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# Course lab 2_guide_eng

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### Course lab 2_guide_eng

1. 1. CourseLab 2.3 User ManualCOURSELAB 2.3 USER MANUAL .......................................................................................................................... 1 1. INTRODUCTION ................................................................................................................................................... 6  1.1. PREREQUISITES ................................................................................................................................................... 6  1.2. SYSTEM REQUIREMENTS .................................................................................................................................... 6 2. COURSELAB OVERVIEW................................................................................................................................... 7  2.1. ABOUT COURSELAB ........................................................................................................................................... 7  2.2. COMPLIANCE TO STANDARDS ............................................................................................................................. 7 3. E-LEARNING COURSE ........................................................................................................................................ 8  3.1. WHAT IS E-LEARNING COURSE? ......................................................................................................................... 8  3.2. E-LEARNING COURSE STRUCTURE: LEARNING MODULES, CHAPTERS ............................................................... 8  3.2.1. Learning Module........................................................................................................................................ 8  3.2.2. Folder......................................................................................................................................................... 9  3.3. LEARNING MODULE STRUCTURE: SLIDE, FRAME ............................................................................................... 9  3.3.1. Slide ........................................................................................................................................................... 9  3.3.2. Frame ....................................................................................................................................................... 10  3.4. SPECIAL SLIDES: TITLE-SLIDE, MASTER-SLIDE ................................................................................................ 10  3.4.1. Title-Slide ................................................................................................................................................. 10  3.4.2. Master-Slide ............................................................................................................................................. 10 4. CREATING LEARNING COURSE – FROM CONCEPTION TO PUBLISHING ....................................... 11  4.1. COURSE SCENARIO. THINGS TO CONSIDER. ...................................................................................................... 11  4.2. CREATE NEW LEARNING COURSE .................................................................................................................... 12  4.3. EDITING MODULE ............................................................................................................................................. 13  4.3.1. Editing Module Design Settings ............................................................................................................... 13  4.3.2. Editing Title-Slide .................................................................................................................................... 16  4.3.3. Editing Master-Slide ................................................................................................................................ 16  4.3.4. Editing Slide ............................................................................................................................................. 17  4.3.4.1. Name of a Slide .................................................................................................................................................. 17  4.3.4.2. Slide ID .............................................................................................................................................................. 17  4.3.4.3. Select the Master-Slide for the Slide .................................................................................................................. 18  4.3.4.4. Slide Content ...................................................................................................................................................... 19  4.3.4.5. Slide Comments ................................................................................................................................................. 19  4.3.4.6. Slide Transition .................................................................................................................................................. 19  4.3.5. Create and remove Slides. Change the order of Slides ............................................................................ 20  4.3.6. Module and Slide Preview ....................................................................................................................... 20  4.4. ADD MODULES. CHANGE THE ORDER OF MODULES. ........................................................................................ 21  4.5. ADD FOLDERS .................................................................................................................................................. 21  4.7. PUBLISH COURSE .............................................................................................................................................. 22  4.7.1. Module runtime settings ........................................................................................................................... 23  4.7.2. Course runtime settings ........................................................................................................................... 25  4.7.3. Wizard “Course Publication” ................................................................................................................. 26 5. OBJECTS ............................................................................................................................................................... 28  5.1. OBJECT AND OBJECT POSITIONING WITHIN A FRAME ........................................................................................ 28  5.2. TYPES OF OBJECTS: INTERNAL AND COMPLEX ................................................................................................. 28  5.3. INTERNAL OBJECTS .......................................................................................................................................... 29  5.3.1. Text Box ................................................................................................................................................... 29  5.3.1.1. Inserting Text Box .............................................................................................................................................. 29  5.3.1.2. Editing Text. Editing Modes .............................................................................................................................. 29  5.3.1.3. Insert a Table into Text....................................................................................................................................... 30  5.3.1.3. Insert a Picture into Text .................................................................................................................................... 32  5.3.2. Pictures .................................................................................................................................................... 32  5.3.2.1. Inserting Picture ................................................................................................................................................. 32
