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Facebook Coin


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Facebook Coin

  2. 3. Website
  3. 4. Home Page
  4. 5. Facebook Registration <ul><li>Types </li></ul><ul><ul><li>Private profile </li></ul></ul><ul><ul><li>Public profile </li></ul></ul>
  5. 6. <ul><li>Private profile- Individual user information </li></ul><ul><li>Public profile- User can become fan of individual product, service or concept . </li></ul><ul><ul><ul><ul><ul><li>- Integrated with facebook Advertising system. </li></ul></ul></ul></ul></ul>
  7. 8. Hey its very simple to create your profile. Just fill in the required information. Thats it ! For age authenticity and age appropriate
  8. 10. Validation All the fields must be filled. Even if one field is empty u cant sign up.
  9. 11. A Code for security which is randomly generated by the Server.
  10. 12. AFTER SIGN UP This list of friends appear from the user E-mail id contacts.
  11. 13. User Can Add friends who are already in the Facebook by giving their E-mail id.
  12. 16. User Page
  14. 18. Do You want to market your product? Do you want Publicity? A simple way just create your own page for celebrity, band or business
  15. 19. Error repopulation due to unfilled actor name
  16. 20. Hey ! write your name as I mentioned in electronic signature signature or else here is the error
  17. 21. Use audio or text captcha or else here is the error In audio captcha Hear code and enter here In text captcha See the code and enter here
  18. 22. After you click next page is entry of ur id and password as I have arrowed
  19. 23. Select the Group you want to create The various type inside a selected group Predicted location Watch out error
  20. 24. Error rectification guidence
  21. 25. Creator controls
  22. 26. Creator options
  23. 27. Invitations for friends to join my group
  24. 28. Shotouts to advertise After clicking this, followed by the arrow
  25. 29. Post out your details
  26. 30. Pay for advertisement
  27. 31. creator details
  28. 32. Fans interests and involvement
  29. 33. Click here to post on your wall Report the creator if you dislike
  30. 34. Login Session For Users With A Facebook Account
  31. 35. User Page
  32. 36. Micro Blogs
  33. 37. Micro Blogs
  34. 38. Slidecast
  35. 39. Click Here to Upload your slides. Browse your files.
  36. 40. Choose your file want to upload.
  37. 41. On progress of uploading.
  38. 42. Choose your title & description. Your file want to publish press the button.
  39. 43. Slide publish successfully.
  40. 44. After publish it added My slidespace.
  41. 45. Slide publish in the slideshare player. Post your slide to Facebook.
  42. 46. Enter the Facebook description. Click here Share your to Facebook.
  43. 47. After Share your slidecast it enter to Facebook page.
  44. 48. Videos
  45. 49. Upload videos or Record videos through webcam.
  46. 50. Type the title of video and Description. Choose Privacy to Who can see this?
  47. 51. After upload the video it can add to my videos.
  48. 52. RSS [ Really Simple Syndication ]
  49. 53. Import External Blog on your Notes.
  50. 54. After Import RSS feed it show to My Notes.
  51. 55. Book Marking
  52. 56. Import External Blog on your Notes.
  53. 57. After Import bookmark it show to My Notes.
  54. 58. Groups
  55. 59. If you can create Click here. Join in a group.
  56. 60. Details about the network
  57. 61. Users joined network details
  58. 62. Tagging
  59. 63. Select a Photo.
  60. 64. Uploading photo on progress.
  61. 65. Type the Caption to appropriate box.
  62. 66. Publish your photo.
  63. 67. After upload photo it move to My Photos.
  64. 68. Webcast
  65. 69. Upload videos or Record videos through webcam.
  66. 70. Type the title of video and Description. Choose Privacy to Who can see this?
  67. 71. After upload the video it can add to my videos.
  68. 72. Podcast
  69. 73. Choose Manage Choose Embeddable Player.
  70. 74. Click here to Share with Facebook.
  71. 75. Click here to Get Player.
  72. 76. Click here to add podcast player.
  73. 77. Click here to keep in touch your Facebook .
