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  1. 1. MEng Cybernetics UCAS code: H654 Awarding Institution: The University of Reading Teaching Institution: The University of Reading Relevant QAA subject benchmarking group(s): Engineering Faculty of Science Programme length: 4 years For students entering Part 1 in 2003 Date of profile: 2/05/03 Programme Director: Dr R.J.Mitchell Programme Advisers: Dr J.W.Bowen and Dr V.M.Becerra (Cybernetics) Board of Studies: Cybernetics Accreditation: Institution of Electrical Engineers; Institute of Measurement and Control Summary of programme aims The programme aims to provide a thorough degree-level education in Cybernetics, covering both the technological and biological aspects of the subject, thus reflecting Wiener's definition that Cybernetics applies both to the 'animal and the machine'. (For a full statement of the programme aims and learning outcomes see below) Transferable skills The University’s Strategy for Teaching and Learning has identified a number of generic transferable skills which all students are expected to have developed by the end of their degree programme. In following this programme, students will have had the opportunity to enhance their skills relating to career management, communication (both written and oral), information handling, numeracy, problem-solving, team working and use of information technology. As part of this programme students are expected to have gained experience and show competence in the following transferable skills: IT (word-processing, using standard and mathematical software, scientific programming), scientific writing, oral presentation, team-working, problem- solving, use of library resources, time-management, career planning and management, and business awareness. Programme content The profile which follows states which modules must be taken (the compulsory part), together with one or more lists of modules from which the student must make a selection (the "selected" modules). Students must choose such additional modules as they wish, in consultation with their programme adviser, to make 120 credits in each Part. The number of modules credit for each module is shown after its title. Part 1 (three terms) Credits Level Compulsory modules CY1A2 Cybernetics and Its Application 20 C SE1A2 Introduction to Computer Systems 10 C CS1G2 Introduction to Algorithms 10 C SE1B2 Systems and Circuits 20 C EG1C2 Engineering Mathematics 20 C EE1A2 Electronic Devices and Telecoms 20 C and either both CS1A2 Programming 1 10 C CS1B2 Programming 2 10 C or both CS1C2 Introductory Programming 1 10 C CS1D2 Introductory Programming 2 10 C
  2. 2. Part 2 (three terms) Credits Level Compulsory modules CY2A2 Control and Measurement 20 I CY2C2 Control Systems 20 I CY2D2 Neurocomputation 20 I SE2A2 Signals and Telecoms 20 I SE2B2 Further Computer Systems 20 I SE2P2 Engineering Applications 20 I Part 3 (three terms) Credits Level Compulsory modules CY3P2 Cybernetics Project 30 H CY3A2 Computer Controlled Feedback Systems 20 H CY3B2 Machine Intelligence 10 H CY3C2 State Space 10 H CY3H2 Non-Linear Control 10 H SE3A2 Law, Economics and Management 20 H Optional modules – choose modules worth 20 credits from the following CY3D2 Measurement Systems 10 H CY3E2 Biological Cybernetics 10 H CY3F2 Virtual Reality 10 H CY3G2 Modern Heuristics 10 H CY3L2 Mechatronics 10 H EE3A2 Digital Signal Processing 10 H Language from IWLP 20 H Part 4 (three terms) Credits Level Compulsory modules CY4P2 MEng Cybernetics Project 40 M CY4A2 Advanced Control 20 M EE3C2 Digital & Data Communications 20 H Optional modules - choose modules worth 40 credits from the following CY4B2 Mind as Motion 10 M CY4D2 Terahertz Technology 10 M CY4E2 Bionics 10 M CY4G2 Biomedical Instrumentation 10 M CY4I2 Biomedical Engineering 10 M CY4J2 Robotics 10 M SE4G2 Advanced Digital Signal Processing 10 M EE4H2 Wireless Communication and Networking 20 M Progression requirements In order to progress from Part 1 to Part 2 students must: • Achieve an overall average of 40% in 120 credits taken in Part 1; and • Achieve not less than 30% in modules taken in Part 1, but note * below. In order to progress from Part 2 to Part 3 students must: • Achieve an overall average of 60% in 120 credits taken in Part 2; and • Achieve not less than 30% in modules taken in Part 2, but note * below. • A student who fails to meet these requirements may be qualified to transfer to BSc Cybernetics & Control Engineering. * except that marks of less than 30% in a total of 20 credits may be condoned provided that the candidate has pursued the course for the module with reasonable diligence and has not been absent from the examination without reasonable cause.
  3. 3. Summary of teaching and assessment Teaching is organised in modules that typically involve lectures and tutorial or laboratory practicals. Most modules are assessed by a mixture of coursework and formal examination. Some modules, in particular the Part 3 and Part 4 projects, are assessed only as coursework. Details are given in the relevant module description. To be eligible for honours the student must obtain an overall average mark of at least 40% and at least 40% in both the Part 3 project and the Part 4 project. Part 2 contributes 20% of the final degree assessment, Parts 3 and 4 each contribute 40%. Admission requirements Entrants to this programme are normally required to have obtained: Grade B or better in Combined Science and grade B or better in Mathematics at GCSE; and achieved UCAS Tariff: 300 points with grade B or better in Mathematics and Physics, or equivalent International Baccalaureat: 32 points including 6 in Higher Mathematics; or Irish Leaving Certificate: BBBBB including B or better in Maths and Physics Admissions Tutor: Dr Mark Bishop Support for students and their learning University support for students and their learning falls into two categories. Learning support includes IT Services, which has several hundred computers and the University Library, which across its three sites holds over a million volumes, subscribes to around 4,000 current periodicals, has a range of electronic sources of information and houses the Student Access to Independent Learning (S@IL) computer-based teaching and learning facilities. There are language laboratory facilities both for those students studying on a language degree and for those taking modules offered by the Institution-wide Language Programme. Student guidance and welfare support is provided by Personal Tutors, the Careers Advisory Service, the University’s Special Needs Advisor, Study Advisors, Hall Wardens and the Students’ Union. Within the providing Department additional support is given though practical laboratory classes. The development of problem-solving skills is assisted by appropriate assignment and project work. There is a Course Adviser to offer advice on the choice of modules within the programme. Course handbooks are provided for each Part of the course: these give more details about the modules which make up the degree. In addition, the School of Computer Science, Cybernetics and Electronic Engineering produces a Handbook for Students, which provides general information about the staff and facilities within the school. Career prospects Career prospects for Cybernetists tend to be good as the courses are very relevant to today's high technology society and, because the courses are not dependent upon any one industry, graduates are employed in a variety of areas. Some graduates join large companies, often IT based companies; others join smaller companies and consultancies; and some choose to further their research interests either in the Department or at other Universities. Graduates from this programme may, after a period of professional experience, apply for Chartered Engineer status. Opportunities for study abroad N/A Educational aims of the programme The programme aims to combine an understanding of systems in general, both technological and biological, with a knowledge of relevant modern technologies, theories and techniques; to produce good practically oriented cybernetists whose systems grounding allows them to work in an academic, research or industrial environment, as individuals or as part of a team. This programme is distinctive in that it describes both the technological and biological aspects of Cybernetics, thus reflecting Wiener's definition that Cybernetics applies both to the 'animal and the machine'.