2. 2. 5.3.2.2. Valid Graphic File Formats ........................................................................................................................... 32  5.3.2.3. Change the Size of Picture ................................................................................................................................. 34  5.3.2.4. Optimizing Pictures ............................................................................................................................................ 35  5.3.3. Section “Clip Art” ................................................................................................................................... 35 5.4. AUTOSHAPES.................................................................................................................................................... 35 5.5. COMPLEX OBJECTS ........................................................................................................................................... 36  5.5.1. External Elements .................................................................................................................................... 36  5.5.1.1. “External File” Object ........................................................................................................................................ 36  5.5.1.2. External URL ..................................................................................................................................................... 37  5.5.1.3. IFRAME ............................................................................................................................................................. 37  Object Methods .......................................................................................................................................................... 39  5.5.2. Popup Windows ....................................................................................................................................... 39  5.5.2.1. “Relief” Popup Window ..................................................................................................................................... 39  Object Events ............................................................................................................................................................. 40  5.5.2.2. “Standard” Popup Window ................................................................................................................................ 41  Object Events ............................................................................................................................................................. 42  5.5.3. Balloons ................................................................................................................................................... 42  5.5.3.1. “Simple” Balloon ............................................................................................................................................... 42  5.5.3.2. “Standard” Balloon............................................................................................................................................. 43  5.5.3.3. “Convex” Balloon .............................................................................................................................................. 44  5.5.3.4. “Gradient” Balloon ............................................................................................................................................. 45  5.5.3.5. “Think” Balloon ................................................................................................................................................. 46  5.5.4. Design Elements....................................................................................................................................... 47  5.5.4.1. Gradient areas ..................................................................................................................................................... 47  5.5.4.2. Click Area .......................................................................................................................................................... 48  Object Methods .......................................................................................................................................................... 48  5.5.4.3. Notifier ............................................................................................................................................................... 49  5.5.5. Title-Slide Objects.................................................................................................................................... 51  5.5.5.1. Start Module Button ........................................................................................................................................... 51  5.5.5.2. Title-Slide Popup................................................................................................................................................ 52  5.5.6. Rich Media objects ................................................................................................................................... 53  5.5.6.1. Flash-Movie ....................................................................................................................................................... 53  Object Methods .......................................................................................................................................................... 54  5.5.6.2. Shockwave-movie .............................................................................................................................................. 54  5.5.6.3. Video Clip .......................................................................................................................................................... 55  Object Events ............................................................................................................................................................. 57  Object Methods .......................................................................................................................................................... 58  Object Specific Properties .......................................................................................................................................... 58  5.5.6.4. Java Applet ......................................................................................................................................................... 59  5.5.7. Navigation Objects................................................................................................................................... 61  5.5.7.1. Navigation Menu ................................................................................................................................................ 61  Object Methods .......................................................................................................................................................... 62  Object Specific Properties .......................................................................................................................................... 62  5.5.7.2. Current Position.................................................................................................................................................. 62  Object Specific Properties .......................................................................................................................................... 63  5.5.7.3. “Contents” tab .................................................................................................................................................... 63  Object Methods .......................................................................................................................................................... 66  Object Specific Properties .......................................................................................................................................... 66  5.5.7.4. “Help” tab........................................................................................................................................................... 66  Object Methods .......................................................................................................................................................... 68  Object Specific Properties .......................................................................................................................................... 