(Video and code available at http://fsharpforfunandprofit.com/turtle)
In this fast-paced talk, I'll start with the well known API for turtle graphics, and then stretch it to the breaking point by creating 13 different implementations, each demonstrating a different functional programming technique.
Along the way, we'll use partial application, functional dependency injection, validation
with Success/Failure results, the Either monad, the State monad, agents with message queues, event sourcing, stream processing, capability-based design, and the interpreter pattern (aka free monad). Phew!