  4. 4. Programme Outcomes The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas: Knowledge and Understanding A. Knowledge and understanding of: Teaching/learning methods and strategies 1. Appropriate mathematical techniques to The knowledge required for the basic topics help model and analyse systems, and use is obtained via lectures, tutorials, laboratory mathematics as a tool for communicating practicals, assignments and project work. results and concepts. Appropriate IT packages are taught. 2. Science underlying cybernetic systems. Demonstrators in laboratory and project 3. Information technology. supervisors advise students, and feedback is 4. Design of systems, including relevant provided on all continually assessed work. design methods, and the use of As the course progresses, students are appropriate technology. expected to show greater initiative and 5. Management and business practices, undertake independent research. including finance, law, marketing and quality control Assessment 6. Engineering practice. Most knowledge is tested through a combination of practicals, assignments and formal examinations (mainly open book in parts 3 and 4): students write reports on most assignments after part 1, and oral presentations are also assessed. Skills and other attributes B. Intellectual skills – able to: Teaching/learning methods and strategies 1. Select and apply appropriate scientific Appropriate mathematical, scientific and IT principles, mathematical and computer skills and tools are taught in lectures, and based methods for analysing cybernetic problems to be solved are given as projects or systems. assignments. Project planning is part of the 2. Analyse and solve cybernetic problems. Part 3 project, and written and oral 3. Be innovative and creative. presentations are required for various 4. Organise tasks into a structured form. assignments and projects. 5. Understand the evolving state of In the latter part of the course, some of the knowledge in a rapidly developing area. research in Cybernetics is presented. 6. Transfer appropriate knowledge and methods from one topic in cybernetics to Assessment another. 1-6 are assessed partly by examination, 7. Plan, conduct and write a report on a though sometimes also by project or project or assignment. assignment work. 7 and 8 are assessed as part 8. Prepare an oral presentation. of project work.
  5. 5. C. Practical skills – able to: Teaching/learning methods and strategies 1. Use appropriate mathematical methods Mathematics and IT tools are introduced in or IT tools. lectures and their use is assessed by 2. Program a computer to solve problems. examinations and assignments. 3. Use relevant laboratory equipment and Programming assignments are set, and analyse the results critically. students may write programs to solve other 4. Design, build and test a system. projects. 5. Research into cybernetic problems. Laboratory practicals and projects are used to 6. Manage projects. teach about 3, and projects are used for 4, 5, 7. Present work. 6 and 7. Assessment 1 and 5 are tested in coursework and in examinations. 2, 5 and 7 are tested by assignments and projects, 3 is assessed in practicals and sometimes in projects, 4, 5 and 6 are assessed through project work. D. Transferable skills – able to: Teaching/learning methods and strategies 1. Use IT tools. Some IT tools are taught in lectures, but most 2. Acquire, manipulate and process data. through laboratory sessions and assignments. 3. Use creativity and innovation. Data skills are acquired in laboratory and 4. Solve problems. projects. Creativity, innovation and problem 5. Communicate scientific ideas. solving are experienced through projects, as 6. Give oral presentations. are team working, time management and 7. Work as part of a team. presentations. Use of information resources, 8. Use information resources. such as the library and IT methods, is 9. Manage time. experienced through projects and assignments. Assessment Some skills, like the use of IT tools and the ability to communicate orally and in written form are directly assessed, in assignments or projects, other skills are not directly assessed but their effective use will enhance the students overall performance. Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably expect to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module can be found in module and programme handbooks.
  6. 6. MEng Electronic Engineering and Cybernetics UCAS code: H670 Awarding Institution: The University of Reading Teaching Institution: The University of Reading Relevant QAA subject benchmarking group(s): Engineering Faculty of Science Programme length: 4 years For students entering Part 1 in 2003 Date of profile: 2/05/03 Programme Director: Dr R.J.Mitchell Programme Advisers: Dr J.W.Bowen (Cybernetics) and C.G.Guy (Electronic Engineering) Board of Studies: Cybernetics Accreditation: to be considered by Institution of Electrical Engineers Summary of programme aims The programme aims to develop the students’ knowledge of the theory and practice of modern electronic engineering and cybernetics, necessary for them to meet the educational requirements set out by the Engineering Council for Chartered Engineer status. (For a full statement of the programme aims and learning outcomes see below) Transferable skills The University’s Strategy for Teaching and Learning has identified a number of generic transferable skills which all students are expected to have developed by the end of their degree programme. In following this programme, students will have had the opportunity to enhance their skills relating to career management, communication (both written and oral), information handling, numeracy, problem-solving, team working and use of information technology. As part of this programme students are expected to have gained experience and show competence in the following transferable skills: IT (word-processing, using standard and mathematical software, scientific programming), scientific writing, oral presentation, team-working, problem- solving, use of library resources, time-management, career planning and management, and business awareness. Programme content The profile which follows states which modules must be taken (the compulsory part), together with one or more lists of modules from which the student must make a selection (the "selected" modules). Students must choose such additional modules as they wish, in consultation with their programme adviser, to make 120 credits in each Part. The number of modules credit for each module is shown after its title. Part 1 (three terms) Credits Level Compulsory modules CY1A2 Cybernetics and Its Application 20 C SE1A2 Introduction to Computer Systems 10 C CS1G2 Introduction to Algorithms 10 C SE1B2 Systems and Circuits 20 C EG1C2 Engineering Mathematics 20 C EE1A2 Electronic Devices and Telecoms 20 C and either both CS1A2 Programming 1 10 C CS1B2 Programming 2 10 C or both CS1C2 Introductory Programming 1 10 C CS1D2 Introductory Programming 2 10 C