  74. 78. It added in your Facebook.
  75. 79. E BOOK
  76. 80. <ul><li>Got to </li></ul><ul><li>Select an document </li></ul><ul><li>Click share & embed </li></ul><ul><li>Share on facebook </li></ul><ul><li>Finally posted on the wall </li></ul>
  77. 81. Select a document from the website.
  78. 82. Hey! Watch out the ebook. Click here to share.
  79. 83. Click here to share in Facebook.
  80. 84. Shot out for the book in my wall.
  81. 85. Posted on my Link.
  82. 86. Finally posted on my wall.
  83. 87. PMO Skills
  84. 88. Facebook Developer Wiki <ul><li>Technical reference for developers. </li></ul><ul><li>It is not the place to ask question regarding our profile or account. </li></ul><ul><li>standards-based Web service with methods for accessing and contributing Facebook data </li></ul>
  85. 89. Developer Wiki <ul><li>Users can </li></ul><ul><ul><li>edit the contents. </li></ul></ul><ul><ul><li>Create new contents. </li></ul></ul><ul><ul><li>Remove the contents. </li></ul></ul>
  86. 90. Post in Wiki <ul><li>Get into the developers page. </li></ul><ul><li>Then select documentation. </li></ul><ul><li>Select contribute from Get involved. </li></ul><ul><li>Then select edit. </li></ul><ul><li>Now you can edit the wiki pages with the formal codes. </li></ul><ul><li>Save the page. </li></ul>
  87. 91. Removing contents in Wiki <ul><li>Get into the developers page. </li></ul><ul><li>Then select documentation. </li></ul><ul><li>Select contribute from Get involved. </li></ul><ul><li>Then select edit. </li></ul><ul><li>Remove the article which is not useful. </li></ul><ul><li>Save the page. </li></ul>
  88. 92. A content has been edited
  89. 93. Edited content is displayed in the page
  90. 94. Steps for setting up our Application <ul><li>Login to our developer application. </li></ul><ul><li>Begin setting up a new Application. </li></ul><ul><ul><li>API key. </li></ul></ul><ul><ul><li>Application secret key. </li></ul></ul><ul><li>Settings are been edited before getting into the code. </li></ul><ul><li>Enter a Callback URL. </li></ul><ul><li>Enter the Canvas page URL. </li></ul><ul><li>Adding the application to Facebook. </li></ul><ul><li>Save and Continue. </li></ul>
  91. 98. Steps for Configuring our Application on the Host <ul><li>In Developer Application- click example code link. </li></ul><ul><li>Copy the contents of this file and paste it into a file called index.php on your server. </li></ul><ul><li>Test the code- enter the Canvas page URL on the browser. </li></ul><ul><li>Executed- Facebook Page containing first 25 friends </li></ul>
  92. 100. ASK & ANSWER <ul><li>In this session questions can be posted by the user to the forum. </li></ul><ul><li>It is been answered by the forum team. </li></ul><ul><li>We can find frequently asked question in the forum. </li></ul>
  93. 101. Forum <ul><li>Basics </li></ul><ul><li>Application Verification Program. </li></ul><ul><li>Facebook Connect. </li></ul><ul><li>Technical. </li></ul><ul><li>Integration Points </li></ul><ul><li>Business. </li></ul><ul><li>Feedback. </li></ul>
  94. 102. BASICS <ul><li>Getting Started </li></ul><ul><li>Developer Updates </li></ul><ul><li>FAQ </li></ul><ul><li>General </li></ul>
  95. 103. Application Verification Program <ul><li>Application Verification Program - General </li></ul>
  96. 104. Facebook Connect <ul><li>Connect – General </li></ul><ul><li>Connect - Plugins and Blogs </li></ul><ul><li>Connect - API/Javascript </li></ul><ul><li>Connect – Xfbml </li></ul><ul><li>Connect – Authentication </li></ul><ul><li>Connect - Friend Linking </li></ul><ul><li>Connect - Feed Stories </li></ul>