68  5.5.7.5. “Calculator” tab .................................................................................................................................................. 69  Object Methods .......................................................................................................................................................... 71  Object Specific Properties .......................................................................................................................................... 71  5.5.7.6. “Settings” tab...................................................................................................................................................... 71  Object Methods .......................................................................................................................................................... 75  Object Specific Properties .......................................................................................................................................... 75  5.5.7.7. “About” tab ........................................................................................................................................................ 75  Object Methods .......................................................................................................................................................... 77  Object Specific Properties .......................................................................................................................................... 78  5.5.7.8. “Next” Button ..................................................................................................................................................... 78  Object Methods .......................................................................................................................................................... 79  Object Specific Properties .......................................................................................................................................... 79  5.5.7.9. “Previous” Button............................................................................................................................................... 79  Object Methods .......................................................................................................................................................... 80  Object Specific Properties .......................................................................................................................................... 81  5.5.7.10. Slide Name ....................................................................................................................................................... 81  Object Specific Properties .......................................................................................................................................... 81  5.5.7.11. “Sound” Button ................................................................................................................................................ 82  2
3. 3. Object Methods .......................................................................................................................................................... 83  Object Specific Properties .......................................................................................................................................... 83  5.5.7.12. “Close Module” Button .................................................................................................................................... 83  5.5.7.13. “Replay Slide” Button ...................................................................................................................................... 84  Object Methods .......................................................................................................................................................... 85  Object Specific Properties .......................................................................................................................................... 85  5.5.7.14. “Simple” Progress Bar ...................................................................................................................................... 85  5.5.7.15. “Extended” Progress Bar .................................................................................................................................. 87  5.5.7.16. “Help” Popup Window ..................................................................................................................................... 88  Object Methods .......................................................................................................................................................... 90  Object Specific Properties .......................................................................................................................................... 90  5.5.7.17. “Contents” Popup Window .............................................................................................................................. 91  Object Methods .......................................................................................................................................................... 93  Object Specific Properties .......................................................................................................................................... 93  5.5.7.18. Frame Navigator ............................................................................................................................................... 94  5.5.7.19. Comments Object ............................................................................................................................................. 95  5.5.7.20. Comments Tab Object ...................................................................................................................................... 96 5.5.8. Characters ............................................................................................................................................... 98  5.5.8.1. “Agent” Character .............................................................................................................................................. 98  5.5.8.2. “Talking Head” Character ................................................................................................................................ 101 5.5.9. Lists ........................................................................................................................................................ 106  5.5.9.1. Bulleted List ..................................................................................................................................................... 106  Object Events ........................................................................................................................................................... 111  Object Methods ........................................................................................................................................................ 111  Object Specific Properties ........................................................................................................................................ 112  5.5.9.2. “Simple” List .................................................................................................................................................... 112  Object Events ........................................................................................................................................................... 117  Object Methods ........................................................................................................................................................ 117  Object Specific Properties ........................................................................................................................................ 118  5.5.9.3. “Standard” List ................................................................................................................................................. 118  Object Events ........................................................................................................................................................... 121  Object Methods ........................................................................................................................................................ 