  7. 7. Part 2 (three terms) Credits Level CY2A2 Control and Measurement 20 I CY2D2 Neurocomputation 20 I SE2A2 Signals and Telecoms 20 I SE2P2 Engineering Applications 20 I EE2A2 Embedded Microprocessor Systems 20 I EE2C2 Digital Circuit Design 10 I EE2Q2 IC Design 10 I Part 3 (three terms) Credits Level Compulsory modules CY3A2 Computer Controlled Feedback Systems 20 H CY3B2 Machine Intelligence 10 H EE3C2 Digital & Data Communications 20 H SE3A2 Law, Economics and Management 20 H and either CY3P2 Cybernetics Project 30 H or EE3P2 Electronic Engineering Project 30 H Optional modules - choose modules worth 20 credits from the following CY3C2 State Space 10 H CY3D2 Measurement Systems 10 H CY3F2 Virtual Reality 10 H CY3L2 Mechatronics 10 H EE3A2 Digital Signal Processing 10 H EE3B2 Advanced Digital Design 10 H EE3D2 Power Electronics 10 H EE3F2 Video Engineering 10 H Language from IWLP 20 H Part 4 (three terms) Credits Level Compulsory modules CY4P2 MEng Cybernetics Project 40 M CY4B2 Mind as Motion 10 M Optional modules - choose modules worth 50 credits from the following CY4D2 Terahertz Technology 10 M CY4E2 Bionics 10 M CY4I2 Biomedical Engineering 10 M CY4J2 Robotics 10 M EM4A2 Reliability 10 M EM4B2 Creative Problem Solving 10 M EE4A2 Optoelectronics 10 M EE4C2 Manufacturing Compliance 10 M Progression requirements In order to progress from Part 1 to Part 2 students must: • Achieve an overall average of 40% in 120 credits taken in Part 1; and • Achieve not less than 30% in modules taken in Part 1, but note * below. In order to progress from Part 2 to Part 3 students must: • Achieve an overall average of 60% in 120 credits taken in Part 2; and • Achieve not less than 30% in modules taken in Part 2, but note * below. • A student failing these requirements may be qualified for the corresponding BEng degree. * except that marks of less than 30% in a total of 20 credits may be condoned provided that the candidate has pursued the course for the module with reasonable diligence and has not been absent from the examination without reasonable cause.
  8. 8. Summary of teaching and assessment Teaching is organised in modules that typically involve lectures and tutorial or laboratory practicals. Most modules are assessed by a mixture of coursework and formal examination. Some modules, for instance the projects in Parts 3 and 4, are assessed only as coursework. Details are given in the relevant module description. To be eligible for honours the student must obtain an overall average mark of at least 40% and at least 40% in both the Part 3 project and the Part 4 project. Part 2 contributes 20% of the final degree assessment, Parts 3 and 4 each contribute 40%. Admission requirements Entrants to this programme are normally required to have obtained: Grade B or better in Combined Science and B or better in Mathematics at GCSE; and achieved UCAS Tariff: 300 points with grade B or better in Maths and B or better in Physics or Electronics, or equivalent International Baccalaureat: 32 points including 6 in Higher Mathematics; or Irish Leaving Certificate: BBBBB, including B or better in Maths and in Physics Admissions Tutor: Dr Mark Bishop Support for students and their learning University support for students and their learning falls into two categories. Learning support includes IT Services, which has several hundred computers and the University Library, which across its three sites holds over a million volumes, subscribes to around 4,000 current periodicals, has a range of electronic sources of information and houses the Student Access to Independent Learning (S@IL) computer-based teaching and learning facilities. There are language laboratory facilities both for those students studying on a language degree and for those taking modules offered by the Institution-wide Language Programme. Student guidance and welfare support is provided by Personal Tutors, the Careers Advisory Service, the University’s Special Needs Advisor, Study Advisors, Hall Wardens and the Students’ Union. Within the providing Departments additional support is given though practical laboratory classes. The development of problem-solving skills is assisted by appropriate assignment and project work. There is a Course Adviser to offer advice on the choice of modules within the programme. Course handbooks are provided for each Part of the course, giving more details about the modules in the degree. In addition, the ‘Handbook for Students’ provides general information about the staff and facilities within the School of Computer Science, Cybernetics and Electronic Engineering. Career prospects Career prospects for Cybernetists and Electronic Engineers tend to be good as our courses are very relevant to today's high technology society. Some graduates join large companies, often IT based companies; others join smaller companies and consultancies; and some choose to further their research interests either in the School or at other Universities. Graduates from this programme may, after a period of professional experience, apply for Chartered Engineer status. Opportunities for study abroad N/A Educational aims of the programme The programme aims to develop the students’ knowledge of the theory and practice of modern electronic engineering and cybernetics required for the educational requirements of the Engineering Council for Chartered Engineer status; to encourage their critical and analytical skills; and to develop their skills in applying theoretical concepts to the practice of electronic and cybernetic systems design; to provide experience of engineering practice; and to provide a firm foundation for a career in design, management, or research and development. The programme is distinctive in that it combines the interdisciplinary nature of cybernetics with electronic engineering.
  9. 9. Programme Outcomes The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas: Knowledge and Understanding A. Knowledge and understanding of: Teaching/learning methods and strategies 1. Appropriate mathematical techniques to The knowledge required for the basic topics help model and analyse systems, and to is obtained via lectures, tutorials, laboratory use mathematics as a tool for practicals, assignments and project work. communicating results and concepts. Appropriate IT packages are taught. 2. Science underlying both electronic Demonstrators in laboratory and project engineering and cybernetic systems. supervisors advise students, and feedback is 3. Information technology. provided on all continually assessed work. 4. Design of systems, including relevant As the course progresses, students are design methods, and the use of expected to show greater initiative and appropriate technology. undertake independent research. 5. Management and business practices, including finance, law, marketing and Assessment quality control Most knowledge is tested through a 6. Engineering practice. combination of practicals, assignments and formal examinations (open book in parts 3 and 4): students write reports on most assignments after part 1, and oral presentations also contribute. Skills and other attributes B. Intellectual skills – able to: Teaching/learning methods and strategies 1. Select and apply appropriate scientific Appropriate mathematical, scientific and IT principles, mathematical and computer skills and tools are taught in lectures, and based methods for analysing general problems to be solved are given as projects or cybernetic systems. assignments. Project planning is part of the 2. Analyse and solve cybernetic and Part 3 project, and written and oral electronic engineering problems. presentations are required for various 3. Be innovative and creative. assignments and projects. 4. Organise tasks into a structured form. In the latter part of the course, some of the 5. Understand the evolving state of research in both electronic engineering and knowledge in a rapidly developing area. cybernetics is presented. 6. Transfer appropriate knowledge and methods from one topic within the Assessment subject to another. 1-6 are assessed partly by examination, 7. Plan, conduct and write a report on a though sometimes also by project or project or assignment. assignment work. 7 and 8 are assessed as part 8. Prepare an oral presentation. of project work.