  97. 105. Technical <ul><li>Facebook Open Platform </li></ul><ul><li>API </li></ul><ul><li>FBML/FBJS/FBJS2 </li></ul><ul><li>Platform Architecture </li></ul><ul><li>Desktop Applications </li></ul><ul><li>Mobile and Handheld </li></ul>
  98. 106. Integration Points <ul><li>Integration Points General Discussion </li></ul><ul><li>Application sections on Info tab </li></ul><ul><li>Feed stories </li></ul><ul><li>Profile boxes </li></ul><ul><li>Publisher </li></ul>
  99. 107. Business <ul><li>Hosting </li></ul><ul><li>Advertising / Monetization </li></ul><ul><li>Jobs </li></ul><ul><li>Projects </li></ul><ul><li>App Reviews / Testing </li></ul><ul><li>Application Marketplace </li></ul>
  100. 108. Feedback <ul><li>Developer Feedback to Facebook (General) </li></ul><ul><li>Feature Requests (Platform) </li></ul><ul><li>Random </li></ul>
  101. 109. Post in Forum <ul><li>Register in the forum group. </li></ul><ul><li>Confirmation of account through E-mail. </li></ul><ul><li>Design your profile. </li></ul><ul><li>Select a particular topic. </li></ul><ul><li>Post your questions. </li></ul>
  102. 110. Registering in the forum
  103. 111. A new topic is been selected and question is posted
  104. 112. A question is posted to the forum
  105. 113. Ask & Answer <ul><li>What is Facebook Platform? </li></ul><ul><li>What are applications on Facebook? </li></ul><ul><li>What is Facebook Connect? </li></ul><ul><li>Getting started. </li></ul><ul><li>Authorizing users. </li></ul><ul><li>Accessing a user's profile data, friends, and stream. </li></ul><ul><li>Requests, notifications, and publishing to stream. </li></ul><ul><li>Connect FAQs </li></ul><ul><li>Application Directory. </li></ul><ul><li>Application Verification Program. </li></ul><ul><li>Integration into Facebook profiles, Pages, and Publisher. </li></ul><ul><li>Insights and analytics. </li></ul><ul><li>Making money. </li></ul><ul><li>Other questions? </li></ul><ul><li>Testing and troubleshooting. </li></ul><ul><li>Policies and terms. </li></ul><ul><li>Support for users and third-party application support. </li></ul>
  106. 114. CHAT <ul><li>It is possible in the Facebook to chat with the friends by adding them to the chat list. </li></ul><ul><li>To chat, just add as friend or send friend request. </li></ul><ul><li>It is possible to chat only if both the user is online. </li></ul>
  107. 115. Chatting in Facebook
  108. 116. E-Mail <ul><li>It is possible to e-mail from the facebook. </li></ul><ul><li>We have compose message from inbox menu. </li></ul><ul><li>Photos,videos and links can be attached to the mail. </li></ul>
  109. 117. This box appears when we select the compose message from inbox .
  110. 118. We can type the name of a friend, list or email address to whom we have to send the message We can attach photo video and link.
  111. 119. Photo has been attached to the mail
  112. 120. Videos can be uploaded from the camera on your system
  113. 121. A link has been attached to the mail
  114. 122. Added Link
  115. 123. Build Tools <ul><li>API Test Console. </li></ul><ul><li>FBML Test Console. </li></ul><ul><li>Feed Template Console </li></ul><ul><li>Registered Templates Console. </li></ul>
  116. 124. Friends.get method is tested
  117. 126. This tool is to register a new template bundle on behalf of any one of the applications you own.
  118. 129. It tests the registered templates.
  119. 130. INNOVATION
  120. 131. Understanding and building software. Hey! Wanna job in facebook look out for your field.
  121. 132. Look out for this example job offer.