121  Object Specific Properties ........................................................................................................................................ 122  5.5.9.4. “Standard” Block-List ...................................................................................................................................... 122  5.5.9.5. “Standard” List Item ......................................................................................................................................... 123  5.5.9.6. “Simple” List Item............................................................................................................................................ 123 5.5.10. Text Boxes ............................................................................................................................................ 124  5.5.10.1. Shadow Text Box ........................................................................................................................................... 124  5.5.10.2. “Relief” Text Box ........................................................................................................................................... 127  Object Events ........................................................................................................................................................... 129  Object Methods ........................................................................................................................................................ 129  5.5.10.3. “Simple” Text Box ......................................................................................................................................... 129  Object Events ........................................................................................................................................................... 131  Object Methods ........................................................................................................................................................ 131 5.5.11. Form Controls...................................................................................................................................... 132  5.5.11.1. Text Field ....................................................................................................................................................... 132  Object Events ........................................................................................................................................................... 133  Object Methods ........................................................................................................................................................ 133  Object Specific Properties ........................................................................................................................................ 133  5.5.11.2. Hidden Text Field ........................................................................................................................................... 134  Object Events ........................................................................................................................................................... 135  Object Methods ........................................................................................................................................................ 135  Object Specific Properties ........................................................................................................................................ 135  5.5.11.3. Text Area ........................................................................................................................................................ 136  Object Events ........................................................................................................................................................... 137  Object Methods ........................................................................................................................................................ 138  Object Specific Properties ........................................................................................................................................ 138  5.5.11.4. CheckBox ....................................................................................................................................................... 138  Object Events ........................................................................................................................................................... 139  Object Methods ........................................................................................................................................................ 140  Object Specific Properties ........................................................................................................................................ 140  5.5.11.5. Group of Radio Buttons.................................................................................................................................. 140  Object Events ........................................................................................................................................................... 142  Object Methods ........................................................................................................................................................ 142  Object Specific Properties ........................................................................................................................................ 142  5.5.11.6. Drop-down Menu ........................................................................................................................................... 142  Object Events ........................................................................................................................................................... 144  Object Methods ........................................................................................................................................................ 144  Object Specific Properties ........................................................................................................................................ 144  3
4. 4. 5.5.11.7. Button ............................................................................................................................................................. 145  5.5.12. Simulations........................................................................................................................................... 146  5.5.12.1. “Task controller” object ................................................................................................................................. 146  5.5.12.2. “Test Structure” object ................................................................................................................................... 151  5.5.12.3. “Results by selections” object ........................................................................................................................ 152  5.5.13. Questions ............................................................................................................................................. 154  5.5.13.1. Object Single Choice Question....................................................................................................................... 154  Object Events ........................................................................................................................................................... 160  Object Specific Properties ........................................................................................................................................ 161  5.5.13.2. Object “Multiple Select Question” ................................................................................................................. 162  Object Events ........................................................................................................................................................... 168  Object Specific Properties ........................................................................................................................................ 169  5.5.13.3. Object “Ordered Items Question” ................................................................................................................... 