  10. 10. C. Practical skills – able to: Teaching/learning methods and strategies 1. Use appropriate mathematical methods Mathematics and IT tools are introduced in or IT tools. lectures and their use is assessed by 2. Program a computer to solve problems. examinations and assignments. 3. Use relevant laboratory equipment and Programming assignments are set, and analyse the results critically. students may write programs to solve other 4. Design, build and test a system. projects. 5. Research into cybernetics and electronic Laboratory practicals and projects are used to engineering. teach about 3, and projects are used for 4, 5, 6. Manage projects. 6 and 7. 7. Present work. Assessment 1 and 5 are tested in coursework and in examinations. 2, 5 and 7 are tested by assignments and projects, 3 is assessed in practicals and sometimes in projects, 4, 5 and 6 are assessed through project work. D. Transferable skills – able to: Teaching/learning methods and strategies 1. Use IT tools. Some IT tools are taught in lectures, but most 2. Acquire, manipulate and process data. through laboratory sessions and assignments. 3. Use creativity and innovation. Data skills are acquired in laboratory and 4. Solve problems. projects. Creativity, innovation and problem 5. Communicate scientific ideas. solving are experienced through projects, as 6. Give oral presentations. are team working, time management and 7. Work as part of a team. presentations. Use of information resources, 8. Use information resources. such as the library and IT methods, is 9. Manage time. experienced through projects and assignments. Assessment Some skills, like the use of IT tools and the ability to communicate orally and in written form are directly assessed, in assignments or projects, other skills are not directly assessed but their effective use will enhance the students overall performance. Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably expect to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module can be found in module and programme handbooks.
  11. 11. BSc Cybernetics & Control Engineering UCAS code: H651 Awarding Institution: The University of Reading Teaching Institution: The University of Reading Relevant QAA subject benchmarking group(s): Engineering Faculty of Science Programme length: 3 years For students entering Part 1 in 2003 Date of profile: 2/05/03 Programme Director: Dr R.J.Mitchell Programme Advisers: Dr J.W.Bowen and Dr V.M.Becerra (Cybernetics) Board of Studies: Cybernetics Accreditation: Institution of Electrical Engineers; Institute of Measurement and Control Summary of programme aims The programme aims to combine an understanding of systems in general, but with particular relevance to engineering control systems. The programme is distinctive in that it concentrates on the engineering aspects of the interdisciplinary subject of Cybernetics. (For a full statement of the programme aims and learning outcomes see below) Transferable skills The University’s Strategy for Teaching and Learning has identified a number of generic transferable skills which all students are expected to have developed by the end of their degree programme. In following this programme, students will have had the opportunity to enhance their skills relating to career management, communication (both written and oral), information handling, numeracy, problem-solving, team working and use of information technology. As part of this programme students are expected to have gained experience and show competence in the following transferable skills: IT (word-processing, using standard and mathematical software, scientific programming), scientific writing, oral presentation, team-working, problem- solving, use of library resources, time-management, career planning and management, and business awareness. Programme content The profile which follows states which modules must be taken (the compulsory part), together with one or more lists of modules from which the student must make a selection (the "selected" modules). Students must choose such additional modules as they wish, in consultation with their programme adviser, to make 120 credits in each Part. The number of modules credit for each module is shown after its title. Part 1 (three terms) Credits Level Compulsory modules CY1A2 Cybernetics and Its Application 20 C SE1A2 Introduction to Computer Systems 10 C CS1G2 Introduction to Algorithms 10 C SE1B2 Systems and Circuits 20 C EG1C2 Engineering Mathematics 20 C EE1A2 Electronic Devices and Telecoms 20 C and either both CS1A2 Programming 1 10 C CS1B2 Programming 2 10 C or both CS1C2 Introductory Programming 1 10 C CS1D2 Introductory Programming 2 10 C
  12. 12. Part 2 (three terms) Credits Level Compulsory modules CY2A2 Control and Measurement 20 I CY2C2 Control Systems 20 I CY2D2 Neurocomputation 20 I SE2A2 Signals and Telecoms 20 I SE2B2 Further Computer Systems 20 I SE2P2 Engineering Applications 20 I Part 3 (three terms) Credits Level Compulsory modules CY3P2 Cybernetics Project 30 H CY3A2 Computer Controlled Feedback Systems 20 H CY3C2 State Space 10 H CY3D2 Measurement Systems 10 H CY3H2 Non-Linear Control 10 H SE3A2 Law, Economics and Management 20 H Optional modules - choose modules worth 20 credits from the following CY3B2 Machine Intelligence 10 H CY3F2 Virtual Reality 10 H CY3G2 Modern Heuristics 10 H CY4I2 Biomedical Engineering 10 M CY4J2 Robotics 10 M CY3L2 Mechatronics 10 H EE3A2 Digital Signal Processing 10 H EE3C2 Digital & Data Communications 20 H Language from IWLP 20 H Progression requirements In order to progress from Part 1 to Part 2 students must: • Achieve an overall average of 40% in 120 credits taken in Part 1; and • Achieve not less than 30% in modules taken in Part 1, but note * below. In order to progress from Part 2 to Part 3 students must: • Achieve an overall average of 40% in 120 credits taken in Part 2; and • Achieve not less than 30% in modules taken in Part 2, but note * below. • A student who achieves at least 60% average and at least 30% in each module will be qualified to transfer to MEng Cybernetics. * except that marks of less than 30% in a total of 20 credits may be condoned provided that the candidate has pursued the course for the module with reasonable diligence and has not been absent from the examination without reasonable cause. Summary of teaching and assessment Teaching is organised in modules that typically involve lectures and tutorial or laboratory practicals. Most modules are assessed by a mixture of coursework and formal examination. Some modules, for instance the Part 3 project, are assessed only as coursework. To be eligible for honours the student must obtain an overall average mark of at least 40% and at least 40% in the Part 3 project. Part 2 contributes one third of the final degree assessment and Part 3 contributes two thirds.
