NTC Best Practices for Sharing


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NTC Best Practices for Sharing

  1. 1. Best Practices for Sharing by Brian Rowe NTC 2010 Atlanta April 9th
  2. 2. TOS DMCA
  3. 3. infringement nation John Tehranian
  4. 4. $4.544 billion in potential damages each year
  5. 5. Creative Commons
  6. 6. Jump off a cliff Photo by Victori∀ @ Flickr under CC BY
  7. 7. BY
  8. 8. <a rel="license" href="http://creativecommons.org/licenses/by/3.0/us/" ><img alt="Creative Commons License" style="border-width:0" src="http: //i.creativecommons.org/l/by/3.0/us/88x31.png" /></a><br /><span xmlns: dc="http://purl.org/dc/elements/1.1/" property="dc:title">Infocamp Slides Rowe</span> by <a xmlns:cc="http://creativecommons.org/ns#" href=" FreedomforIP.org" property="cc:attributionName" rel="cc:attributionURL" >Brian Rowe</a> is licensed under a <a rel="license" href="http: //creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 United States License</a>.
  9. 9. by alancleaver @ Flickr Under CC BY
  10. 10. 5 privacy principles: 1. Use information to provide our users with valuable products and services. 2. Develop products that reflect strong privacy standards and practices. 3. Make the collection of personal information transparent. 4. Give users meaningful choices to protect their privacy. 5. Be a responsible steward of the information we hold.
  11. 11. by atomicjeep Under CC BY
  12. 12. 2 Useful Privacy Principles: 1. Make the collection of personal information transparent 2. Meaningful choices to protect their privacy
  13. 13. p3p
  14. 14. by M i x y Under CC BY
  15. 15. TOS
  16. 16. Ownership. All rights and title in and to the Service (including without limitation any user accounts, titles, computer code, themes, objects, characters, character names, stories, dialogue, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, “applets” incorporated into the Game Client, transcripts of the chat rooms, character profile information, recordings of games played using the Game Client, and the Game Client and server software) are owned by Blizzard ...
  17. 17. 7.1 You retain any and all Intellectual Property Rights in Content you submit to the Service. You retain any and all Intellectual Property Rights you already hold under applicable law in Content you upload, publish, and submit to or through the Servers, Websites, and other areas of the Service, subject to the rights, licenses, and other terms of this Agreement, including any underlying rights of other users or Linden Lab in Content that you may use or modify.
  18. 18. youtube.com/t/community_guidelines
  19. 19. Section 512
  20. 20. IO Group v. IO Group v. Veoh Veoh IO Group v. Veoh
  21. 21. 1. Establish Terms of Use and Acceptable Use policies /w mention copyright policies and DMCA takedown procedures 2. Remind users of your policies during the upload process 3. Designate a Copyright Agent 4. Warn users who violate the policy 5. Ban user accounts for repeated violations 6. Do Not let user register for accounts from email accounts you have already banned 7. Require users to create accounts to upload content 8. Finger print (hash) content 9. Respond to takedown notices quickly 10. Keep records
  22. 22. Twitter @Sarterus Slides will be on SlideShare. net User: Sarterus
  23. 23. Evaluation Code: 133 How Was this Session? Call In Text Online Call 404.939.4909 Text 133 to 69866 Visit nten.org/ntc-eval Enter Code 133 Enter Code 133 Session feedback powered by: 4/8/2010 Tell Us and You Could Win a Free 2011 NTC Registration!