170  Object Events ........................................................................................................................................................... 176  Object Specific Properties ........................................................................................................................................ 177  5.5.13.4. Object “Numeric Fill-in-Blank Question” ...................................................................................................... 178  Object Events ........................................................................................................................................................... 184  Object Specific Properties ........................................................................................................................................ 185  5.5.13.5. Object “Text Fill-in-Blank Question”............................................................................................................. 186  5.5.13.5. Object “Text Fill-in-Blank Question”............................................................................................................. 186  Object Events ........................................................................................................................................................... 192  Object Specific Properties ........................................................................................................................................ 193  5.5.13.6. Object “Matching Pairs Question” ................................................................................................................. 194  5.5.13.6. Object “Matching Pairs Question” ................................................................................................................. 194  Object Events ........................................................................................................................................................... 200  Object Specific Properties ........................................................................................................................................ 201  5.5.14. Tests ..................................................................................................................................................... 202  5.5.14.1. Test ................................................................................................................................................................. 202  Object Events ........................................................................................................................................................... 210  Object Specific Properties ........................................................................................................................................ 211  5.5.14.2. Current Results ............................................................................................................................................... 212  Object Methods ........................................................................................................................................................ 213  Object Specific Properties ........................................................................................................................................ 213  5.5.14.3. Results by objectives ...................................................................................................................................... 214  Object Methods ........................................................................................................................................................ 215  5.6. SCENARIOS ..................................................................................................................................................... 216  5.7. CURSORS ........................................................................................................................................................ 216 6. HANDLING OBJECTS ...................................................................................................................................... 219  6.1. COMMON SETTINGS OF ALL OBJECTS. OBJECT ALLOCATION WITHIN A FRAME. .............................................. 219  6.1.1. Object’s background and border color. Opacity. .................................................................................. 219  6.1.2. Sizing and Scaling. ................................................................................................................................. 220  6.1.3. Rotating Object ...................................................................................................................................... 220  6.1.4. Object position within a Frame and permission to move object. ........................................................... 221  6.1.5. Modifying common settings for the group of the objects. ...................................................................... 222  6.1.6. Aligning Objects..................................................................................................................................... 222  6.1.7. Distributing Objects evenly ................................................................................................................................. 222  6.1.8. Changing Objects Z-Order .................................................................................................................................. 223  6.2. EFFECTS. CONTROLLING DISPLAY TIME. ......................................................................................................... 224  6.2.1. Objects display time. Timeline Panel. .................................................................................................... 224  6.2.2. Object entry and exit effects ................................................................................................................... 225  6.3. BINDING SOUNDS TO OBJECTS ........................................................................................................................ 226  6.4. OBJECT PROPERTIES ....................................................................................................................................... 227  6.4.1. Common Object Properties .................................................................................................................... 227  6.4.2. Specific Object Properties ..................................................................................................................... 228 7. MULTIFRAME ANIMATION .......................................................................................................................... 229  7.1. USING FRAMES ............................................................................................................................................... 229  7.2. FRAME DISPLAY TIME ..................................................................................................................................... 229 8. ACTIONS AND EVENTS .................................................................................................................................. 231  8.1. “EVENT – ACTION” MECHANISM .................................................................................................................... 231  8.2. EVENTS GENERATED BY THE COURSELAB PLAYER ........................................................................................ 231  8.2.1. Slide and Frame Events ......................................................................................................................... 231  8.2.2. Events common to all objects ................................................................................................................. 232  8.3. OBJECT CUSTOM EVENTS ............................................................................................................................... 233  4