  13. 13. Admission requirements Entrants to this programme are normally required to have obtained: Grade B or better in Combined Science and grade B or better in Mathematics at GCSE; and achieved UCAS Tariff: 260 points with grade C or better in Mathematics and Physics, or equivalent International Baccalaureat: 29 points including 6 in Higher Mathematics; or Irish Leaving Certificate: BBBCC, including B or better in Maths and Physics Admissions Tutor: Dr Mark Bishop Support for students and their learning University support for students and their learning falls into two categories. Learning support includes IT Services, which has several hundred computers and the University Library, which across its three sites holds over a million volumes, subscribes to around 4,000 current periodicals, has a range of electronic sources of information and houses the Student Access to Independent Learning (S@IL) computer-based teaching and learning facilities. There are language laboratory facilities both for those students studying on a language degree and for those taking modules offered by the Institution-wide Language Programme. Student guidance and welfare support is provided by Personal Tutors, the Careers Advisory Service, the University’s Special Needs Advisor, Study Advisors, Hall Wardens and the Students’ Union. Within the providing Department additional support is given though practical laboratory classes. The development of problem-solving skills is assisted by appropriate assignment and project work. There is a Course Adviser to offer advice on the choice of modules within the programme. Course handbooks are provided for each Part of the course: these give more details about the modules which make up the degree. In addition, the School of Computer Science, Cybernetics and Electronic Engineering produces a Handbook for Students, which provides general information about the staff and facilities within the school. Career prospects Career prospects for Cybernetists tend to be good as the courses are very relevant to today's high technology society and, because the courses are not dependent upon any one industry, graduates are employed in a variety of areas. Some graduates join large companies, often IT based companies; others join smaller companies and consultancies; and some choose to further their research interests either in the Department or at other Universities. Graduates from this programme may, after a period of professional experience, together with other appropriate educational requirements, apply for Chartered Engineer status. Opportunities for study abroad N/A Educational aims of the programme The programme aims to combine an understanding of systems in general, but with particular relevance to engineering control systems; to appreciate relevant modern technology and techniques; to produce good practically oriented cybernetists whose systems grounding allows them to work in an industrial or academic environment, as individuals or as part of a team. The programme is distinctive in that it concentrates on the engineering aspects of the interdisciplinary subject of Cybernetics.
  14. 14. Programme Outcomes The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas: Knowledge and Understanding A. Knowledge and understanding of: Teaching/learning methods and strategies 1. Appropriate mathematical techniques to The knowledge required for the basic topics help model and analyse systems is obtained via lectures, tutorials, laboratory 2. Science underlying cybernetic systems. practicals, assignments and project work. 3. Information technology. Appropriate IT packages are taught. 4. Systems design. Demonstrators in laboratory and project 5. Management and business practices, supervisors advise students, and feedback is including finance, law, marketing and provided on all continually assessed work. quality control As the course progresses, students are 6. Engineering practice. expected to show greater initiative and undertake independent research. Assessment Most knowledge is tested through a combination of practicals, assignments and formal examinations (open book in parts 3 and 4): students write reports on most assignments after part 1, and oral presentations also contribute. Skills and other attributes B. Intellectual skills – able to: Teaching/learning methods and strategies 1. Select and apply appropriate scientific Appropriate mathematical, scientific and IT principles, mathematical and computer skills and tools are taught in lectures, and based methods for analysing general problems to be solved are given as projects or cybernetic systems. assignments. Project planning is part of the 2. Analyse and solve cybernetic problems. Part 3 project, and written and oral 3. Be creative. presentations are required for various 4. Organise tasks into a structured form. assignments and projects. 5. Understand the evolving state of In the latter part of the course, some of the knowledge in a rapidly developing area. research in Cybernetics is presented. 6. Transfer appropriate knowledge and methods from one topic in cybernetics Assessment to another. 1-6 are assessed partly by examination, 7. Plan, conduct and write a report on a though sometimes also by project or project or assignment. assignment work. 7 and 8 are assessed as part 8. Prepare an oral presentation. of project work.
  15. 15. C. Practical skills – able to: Teaching/learning methods and strategies 1. Use appropriate mathematical methods Mathematics and IT tools are introduced in or IT tools. lectures and their use is assessed by 2. Program a computer to solve problems. examinations and assignments. 3. Use relevant laboratory equipment and Programming assignments are set, and analyse the results critically. students may write programs to solve other 4. Design, build and test a system. projects. 5. Research into cybernetic problems. Laboratory practicals and projects are used to 6. Use project management methods. teach about 3, and projects are used for 4, 5, 7. Present work. 6 and 7. Assessment 1 and 5 are tested in coursework and in examinations. 2, 5 and 7 are tested by assignments and projects, 3 is assessed in practicals and sometimes in projects, 4, 5 and 6 are assessed through project work. D. Transferable skills – able to: Teaching/learning methods and strategies 1. Use IT tools. Some IT tools are taught in lectures, but most 2. Acquire, manipulate and process data. through laboratory sessions and assignments. 3. Use creativity and innovation. Data skills are acquired in laboratory and 4. Solve problems. projects. Creativity and problem solving are 5. Communicate scientific ideas. experienced through projects, as are team 6. Give oral presentations. working, time management and 7. Work as part of a team. presentations. Use of information resources, 8. Use information resources. such as the library and IT methods, is 9. Manage time. experienced through projects and assignments. Assessment Some skills, like the use of IT tools and the ability to communicate orally and in written form are directly assessed, in assignments or projects, other skills are not directly assessed but their effective use will enhance the students overall performance. Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably expect to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module can be found in module and programme handbooks.