  122. 133. Platform Core Components <ul><li>The API- consists of a number of methods to add social context to your applications. </li></ul><ul><li>FBML- Facebook Markup Language, ,integrates your application into Facebook. </li></ul><ul><li>XFBML, an extension to FBML, lets you incorporate FBML into Facebook Connect sites and IFrame applications. </li></ul><ul><li>FQL, Facebook Query Language, which lets you quickly and easily query for Facebook user data without using the API. </li></ul><ul><li>FBJS, Facebook's method for letting developers incorporate JavaScript into their applications . </li></ul>
  123. 134. API <ul><li>Add social context to your application by utilizing profile, friend, Page, group, photo, and event data. </li></ul><ul><li>The API uses a REST-like interface. </li></ul><ul><li>Method calls are made over the internet by sending HTTP GET or POST requests to the Facebook API REST server . </li></ul><ul><li>Nearly any computer language can be used to communicate over HTTP with the REST server. </li></ul><ul><li>If you manually form your HTTP POST requests to Facebook, you must include the request data in the POST body </li></ul>
  124. 135. API Methods <ul><li>SOME METHODES IN API </li></ul><ul><li>admin.getAllocation </li></ul><ul><ul><li>Returns the current allocation limit for your application for the specified integration point. </li></ul></ul><ul><li>admin.getAppProperties </li></ul><ul><ul><li>Returns values of properties for your applications from the Facebook Developer application. </li></ul></ul><ul><li>admin.getMetrics </li></ul><ul><ul><li>Returns specified metrics for your application, given a time period. </li></ul></ul><ul><li>admin.getRestrictionInfo </li></ul><ul><ul><li>Returns the demographic restrictions for the application. </li></ul></ul><ul><li>admin.setAppProperties </li></ul><ul><ul><li>Sets values for properties for your applications in the Facebook Developer application. </li></ul></ul><ul><li>admin.setRestrictionInfo </li></ul><ul><ul><li>Sets the demographic restrictions for the application. </li></ul></ul>
  125. 136. API Categories <ul><li>API methods that never require a session key, unless a desktop application calls them. </li></ul><ul><li>API methods that don't require a session key, but can provide additional functionality if specified </li></ul><ul><li>API methods that always require a session key ---always require a session key, whether a Web application or a desktop application calls them. </li></ul><ul><li>Session Secret and API Methods ---the application's API key and secret key provide sufficient security for making API calls </li></ul>
  126. 137. FRAME WORK <ul><li>FBML </li></ul><ul><li>Faster on first page loads </li></ul><ul><li>Has fewer moving parts and the paradigm is closer to that of the traditional Web </li></ul><ul><li>Gives you easy access to lots of Facebook elements </li></ul><ul><li>Lets your application pages have nice URLs </li></ul><ul><li>Has a sensible authorization mechanism </li></ul>
  127. 138. IFrames <ul><li>easier and faster if you have an existing application, widget, or website if the application utilizes XFBML </li></ul><ul><li>Are faster if you are doing a lot of AJAX in your application, since the requests don't need to go through Facebook proxy </li></ul><ul><li>Debugging regular HTML and JavaScript is easier than for FBML and FBJS given the tools available today </li></ul><ul><li>Allow you to use popular JavaScript libraries like jQuery in your code, but you'd have to modify the library to use it in FBJS, and some things just might not work </li></ul>
  128. 139. Fb:dashboard <ul><li>Renders a standard Facebook dashboard header. </li></ul><ul><li>Dashboards can contain the following elements: </li></ul><ul><li>fb:action </li></ul><ul><li>fb:create -button </li></ul><ul><li>fb:help </li></ul>
  129. 140. Fb:action <ul><li>Renders a link, usually for navigational purposes. Its appearance depends on its container . </li></ul>
  130. 142. Fb:create-button <ul><li>Renders a Create button for adding user-generated content. This tag must be a child of fb:dashboard . </li></ul>
