • Show all variations • Change layout in realtime • Change colors, textures © Pilatus
  34. 34. • “Skype” for CAD • Collaborative design review • Import native CAD data • Catia V5 / V6 • Solid works • Siemens NX (JT) • STL, Step, Collada, FBX IFC • Powerful design review tools • Easy to setup / use http://www.improovr.com
  35. 35. https://www.youtube.com/watch?v=tfU1yLwDdak
  36. 36. http://www.improovr.com
  37. 37. Conclusion
  38. 38. VR has a great ROI during the whole design cycle • Design review • Maintenance / Assembly / Process • Layout • Ergonomic Assessment • Training • Marketing / sales
  39. 39. Thank you ! Questions ? @SebKuntz @Improov_VRSebK@improovr.com http://www.improovr.com

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