  16. 16. BEng Electronic Engineering and Cybernetics UCAS code: H652 Awarding Institution: The University of Reading Teaching Institution: The University of Reading Relevant QAA subject benchmarking group(s): Engineering Faculty of Science Programme length: 3 years For students entering Part 1 in 2003 Date of profile: 2/05/03 Programme Director: Dr R.J.Mitchell Programme Advisers: Dr J.W.Bowen (Cybernetics) and C.G.Guy (Electronic Engineering) Board of Studies: Cybernetics Accreditation: Institution of Electrical Engineers Summary of programme aims The programme aims to develop the students’ knowledge of the theory and practice of modern electronic engineering and cybernetics; to encourage their critical and analytical skills; and to develop their skills in applying theoretical concepts to the practice of electronic and cybernetic systems design. (For a full statement of the programme aims and learning outcomes see below) Transferable skills The University’s Strategy for Teaching and Learning has identified a number of generic transferable skills which all students are expected to have developed by the end of their degree programme. In following this programme, students will have had the opportunity to enhance their skills relating to career management, communication (both written and oral), information handling, numeracy, problem-solving, team working and use of information technology. As part of this programme students are expected to have gained experience and show competence in the following transferable skills: IT (word-processing, using standard and mathematical software, scientific programming), scientific writing, oral presentation, team-working, problem- solving, use of library resources, time-management, career planning and management, and business awareness. Programme content The profile which follows states which modules must be taken (the compulsory part), together with one or more lists of modules from which the student must make a selection (the "selected" modules). Students must choose such additional modules as they wish, in consultation with their programme adviser, to make 120 credits in each Part. The number of modules credit for each module is shown after its title. Part 1 (three terms) Credits Level Compulsory modules CY1A2 Cybernetics and Its Application 20 C SE1A2 Introduction to Computer Systems 10 C CS1G2 Introduction to Algorithms 10 C SE1B2 Systems and Circuits 20 C EG1C2 Engineering Mathematics 20 C EE1A2 Electronic Devices and Telecoms 20 C and either both CS1A2 Programming 1 10 C CS1B2 Programming 2 10 C or both CS1C2 Introductory Programming 1 10 C CS1D2 Introductory Programming 2 10 C
  17. 17. Part 2 (three terms) Credits Level Compulsory modules CY2A2 Control and Measurement 20 I CY2D2 Neurocomputation 20 I SE2A2 Signals and Telecoms 20 I SE2P2 Engineering Applications 20 I EE2A2 Embedded Microprocessor Systems 20 I EE2C2 Digital Circuit Design 10 I EE2Q2 IC Design 10 I Part 3 (three terms) Credits Level Compulsory modules CY3A2 Computer Controlled Feedback Systems 20 H SE3A2 Law, Economics and Management 20 H and either CY3P2 Cybernetics Project 30 H or EE3P2 Electronic Engineering Project 30 H Optional modules - choose modules worth 50 credits from the following CY3B2 Machine Intelligence 10 H CY3C2 State Space 10 H CY3D2 Measurement Systems 10 H CY3F2 Virtual Reality 10 H CY3G2 Modern Heuristics 10 H CY4I2 Biomedical Engineering 10 M CY4J2 Robotics 10 M CY3L2 Mechatronics 10 H EE3A2 Digital Signal Processing 10 H EE3B2 Advanced Digital Design 10 H EE3C2 Digital & Data Communications 10 H EE3D2 Power Electronics 10 H EE3F2 Video Engineering 10 H Language from IWLP 20 H Progression requirements In order to progress from Part 1 to Part 2 students must: • Achieve an overall average of 40% in 120 credits taken in Part 1; and • Achieve not less than 30% in modules taken in Part 1, but note * below. In order to progress from Part 2 to Part 3 students must: • Achieve an overall average of 40% in 120 credits taken in Part 2; and • Achieve not less than 30% in modules taken in Part 2, but note * below. • A student who achieves at least 60% average and at least 30% in each module will be qualified to transfer to MEng Electronic Engineering and Cybernetics. * except that marks of less than 30% in a total of 20 credits may be condoned provided that the candidate has pursued the course for the module with reasonable diligence and has not been absent from the examination without reasonable cause. Summary of teaching and assessment Teaching is organised in modules that typically involve lectures and tutorial or laboratory practicals. Most modules are assessed by a mixture of coursework and formal examination. Some modules, for instance the Part 3 project, are assessed only as coursework. To be eligible for honours the student must obtain an overall average mark of at least 40% and at least 40% in the Part 3 project. Part 2 contributes one third of the final degree assessment and Part 3 contributes two thirds.
  18. 18. Admission requirements Entrants to this programme are normally required to have obtained: Grade B or better in Combined Science and grade B or better in Mathematics at GCSE; and achieved UCAS Tariff: 260 points with grade C or better in Maths and C or better in Physics or Electronics, or equivalent International Baccalaureat: 29 points including 6 in Higher Mathematics; or Irish Leaving Certificate: BBBCC, including B or better in Maths and Physics Admissions Tutor: Dr Mark Bishop Support for students and their learning University support for students and their learning falls into two categories. Learning support includes IT Services, which has several hundred computers and the University Library, which across its three sites holds over a million volumes, subscribes to around 4,000 current periodicals, has a range of electronic sources of information and houses the Student Access to Independent Learning (S@IL) computer-based teaching and learning facilities. There are language laboratory facilities both for those students studying on a language degree and for those taking modules offered by the Institution-wide Language Programme. Student guidance and welfare support is provided by Personal Tutors, the Careers Advisory Service, the University’s Special Needs Advisor, Study Advisors, Hall Wardens and the Students’ Union. Within the providing Department additional support is given though practical laboratory classes. The development of problem-solving skills is assisted by appropriate assignment and project work. There is a Course Adviser to offer advice on the choice of modules within the programme. Course handbooks are provided for each Part of the course: these give more details about the modules which make up the degree. In addition, the School of Computer Science, Cybernetics and Electronic Engineering produces a Handbook for Students, which provides general information about the staff and facilities within the school. Career prospects Career prospects for Cybernetists and Electronic Engineers tend to be good as our courses are very relevant to today's high technology society. Some graduates join large companies, often IT based companies; others join smaller companies and consultancies; and some choose to further their research interests either in the Department or at other Universities. Graduates from this programme may, after a period of professional experience, together with other appropriate educational requirements, apply for Chartered Engineer status. Opportunities for study abroad N/A Educational aims of the programme The programme aims to develop the students’ knowledge of the theory and practice of modern electronic engineering and cybernetics; to encourage their critical and analytical skills; and to develop their skills in applying theoretical concepts to the practice of electronic and cybernetic systems design. The programme is distinctive in that it combines the interdisciplinary nature of cybernetics with electronic engineering.