  131. 143. Fb:help <ul><li>Renders a help link. This tag must be a child of fb:dashboard . </li></ul>
  132. 144. RIA WIDGETS <ul><li>Fb:comments (XFBML) </li></ul><ul><li>Displays a Comments Box on a Facebook Connect site or in an IFrame application. </li></ul><ul><li>You can modify the Comments Box's colors and fonts, but you cannot delete, obscure or modify: </li></ul><ul><li>The Facebook favicon </li></ul><ul><li>The links to the logged in user and logout </li></ul><ul><li>The user's profile picture </li></ul><ul><li>The checkbox to let the user agree to publish the comment on </li></ul><ul><li>their profile </li></ul><ul><li>The Post button </li></ul>
  133. 146. <ul><li>Examples </li></ul><ul><li><fb:comments numposts=&quot;4&quot; title=&quot;My Blog Comments&quot; css=&quot;; simple=&quot;1&quot;></fb:comments> </li></ul>
  134. 147. Fb:live-stream <ul><li>Use this tag to render a Live Stream Box social widget on your FBML canvas pages or Facebook Connect sites . </li></ul>
  135. 148. Web services <ul><li>DynamicFBML/Visibility </li></ul><ul><li>These elements all control the visibility of an element or a set of elements. </li></ul><ul><li>Format is clickto*=&quot;id1,id2,id3&quot;. </li></ul><ul><li>clicktoshow - Sets the specified IDs to visible. </li></ul><ul><li>clicktohide - Hides the specified IDs </li></ul><ul><li>clicktotoggle - Will flip the visibility of the specified elements. </li></ul><ul><li>clickthrough - If true, allows checkboxes to change state, buttons to submit forms, etc.; if false, normal behavior of the element is inhibited. </li></ul>
  136. 149. Example <ul><li><a id=&quot;show_text&quot; href=&quot;#&quot; clicktohide=&quot;show_text&quot; clicktoshow=&quot;History,hide_text&quot;> Show History</a> </li></ul><ul><li><a id=&quot;hide_text&quot; href=&quot;#&quot; clicktohide=&quot;History, hide_text&quot; clicktoshow=&quot;show_text&quot; style=&quot;display:none&quot;>Hide History</a> </li></ul><ul><li><div id=&quot;History&quot; style=&quot;display:none&quot;> THE STUFF </div> </li></ul>
  137. 150. DynamicFBML/MockAJAX <ul><li>Attributes </li></ul><ul><li>clickrewriteid - This is the id of the div that will be replaced by the returned data. </li></ul><ul><li>clickrewriteurl - This is the (non-canvas) url from which it will grab the data. </li></ul><ul><li>clickrewriteform - This is the form to use when submitting. </li></ul>
  138. 151. <ul><li>DynamicFBML/Forms </li></ul><ul><li>From Facebook Developer Wiki </li></ul><ul><li>Jump to: navigation, search </li></ul><ul><li>clicktoenable - Will enable the form elements specified by id. </li></ul><ul><li>clicktodisable - Will disable the form elements specified by id. </li></ul><ul><li>clickthrough - Will allow clicks on elements using Dynamic FBML to go through to the element. </li></ul><ul><li>Example </li></ul><ul><li><form> <input type=&quot;text&quot; id=&quot;firstname&quot; name=&quot;firstname&quot; /> <input id=&quot;sendbutton&quot; type=&quot;submit&quot; value=&quot;Submit&quot; clicktodisable=&quot;firstname&quot; clicktohide=&quot;sendbutton&quot; clickthrough=&quot;true&quot; /> </form> </li></ul>
  139. 152. Requirelogin <ul><li>To ensure that the user has authorized your application before accessing the contents of the link or form. </li></ul><ul><li>Examples </li></ul><ul><li><a href=&quot;; requirelogin=1>You must be logged in to follow me</a> </li></ul><ul><li><form action=&quot;; requirelogin=1> ... your regular form fields, just be sure not to name any field 'submit' ... </form> </li></ul>
  140. 153. UsageNotes/CSS <ul><li>style attributes are allowed, though url() tokens cannot reference JavaScript. </li></ul><ul><li>id attributes get prefixed with the string app followed by the application ID of the calling application, followed by an underscore. </li></ul><ul><li>So, this FBML: </li></ul><ul><ul><li><div id=&quot;mybox&quot;></div> </li></ul></ul><ul><ul><li>would become: </li></ul></ul><ul><ul><li><div id=&quot;app2235437893_mybox&quot;></div> </li></ul></ul>
