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# Casting

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### Casting

1. 1.  Among integral types, casting is implicit if from narrow to wide: byte b; short s; int i; long l; s = b; i = b; i = s; l = i; l = s;
2. 2.  Among integral types, casting is implicit if from narrow to wide: byte b; short s; int i; long l; b = l; s = i; b = i; b = s; s = l;
3. 3.  Casting to a more narrow datatype requires an explicit cast. Initial bits will be dropped. byte b; short s; int i; long l; b = (byte) l; s = (short) i; b = (byte) i; b = (byte) s; s = (short) l;
4. 4.  Similar rules for floating-point primitives: float f; double d; d = f; f = d; f = (double) d;
5. 5.  Integral types can be implicitly cast to floating- point types. byte b; short s; int i; long l; float f; double d; f = l; f = i; d = i; d = b; d = s;
6. 6.  If a floating-point is cast to an integral, digits after the decimal-point are dropped: double d = 4.7; int i = (int) d;  value of i: 4
7. 7.  char can be implicitly cast to int, long or floating-point types char c; int i = c; float f = c; short s = c; short s = (short) c;
8. 8.  booleans cannot be cast to any other datatype boolean b; int i = b; int j = (int) b; double d = (double) b; short s = (short) b;