  19. 19. Programme Outcomes The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas: Knowledge and Understanding A. Knowledge and understanding of: Teaching/learning methods and strategies 1. Appropriate mathematical techniques to The knowledge required for the basic topics help model and analyse systems is obtained via lectures, tutorials, laboratory 2. Science underlying both electronic practicals, assignments and project work. engineering and cybernetic systems. Appropriate IT packages are taught. 3. Information technology. Demonstrators in laboratory and project 4. Systems design. supervisors advise students, and feedback is 5. Management and business practices, provided on all continually assessed work. including finance, law, marketing and As the course progresses, students are quality control. expected to show greater initiative and 6. Engineering practice. undertake independent research. Assessment Most knowledge is tested through a combination of practicals, assignments and formal examinations (open book in part 3): students write reports on most assignments after part 1, and oral presentations also contribute. Skills and other attributes B. Intellectual skills – able to: Teaching/learning methods and strategies 1. Select and apply appropriate scientific Appropriate mathematical, scientific and IT principles, mathematical and computer skills and tools are taught in lectures, and based methods for analysing general problems to be solved are given as projects or cybernetic and electronic engineering assignments. Project planning is part of the systems. Part 3 project, and written and oral 2. Analyse and solve cybernetic and presentations are required for various electronic engineering problems. assignments and projects. 3. Be creative. In the latter part of the course, some of the 4. Organise tasks into a structured form. research in both electronic engineering and 5. Understand the evolving state of cybernetics is presented. knowledge in a rapidly developing area. 6. Transfer appropriate knowledge and Assessment methods between topics in both 1-6 are assessed partly by examination, electronic engineering and cybernetics. though sometimes also by project or 7. Plan, conduct and write a report on a assignment work. 7 and 8 are assessed as part project or assignment. of project work. 8. Prepare an oral presentation.
  20. 20. C. Practical skills – able to: Teaching/learning methods and strategies 1. Use appropriate mathematical methods Mathematics and IT tools are introduced in or IT tools. lectures and their use is assessed by 2. Program a computer to solve problems. examinations and assignments. 3. Use relevant laboratory equipment and Programming assignments are set, and analyse the results critically. students may write programs to solve other 4. Design, build and test a system. projects. 5. Research into cybernetics and electronic Laboratory practicals and projects are used to engineering. teach about 3, and projects are used for 4, 5, 6. Use project management methods. 6 and 7. 7. Present work. Assessment 1 and 5 are tested in coursework and in examinations. 2, 5 and 7 are tested by assignments and projects, 3 is assessed in practicals and sometimes in projects, 4, 5 and 6 are assessed through project work. D. Transferable skills – able to: Teaching/learning methods and strategies 1. Use IT tools. Some IT tools are taught in lectures, but most 2. Acquire, manipulate and process data. through laboratory sessions and assignments. 3. Use creativity and innovation. Data skills are acquired in laboratory 4. Solve problems. practicals and projects. Creativity and 5. Communicate scientific ideas. problem solving are experienced through 6. Give oral presentations. projects, as are team working, time 7. Work as part of a team. management and presentations. Use of 8. Use information resources. information resources, such as the library and 9. Manage time. IT methods, is experienced through projects and assignments. Assessment Some skills, like the use of IT tools and the ability to communicate orally and in written form are directly assessed, in assignments or projects, other skills are not directly assessed but their effective use will enhance the students overall performance. Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably expect to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module can be found in module and programme handbooks.
  21. 21. BSc Biomedical Engineering & Cybernetics UCAS code: H655 Awarding Institution: The University of Reading Teaching Institution: The University of Reading Relevant QAA subject benchmarking group(s): Engineering Faculty of Science Programme length: 3 years For students entering Part 1 in 2003 Date of profile: 2/05/03 Programme Director: Dr V.F. Ruiz Programme Advisers: Dr V.F. Ruiz, Dr W.H. Harwin (Cybernetics) Board of Studies: Cybernetics Accreditation: to be considered by Institution of Electrical Engineers and the Institute of Physics and Engineering in Medicine Summary of programme aims The programme aims to develop the students’ knowledge of the theory and practice of biomedical engineering and cybernetics. The programme is distinctive in that it concentrates on the biomedical aspects of the interdisciplinary subject of Cybernetics. (For a full statement of the programme aims and learning outcomes see below) Transferable skills The University’s Strategy for Teaching and Learning has identified a number of generic transferable skills which all students are expected to have developed by the end of their degree programme. In following this programme, students will have had the opportunity to enhance their skills relating to career management, communication (both written and oral), information handling, numeracy, problem-solving, team working and use of information technology. As part of this programme students are expected to have gained experience and show competence in the following transferable skills: IT (word-processing, using standard and mathematical software, scientific programming), scientific writing, oral presentation, team-working, problem- solving, use of library resources, time-management, career planning and management, and business awareness. Programme content The profile which follows states which modules must be taken (the compulsory part), together with one or more lists of modules from which the student must make a selection (the "selected" modules). Students must choose such additional modules as they wish, in consultation with their programme adviser, to make 120 credits in each Part. The number of modules credit for each module is shown after its title. Part 1 (three terms) Credits Level Compulsory modules CY1A2 Cybernetics and Its Application 20 C SE1A2 Introduction to Computer Systems 10 C CS1G2 Introduction to Algorithms 10 C SE1B2 Systems and Circuits 20 C EG1C2 Engineering Mathematics 20 C EE1A2 Electronic Devices and Telecoms 20 C and either both CS1A2 Programming 1 10 C CS1B2 Programming 2 10 C or both CS1C2 Introductory Programming 1 10 C CS1D2 Introductory Programming 2 10 C
  22. 22. Part 2 (three terms) Credits Level Compulsory modules CY2A2 Control and Measurement 20 I CY2D2 Neurocomputation 20 I SE2P2 Engineering Applications 20 I EE2A2 Embedded Microprocessor Systems 20 I CY2F2 Medical Engineering 10 I SE2A2 Signals and Telecoms 20 I CY2E2 Animal Systems 10 I Part 3 (three terms) Credits Level Compulsory modules CY3P2 Cybernetics Project 30 H CY3A2 Computer Controlled Feedback Systems 20 H CY3E2 Biological Cybernetics 10 H CY3I2 Clinical, Legal, Ethical & QA issues 10 H CY4I2 Biomedical Engineering 10 M EE3A2 Digital Signal Processing 10 H Optional modules - choose modules worth 30 credits from the following CY3B2 Machine Intelligence 10 H CY4E2 Bionics 10 M CY3G2 Modern Heuristics 10 H CY4G2 Biomedical Instrumentation 10 M CY4J2 Robotics 10 M CY3L2 Mechatronics 10 H Language from IWLP 20 H Progression requirements In order to progress from Part 1 to Part 2 students must: • Achieve an overall average of 40% in 120 credits taken in Part 1; and • Achieve not less than 30% in modules taken in Part 1, but note * below. In order to progress from Part 2 to Part 3 students must: • Achieve an overall average of 40% in 120 credits taken in Part 2; and • Achieve not less than 30% in modules taken in Part 2, but note * below. * except that marks of less than 30% in a total of 20 credits will be condoned provided that the candidate has pursued the course for the module with reasonable diligence and has not been absent from the examination without reasonable cause. Summary of teaching and assessment Teaching is organised in modules that typically involve lectures and tutorial or laboratory practicals. Most modules are assessed by a mixture of coursework and formal examination. Some modules, for instance the Part 3 project, are assessed only as coursework. To be eligible for honours the student must obtain an overall average mark of at least 40% and at least 40% in the Part 3 project. Part 2 contributes one third of the final degree assessment and Part 3 contributes two thirds.