  141. 154. Images <ul><li>Facebook Platform handles img tags in a special manner. </li></ul><ul><li>When publishing a page, Facebook servers request any image URLs and then serves these images </li></ul><ul><li>Rewriting the src attribute of all img tags using a * domain. </li></ul><ul><li>Facebook's cache of images displays a blank image if there is a problem. You can request your image be re-cached by using facebook.fbml.refreshImgSrc('imgURL'). </li></ul>
  142. 155. UsageNotes/Forms <ul><li>Facebook created an override for the HTML form tag to provide applications with special behavior. </li></ul><ul><li>This override is for the fb:request -form FBML tag. </li></ul><ul><li>The FBML code: </li></ul><ul><li><form></form> </li></ul><ul><li>Would expand to HTML something similar to: </li></ul><ul><li><form> <input type=&quot;hidden&quot; name=&quot;fb_sig_profile&quot; value=&quot;1160&quot;/> </li></ul><ul><li><input type=&quot;hidden&quot; name=&quot;fb_sig_user&quot; value=&quot;1160&quot;/> </li></ul><ul><li><input type=&quot;hidden&quot; name=&quot;fb_sig_session_key&quot; value=&quot;b12d7f73fc47536b32e89e-1160&quot;/> </li></ul><ul><li><input type=&quot;hidden&quot; name=&quot;fb_sig_time&quot; value=&quot;1176705186&quot;/> </li></ul><ul><li><input type=&quot;hidden&quot; name=&quot;fb_sig&quot; value=&quot;773af1263c2b7bade7958e6b58d3152f&quot;/> </li></ul><ul><li></form> </li></ul>
  143. 156. UsageNotes/Flavors <ul><li>In different contexts, you are allowed to do different things in FBML. </li></ul><ul><li>These contexts are formalized with a concept called &quot;flavors.&quot; </li></ul><ul><li>A concrete example of this is a Facebook Canvas page vs. a profile box. </li></ul><ul><li>In a Canvas page, you can have IFRAMEs, while you can't do this in a profile box. </li></ul>
  144. 157. User ID <ul><li>The user ID is a 64-bit int datatype. If you're storing it in a MySQL database, use the BIGINT unsigned datatype. </li></ul><ul><li>Any time an FBML tag requires a Facebook user ID, you can use the string loggedinuser or profileowner to substitute the IDs of those users. </li></ul><ul><li>If you are using fb:pronoun , you can substitute actor for the user ID so you can more easily aggregate feed stories. </li></ul>
  145. 158. Public Canvas Pages <ul><li>Facebook now offers applications the ability to serve canvas pages to users not currently logged in to either Facebook or the application, or the user hasn't agreed to the Terms of Service for the application. </li></ul><ul><li>This will afford your application greater exposure, a broader user base, and the ability to be indexed by search engines. </li></ul>
  146. 159. <ul><li>If you use the PHP client library, simply use </li></ul><ul><li>$user = $facebook->get_loggedin_user() </li></ul><ul><li>To check whether the user is logged out, you may simply check </li></ul><ul><li>$is_logged_out = !$user; </li></ul><ul><li>If you do not wish to allow public canvas page, continue using </li></ul><ul><li>$user = $facebook->require_login() </li></ul>
  147. 160. Web 2.0 Social Networking <ul><li>Knowing What Tools You Need </li></ul><ul><li>You can develop your Facebook application in whichever development environment you prefer. </li></ul><ul><li>Facebook and other third party application developers have created client libraries for these environments. </li></ul><ul><li>Facebook supports PHP and JavaScript client libraries. </li></ul><ul><li>Once you set up your environment, you need to prepare the server that will host your Facebook application. </li></ul>
  148. 161. Setting Up Your Server <ul><li>Verify that your server can serve an HTML file. </li></ul><ul><li>Upload the appropriate Facebook client library to your server. </li></ul><ul><li>If your application stores user or application information in a database, install a database such as MySQL on your server </li></ul><ul><li>Verify that you can write a database program outside of Facebook Platform. </li></ul>
  149. 162. Adding the Facebook Developer Application <ul><li>Request up to 100 API keys, customize your application settings, and create and manage the applications you have developed from right inside Facebook. </li></ul><ul><li>Connect with the developer community through the discussion boards and find local developer events. </li></ul><ul><li>Find the reference material you need, including links to client libraries, sample code and sample applications, to help get you started. </li></ul><ul><li>Check out the Facebook Platform Developer Blog </li></ul>