5. 5. 8.4. ACTIONS ......................................................................................................................................................... 233  8.4.1. Variables and object properties in action parameters ........................................................................... 233  8.4.2. Built-in actions ....................................................................................................................................... 233  8.4.2.1. Execution actions ............................................................................................................................................. 234  EXTERNAL URL ................................................................................................................................................... 234  RETURN ................................................................................................................................................................. 234  ROTATE - START .................................................................................................................................................. 234  ROTATE - STOP ..................................................................................................................................................... 234  CALL ....................................................................................................................................................................... 235  MOVE - START ...................................................................................................................................................... 235  MOVE - STOP......................................................................................................................................................... 236  SOUND.................................................................................................................................................................... 236  METHOD ................................................................................................................................................................ 237  NAVIGATION ........................................................................................................................................................ 237  GOTO ...................................................................................................................................................................... 237  DISPLAY ................................................................................................................................................................ 238  MSGBOX ................................................................................................................................................................ 238  8.4.2.2. Service Actions ................................................................................................................................................ 238  IF ... ELSE ............................................................................................................................................................... 238  DELAY .................................................................................................................................................................... 239  VARIABLE ............................................................................................................................................................. 239  CHECKHIT ............................................................................................................................................................. 239  SEQUENTIALLY ................................................................................................................................................... 240  TIMER ..................................................................................................................................................................... 240  FOR ......................................................................................................................................................................... 240  8.4.2.3. Using JavaScript ............................................................................................................................................... 240  8.4.2.3.1. Action JAVASCRIPT .............................................................................................................................. 240  8.4.2.3.2. Including JavaScript in module.js files..................................................................................................... 240  8.4.2.4. Actions with scores and statuses ...................................................................................................................... 240  SET SCORE ............................................................................................................................................................ 240  SET COMPLETION STATUS ................................................................................................................................ 241  SET SUCCESS STATUS ........................................................................................................................................ 241  IF SUCCESS STATUS ............................................................................................................................................ 241 9. SCORES ............................................................................................................................................................... 243  9.1. OBJECTIVES .................................................................................................................................................... 243  9.2. RULES ............................................................................................................................................................. 244 10. SCREEN CAPTURE AND CREATING SIMULATIONS OF OTHER APPLICATIONS....................... 245  10.1. WHAT NEEDS TO BE DONE PRIOR TO RECORDING THE SIMULATION? ............................................................. 245  10.2. SCREEN CAPTURE WIZARD........................................................................................................................... 245  10.3. MODIFY PARAMETERS SETTINGS WHILE IN CAPTURE MODE .......................................................................... 246  10.4. CAPTURE FRAMES ........................................................................................................................................ 246  10.5. SPECIAL CAPTURE MODE............................................................................................................................... 246  10.6. EDITING CAPTURED FRAMES ......................................................................................................................... 247 11. IMPORT MICROSOFT POWERPOINT PRESENTATIONS .................................................................... 248  5
6. 6. 1. Introduction1.1. PrerequisitesThis manual assumes that intended audience already has working knowledge of MicrosoftWindows® operating system and its basic operations, such as handling files and folders,interactions with Dialogs and Menus and has general computer skills such as using Mouse andKeyboard.Graphics, audio, video, and other rich-media objects are external to the CourseLab systemtherefore we will not go over the details of editing them.For any additional information on these subjects, please refer to the corresponding softwarevendor’s documentation.1.2. System RequirementsMinimum system requirements for working with CourseLab: • Microsoft® Windows® 2000/XP/2003; • Internet Explorer 6.0 or higher; • 50MB hard drive space;Minimum system requirements for viewing learning modules: • Microsoft® Windows® 98, Me, NT 4.0, 2000, XP, 2003 (limited support of Microsoft® Windows® 95 *), and Linux; • Internet Explorer 5.0 (Internet Explorer 5.5 or higher recommended), Mozilla FireFox 1.0 or higher, Netscape® 7.2 or higher, limited support** of Opera 9.0 and higher and Safari 3.0 (Win) and higher; • JavaScript enabled; • XML support enabled (Microsoft® XML Parser 3.0 or higher recommended for Internet Explorer***).* Microsoft® XML Parser 3.0 cannot be installed on Microsoft® Windows® 95 systemtherefore no data will be transferred from the Learning Module to the Learning ManagementSystem using AICC protocols.** Some effects may not work*** Due to the lack of Microsoft® XML Parser 3.0 component some of the objects in LearningModule may malfunction in Internet Explorer. 6