  23. 23. Admission requirements Entrants to this programme are normally required to have obtained: Grade B or better in Combined Science and grade B or better in Mathematics at GCSE; and achieved UCAS Tariff: 240 points with grade C or better in Maths (A) and in Biology (A-Sub) International Baccalaureat: 29 points including 6 in Higher Mathematics; or Irish Leaving Certificate: CCCCC, including C or better in Maths and in Biology Admissions Tutor: Dr Mark Bishop Support for students and their learning University support for students and their learning falls into two categories. Learning support includes IT Services, which has several hundred computers and the University Library, which across its three sites holds over a million volumes, subscribes to around 4,000 current periodicals, has a range of electronic sources of information and houses the Student Access to Independent Learning (S@IL) computer-based teaching and learning facilities. There are language laboratory facilities both for those students studying on a language degree and for those taking modules offered by the Institution-wide Language Programme. Student guidance and welfare support is provided by Personal Tutors, the Careers Advisory Service, the University’s Special Needs Advisor, Study Advisors, Hall Wardens and the Students’ Union. Within the providing Department additional support is given though practical laboratory classes. The development of problem-solving skills is assisted by appropriate assignment and project work. There is a Course Adviser to offer advice on the choice of modules within the programme. Course handbooks are provided for each Part of the course: these give more details about the modules which make up the degree. In addition, the School of Systems Engineering produces a Handbook for Students, which provides general information about the staff and facilities within the school. Career prospects The biomedical engineering is a discipline now recognised as having an important role to play in academia, industry, and the National Health Service. As such career opportunities are varied and often challenging. Graduates may wish to further their training with the IPEM, which governs the professional aspect of non-clinical staff within the Health Service and work in hospitals. Career prospects in industry for Biomedical Engineers and Cybernetists tend to be very good as the course is very relevant to today's technology orientated society and, because the course is not dependent upon any one industry, graduates are also employed in a variety of areas other than healthcare industry. Cybernetics graduates join large companies, often IT based companies; others join smaller companies and consultancies; and some choose to further their research interests either in the Department or at other Universities. Graduates from this programme may, after a period of professional experience, together with other appropriate educational requirements, apply for Chartered Engineer status. Opportunities for study abroad N/A Educational aims of the programme The programme aims to combine an understanding of human and biological systems in general, but with particular relevance to biomedical engineering; to appreciate relevant modern technology and techniques; to produce good practically oriented cybernetists whose systems grounding allows them to work in an industrial or academic environment, as individuals or as part of a team. The programme is distinctive in that it concentrates on the biomedical engineering aspects of the interdisciplinary subject of Cybernetics.
  24. 24. Programme Outcomes The programme provides opportunities for students to develop and demonstrate knowledge and understanding, skills, qualities and other attributes in the following areas: Knowledge and Understanding A. Knowledge and understanding of: Teaching/learning methods and strategies 1. Appropriate mathematical techniques to The knowledge required for the basic topics help model and analyse systems is obtained via lectures, tutorials, laboratory 2. Science underlying cybernetic systems. practicals, assignments and project work. 3. Information technology. Appropriate IT packages are taught. 4. Systems design. Demonstrators in laboratory and project 5. Management and business practices, supervisors advise students, and feedback is including finance, law, marketing and provided on all continually assessed work. quality control As the course progresses, students are 6. Engineering practice. expected to show greater initiative and undertake independent research. Assessment Most knowledge is tested through a combination of practicals, assignments and formal examinations (open book in parts 3 and 4): students write reports on most assignments after part 1, and oral presentations also contribute. Skills and other attributes B. Intellectual skills – able to: Teaching/learning methods and strategies 1. Select and apply appropriate scientific Appropriate mathematical, scientific and IT principles, mathematical and computer skills and tools are taught in lectures, and based methods for analysing general problems to be solved are given as projects or cybernetic systems. assignments. Project planning is part of the 2. Analyse and solve cybernetic problems. Part 3 project, and written and oral 3. Be creative. presentations are required for various 4. Organise tasks into a structured form. assignments and projects. 5. Understand the evolving state of In the latter part of the course, some of the knowledge in a rapidly developing area. research in Cybernetics is presented. 6. Transfer appropriate knowledge and methods from one topic in cybernetics Assessment to another. 1-6 are assessed partly by examination, 7. Plan, conduct and write a report on a though sometimes also by project or project or assignment. assignment work. 7 and 8 are assessed as part 8. Prepare an oral presentation. of project work.
  25. 25. C. Practical skills – able to: Teaching/learning methods and strategies 1. Use appropriate mathematical methods Mathematics and IT tools are introduced in or IT tools. lectures and their use is assessed by 2. Program a computer to solve problems. examinations and assignments. 3. Use relevant laboratory equipment and Programming assignments are set, and analyse the results critically. students may write programs to solve other 4. Design, build and test a system. projects. 5. Research into cybernetic problems. Laboratory practicals and projects are used to 6. Use project management methods. teach about 3, and projects are used for 4, 5, 7. Present work. 6 and 7. Assessment 1 and 5 are tested in coursework and in examinations. 2, 5 and 7 are tested by assignments and projects, 3 is assessed in practicals and sometimes in projects, 4, 5 and 6 are assessed through project work. D. Transferable skills – able to: Teaching/learning methods and strategies 1. Use IT tools. Some IT tools are taught in lectures, but most 2. Acquire, manipulate and process data. through laboratory sessions and assignments. 3. Use creativity and innovation. Data skills are acquired in laboratory and 4. Solve problems. projects. Creativity and problem solving are 5. Communicate scientific ideas. experienced through projects, as are team 6. Give oral presentations. working, time management and 7. Work as part of a team. presentations. Use of information resources, 8. Use information resources. such as the library and IT methods, is 9. Manage time. experienced through projects and assignments. Assessment Some skills, like the use of IT tools and the ability to communicate orally and in written form are directly assessed, in assignments or projects, other skills are not directly assessed but their effective use will enhance the students overall performance. Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably expect to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each module can be found in module and programme handbooks.

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