  150. 163. Creating Your Facebook Application <ul><li>From the Facebook Developer application's home page, click +Set Up New Application . </li></ul><ul><li>The Create Application page appears. Enter a name for your application in the Application Name field. </li></ul><ul><li>Follow the Terms of Service link. </li></ul><ul><li>Click Save Changes to save these settings and continue configuring your application. </li></ul>
  151. 164. Configuring Basic Settings <ul><li>You should provide a description of your application in the Description field </li></ul><ul><li>Click Change your icon and browse for one </li></ul><ul><li>Next to Logo , click Change your logo and browse to an image file. </li></ul><ul><li>If your application is in a language other than English, select the language in the Language list </li></ul><ul><li>If there are other developers working on this application with you, enter their names in the Developers field </li></ul>
  152. 165. <ul><li>You need to provide an email address in the Developer Contact E-mail field. </li></ul><ul><li>If you want your users to contact you via email, select Email next to User Support Address and enter an email address in the field below </li></ul><ul><li>If you want your users to contact you via a form on a page on your site, select URL next to User Support Address </li></ul><ul><li>Enter the URL to your application's help page in the Help URL field. </li></ul><ul><li>Enter the URL to your application's terms of service in the Terms of Service URL field </li></ul>
  153. 166. Configuring Authentication Settings <ul><li>If you want users to be able to use it, check the Users check box </li></ul><ul><li>You should specify a URL in the Post-Authorize Callback URL field </li></ul><ul><li>You need to write server-side code to log or handle what happens when a user removes your application. </li></ul><ul><li>You should provide a URL to a notification page in the Post-Remove Callback URL field. </li></ul>
  154. 167. Web 2.0 Customization <ul><li>It includes </li></ul><ul><li>Fb:page-admin-edit-header </li></ul><ul><li>Fb:js-string </li></ul><ul><li>Fb:share-button </li></ul><ul><li>Fb:prompt-permission </li></ul><ul><li>Fb:attachment-preview </li></ul><ul><li>Fb:tag </li></ul><ul><li>Fb:editor </li></ul><ul><li>Fb:wallpost </li></ul><ul><li>Fb:comments </li></ul><ul><li>Fb:chat-invite </li></ul><ul><li>Fb:friend-selector </li></ul><ul><li>Fb:photo </li></ul>
  155. 168. Fb:page-admin-edit-header <ul><li>this adds a standardized edit header for canvas pages so that the Page owner can easily jump to their Page's app configuration. </li></ul>
  156. 169. Fb:js-string <ul><li>This tag renders a block of FBML into an FBML block variable instead of rendering it on the page. You can use this variable in your JavaScript with setInnerFBML </li></ul>
  157. 170. Fb:share-button <ul><li>Renders a standard Share button in a profile for the specified URL or content . </li></ul>
  158. 171. Fb:prompt-permission <ul><li>Renders the content of the tag as a link that, when clicked, initiates a dialog requesting the specified extended permissions from the user </li></ul>
  159. 172. Fb:attachment-preview <ul><li>Renders a link in a message attachment that, when clicked, replaces that attachment with newly fetched content. </li></ul><ul><li>Attachment Action: The action in a dropdown or button for creating a message attachment. The action cannot be longer than 20 characters. </li></ul><ul><li>Callback URL: The URL from which to fetch attachment content. The callback URL cannot be longer than 100 characters). </li></ul>
  160. 173. Fb:tag <ul><li>Renders an HTML tag. This is most commonly used in conjunction with fb:intl to put translatable text in an attribute of an HTML tag </li></ul>
  161. 174. Fb:editor <ul><li>Creates a form with two columns, just like the form on the edit-profile page . </li></ul>
  162. 175. Fb:wallpost <ul><li>Renders a Wall-style post. </li></ul>