7. 7. 2. CourseLab Overview2.1. About CourseLabCourseLab is a powerful, yet easy-to-use, e-learning authoring system that offers programming-free WYSIWYG environment for creating high-quality interactive e-learning content which canbe published on the Internet, Learning Management Systems (LMS), CD-ROMS and otherdevices.Key features of CourseLab: • WYSIWYG (What You See Is What You Get) environment for creating and managing high-quality interactive e-learning content. • No HTML or other programming skills required. • Object-oriented Model allows constructing e-Learning content of almost any complexity just as easy as you put together the building blocks. • Scenario feature enables building complex multi-object interactions with one mouse click. • Interface based on an Open Object Model enables to easily extend and enhance existing libraries of objects and templates including those created by the user. • Built-in test creation capabilities. • Embedded mechanisms for objects’ animation. • Add any rich-media content like Macromedia® Flash®, Shockwave®, Java®, and video in different formats. • Easy inserting and synchronization of sound files. • Import PowerPoint® presentations into the learning material (requires optiona PowerPoint Import Pack). • Screen capture mechanism, which enables emulating functionality of different software (requires optional Screen Capture Pack). • Simple intuitive action description language. • Access to additional functionality of the Course Player for advanced users via JavaScript. • No Java® required for Course Player.2.2. Compliance to StandardsLearning modules created using CourseLab are compliant to the following e-Learning standards: • AICC (http://www.aicc.org/ ) • SCORM 1.2 (http://www.adlnet.org/ ) • SCORM 2004 (SCORM 1.3) (http://www.adlnet.org/ ) 7
8. 8. 3. E-Learning Course3.1. What is e-Learning Course?E-Learning Course encapsulates structured, thematically self-contained learning material, whichcan be distributed to the learner throughout Internet or using memory devices.Typically, the e-Learning Course accommodates self learning material, but unlike book ormanual provides the following: • Powerful multimedia content − graphics, animation and other rich-media material (audio and video in different formats, Flash-movie, Java applications and others). • Interaction – presentation of the learning material may depend on the actions taken by the user. • Different options for assessing and evaluating gathered knowledge (tests, exercises).Incorporation of e-Learning Course into the Learning Management System andintercommunication between them enables the most efficient management of the overall learningprocess.Within Learning Management System the e-Learning Course is considered as an independentlearning unit, which can be assigned for assessing the level of learning. Upon completion of e-Learning Course various reports could be generated by the Learning Management System.From the educational methodology perspective e-Learning Course corresponds to anyconventional Learning Course – assuming that e-Learning Course encloses all the necessary self-educational learning material and tests for controlling and evaluating apprehension of thelearning material.3.2. E-Learning Course Structure: Learning Modules, ChaptersE-Learning Course consists of structured sets of Learning Modules. Depending on structure oflearning content modules can be grouped into Chapters. Chapters can be arranged using thehierarchy Chapters structure.3.2.1. Learning ModuleLearning Module is a fundamental building block of the Course hierarchy representing the setof author-structured Slides. During the learning process the learner is led from one Slide toanother sequentially, which is default behavior. If desired, author of the learning Module candefine different order of the Slides appearance (for example depending on the result of the test).Learning Module can be used for educational purposes (in this case consists of learning materialonly), besides that, Learning Module can be employed for assessing of the learned lessons (cancontain tests and exercises). It is a common practice to combine both learning material and testsin one single Learning Module: In this case upon completion of the learning material learner istested within the same Learning Module. 8
9. 9. In the Learning Management System the Learning Module is one of the component of theLearning Course and the only dynamic structural unit; system collects information regardingcompletion of the Learning Module. When processing information about status of all LearningModules, the system changes the completion state of not only the particular sections of theCourse but also Learning Course itself with accordance to the rules defined in the particularLearning Management System.From the educational methodology point of view Learning Module corresponds to lesson orlecture – meaning it supposed to have thematically coherent and completed learning material.3.2.2. FolderLearning Modules created in CourseLab can be thematically combined in Folders. Folders canbe grouped within other Folders resulting in complicated Course hierarchy structure. Althoughthere is no limitation for number of Folders and number of sub Folders within a Folder, it isstrongly recommended to avoid using too complex hierarchy structure. The reason is that you donot mean to discourage student from pursuing this Course just because the structure of thatCourse is too hard to apprehend.Within Learning Management System the Folder is usually displayed as a folder containingLearning Modules and/or other Folders. The Folder for the distance Learning System is astructural entity/unit. There is no information regarding state of the Folder transmitted to theSystem from the Learning Modules. The system is making changes to the state of the Foldersbased on state information of its Learning Modules and other Folders.From the educational methodology point of view Folder can be represented as a series ofthematically grouped lectures or lessons.3.3. Learning Module Structure: Slide, Frame3.3.1. SlideSlide (Interactive page) is the main building block of Learning Module.Slides are used by the author to place learning material, tests, and exercises. The order of Slidecorrelation is predefined by the author.Slide itself consists of Frames. Depending on complicity the number of Frames can vary (e.g.using animation, software simulation etc. can significantly increase the number of Frames). AnySlide has at least one Frame.Slides are not accessible by the Learning Management System individually. The LearningModule is the smallest system managed unit.From the educational methodology perspective Slide can be employed for expressing singlepoint of view (thought or idea) with regards to the Learning Module. 9
10. 10. 3.3.2. FrameFrame is the smallest structural unit of the Learning Module. In order to create a LearningModule author uses Frames as the foundation for objects.Even though there is no limitation for the number of Frames within a Slide, we recommend notto exceed 30-40 Frames per Slide otherwise the time elapsed for loading up the Slide could beinconveniently slow.Similar to Slides, Frames are not accessible by the Learning Management System individually.The Learning Module is the smallest system managed unit.From the educational methodology perspective Frame is not a self-containing unit - it is rathercomponent of the Slide.3.4. Special Slides: Title-Slide, Master-SlideEvery Module contains the Special Slides: Title- Slide and Master-Slide (one or several).3.4.1. Title-SlideTitle-Slide is an introductory part of the Learning Module which appears on the PC screen rightafter launching Learning Module. Along with the introductory page the system loads the mainpart of module on the background, which makes it convenient for user. Important! During display of the Title-Slide introduction the main code for the module is not loaded yet, therefore, not all the complex objects will be displayed. Thus only text, pictures, and special objects “Start Module”button and “Title-Slide Popup” window can be used when editing the Title- Slide.3.4.2. Master-SlideAll the Slides for the Learning Module are created on top of the Master-Slide. The Master slideis the slide that contains elements that are common to all or several slides: Navigation Objectswithin a Module, Help, etc. There is no limit for the number of Master-Slides and hypotheticallyeach Slide with assessment content might have a Master-Slide, but this is rather inefficient andmust be avoided. Practically, one Master-Slide should be enough. 10
11. 11. 4. Creating Learning Course – from conception to publishing4.1. Course Scenario. Things to consider.The following should be taken under consideration while creating Learning Course:Thematic Presentation of the Learning Course must be strictly consistent.Stay focused. There is no need to pause – do not follow the usual teaching approach of blendingsome funny story into the studying material. Student himself will set the right pace to absorb thematerial.Do not provide too many alternatives. A tree-like Course structure is rather disadvantageous ifcompared to linear type Course. It sends learners different directions therefore some parallelpaths of the tree-like structure are in jeopardy of not being revealed at all. The only exception forusing more complex structure is in case you need to provide an example, which is relevant to theMain Objective. Note, this example should be just be an additional illustration to the learningmaterial and could be skipped causing no damage to the overall learning process. And again, ifabove mentioned example is an essential part of the main course, the linear Course structureshould be taken into consideration. Ideally, learner should be able to go through the entireCourse only by pressing “Next” button.Specifics of delivering Learning Material - pieces of the Learning Material should bereasonably sized.Break down the Learning Material into chunks of learning content. Build the clear hierarchystructure. If learning material is extensive, break it down into Modules with respect to thematiccoherence – clear and consistent story lines and content. It is not recommended to group morethan one learning subject into one Module; better use more Modules in the Course than overloadthe Modules with different learning subjects. Use thematic coherence inside each Module todistribute learning assessment into the Slides.One Topic per Slide. The learning material in the Course is divided into the Slides. Althoughthere is a thematic relationship among the slides we do not recommend using several slides forcovering a single learning Topic. Ideally, use only one Topic per Slide.Reverse situation: overloading the Slide with several related Topics is not recommended either.Most likely the student will remember none of these concurrent Topics.Not to exaggerate, it does not necessarily mean that entire learning material within one big Topicshould be fit into one slide; in many cases it is simply impossible. It is essential that the themewithin one slide is clearly outlined, consistent, and not overlapping with other topics.Use Interactive Multimedia featuresUtilize multimedia illustrations and graphics. E-Learning has a huge advantage overconventional learning since e-Learning introduces multimedia content. Animated schemes orFlash-movie is often more comprehensive than lengthy descriptions and should be used to fullextent to explore the Topic within a Slide.Learn as you practice. Allow audience to interact with the system as it significantly improvesthe process of memorizing the learning material. E-Learning is interactive by its nature, thus usethis potential to the full extent. Where appropriate, enable onscreen actions to demonstratedifferent results by manipulating with parameters. Use quizzes. 11
12. 12. 4.2. Create New Learning CourseStart CourseLab. On “Start Page” screen select “Create New Course” (in case the CourseLab isalready running, go to menu File – New – Course, or select “New Course” icon, or use Ctrl-Shift-N key combination). New Course Wizard is opened.Click “Next” button to start creating new Course.On the next page of the Wizard: • Insert Course name • Specify folder where Course files will be located (if it does not exist, it will be created automatically) and press “Next” button. NOTE: Unlike naming the Course, where any symbols can be used, when naming the Course Folder, it is not recommended to use special characters (@, #, \$, ^, %, &, *, and quotation marks). 12
13. 13. By default, every created Course contains single Module by default (you can add as manyModules as you want later). On the next page of the Wizard: • insert name of the first Module, • Select Module design template and press “Next” button. NOTE: No restrictions on using special symbols when naming Module.Course is created. Press “Finish” button to finish working on the “New Course” wizard.Later on you may add more modules to the Course, as well as Folders.4.3. Editing Module4.3.1. Editing Module Design SettingsYou may change every new Module’s width and height, change default font for every textinsertion, Module’s color palette, as well as prefixes of identifiers for Slides, Frames and otherobjects if necessary. To do that select menu Module – Design Settings or use Alt-F7 keycombination. 13
14. 14. Module’s width and height can be changed according to your vision of Module layout.However, since Modules have fixed width and height, you should always consider users displayresolution as main limitation – your Course should fit into the smallest display. Built-inCourseLab Module templates are designed to fit into 800x600 pixels (750x530 and 792x536templates) and 1024x768 pixels (1018x682 templates) display resolutions. Also, keep in mindthat changing Module’s width and height might require further adjustment of Title-Slide andMaster-Slide for this Module. Thus, change these settings only when absolutely necessary.Module’s color palette is designed to save time when selecting filling colors and containsfrequently used colors for this Module. Module is not limited by the number of selected pallettecolors – you can always use standard color picker instead. 14
15. 15. Identifiers for Slides, Frames and other objects should not be changed without worthy reason. IMPORTANT! Prefixes for object identifiers must contain only Latin alphabet letters, numbers and underscore character (they must not start with a digit though).Usually, the most frequent change is a change of default font. 15
17. 17. 4.3.4. Editing Slide To turn on regular Slide’s editing mode use View – Normal sub-menu or quick switching button in the Slide’s Panel. The following settings of the Slide can be edited: • Name of the Slide • Slide ID • Select the Master-Slide for the Slide • Content of the Slide • Slide Comments • Next Slide transition settings4.3.4.1. Name of a Slide Usually, the name of a Slide reflects the main topic of a Slide. The name of a Slide appears on every Frame of this Slide (in case Master-Slide has a corresponding object “Slide Name”, which enables display of this text). Besides that, the name of a Slide is mentioned in the table of contents of the Module (again, if Master-Slide contain the corresponding “Contents” objects) even if the name is not displayed on the Slide itself. By default, newly created Slide is titled as “Untitled”. In order to change the name of a Slide, right click on Slide icon in Slides panel and choose Rename option from Context menu. There are no limitations for naming a Slide. NOTE: The newly edited name of a Slide will not be displayed in edit mode; but it will be visible in the viewing mode.4.3.4.2. Slide IDCompared to Slide Name the Slide ID is used for internal programming purposes only(establishing relationship among the Slides, enabling process of Slide transition, etc.). By defaultCourseLab sets Slide ID automatically to every new Slide and usually there’s no need to change 17
18. 18. it. In case you need to change Slide ID, right click on icon of desired Slide in the Slide Panel and select Identifier option from the context menu. Please be aware that: • Slide ID must contain only Latin alphabet letters, numbers and underscore character (ID must not start with a digit). • Change of the Slide ID may require revision and adjustment of all corresponding actions and relationship for this Slide. • ID must be unique for all Slides, Frames, and Objects within a Module – two Slides of the same Module can not share the same ID (upon attempt of changing Slide’s ID the entered data is automatically validated for uniqueness).4.3.4.3. Select the Master-Slide for the Slide As it was previously mentioned the Learning Module may contain several Master-Slides. You can modify Master-Slide which is the background for associated Slide while in editing mode: right click on the Slide from the Slide Panel and select Master option from the context menu. In the popup window make a selection of desired Master-Slide. By default, when the Module is created, first created Slide is linked to the first Master-Slide from the list of Module’s Master-Slides, regardless of number of Master-Slides for this Module. Later, every newly created Slide is based on the Master-Slide, which is associated with the previous Slide. For example, the foundation for new Slide 11 will be the Master-Slide of Slide 10. 18