  163. 176. Fb:comments <ul><li>Displays a set of comments for a unique identifier . </li></ul>
  164. 177. Fb:chat-invite <ul><li>Enables your users to initiate Facebook Chat with their friends from within your applications . </li></ul>
  165. 178. Fb:friend-selector <ul><li>Renders a predictive friend selector input for a given person . </li></ul>
  166. 179. Fb:photo <ul><li>Renders a Facebook photo . </li></ul>
  167. 180. NETWORK
  168. 181. PERSONALITY TRAITS <ul><li>Distinguishing qualities or characteristics of a person. </li></ul><ul><li>Photo Fanatic: </li></ul><ul><li>No need to take a camera with you if you have one of these attention-hungry friends with you. Immediately check the photos they take to see if they are &quot;Facebook-worthy,&quot; and their profile pictures change on a regular basis. </li></ul>
  169. 182. <ul><li>Casual Checker </li></ul><ul><li>These are the ones who only sign on maybe once or twice a day </li></ul><ul><li>Classroom Clicker </li></ul><ul><li>Sit at the back of your computer lab classroom and watch in awe as the infamous blue-and-white home page sprouts up on virtually every computer throughout the lecture. </li></ul>
  170. 183. <ul><li>Reluctant Reader </li></ul><ul><li>While they are more scarce than ever, these self-righteous, anti-social site users typically only check their homepage for reasons such as &quot;I only use it to keep up with my out of state friends&quot; or &quot;I just sign on, check to see who wrote me, then sign off.&quot; </li></ul><ul><li>Social Stalker </li></ul><ul><li>These are the people you meet for the first time, exchange a couple lines of conversation, and suddenly the next day they are adding you as a friend </li></ul>
  171. 184. Entrepreneurial Skills <ul><li>Entrepreneurial Skills is designed in a manner that in order for the teams move forward in their simulation they must follow the process step-by-step, this promotes a methodical approach towards their work. </li></ul><ul><li>Key points </li></ul><ul><li>. Strategic Marketing . An understanding of the Supply/Value Chain . Using market information to drive the business . Understanding the impact of credit terms and order price on entire business . Balancing production capacity with sales capability and vice versa . Depreciation </li></ul>
  172. 185. <ul><li>. Capacity Utilization . Production Lead Times and changeover costs . Making and interpreting financial reports . Using the Dupont Financial Model to understand the impact of the various financial items on the Key Financial Indicators . Inventory Management . ABC – Activity Based Costing . EVA – Economic Value Added . Cash flow analyses . Optimum utilization of assets . Equity building . New Product and New Market development .The value of Continuous Improvement </li></ul>
  173. 186. BENIFITS <ul><li>People from various functions get an overview of the complete operation of the business, hence enabling them to see the ‘big picture’. </li></ul><ul><li>enables people in all departments to analyze the financial impact of their suggestions before putting them up for approval. </li></ul><ul><li>A strategic thinking mindset and long-term approach to business is developed </li></ul>
  176. 189. Event Specification. Guest who are confirmed to attend the event. Filter events STEP 2
  177. 190. Event types specification. Wanna reserve click here. STEP 3
  178. 191. Option for reservation of event. STEP 4
  180. 193. Post out awareness Details for the post. Hey! Its open source since we can post out awareness from other website.
  181. 194. Watch out the example.
  182. 195. Employment Readiness <ul><li>Provides information and referral services in the areas of employment, education, training, transition, and volunteer opportunities to give family members the competitive edge needed to secure employment. </li></ul><ul><li>Innovation is paramount in Facebook </li></ul><ul><li>“ No matter what part of Facebook you join, you'll be building something big and new. </li></ul><ul><li>You won't simply be finding answers; you'll be framing questions that no one has ever asked before - and identifying unprecedented opportunities.” Said by Mark Zukerberg </li></ul>