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Video Gaming.pptx

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Video Gaming.pptx

  1. 1. Video Gaming Industry
  2. 2. INTRODUCTION Gaming has always been into the blood of Indians. They just love playing games whether it be on the fields or off the fields The expansion of this love in the dimensions of Computer gaming has surely not gone unnoticed. Video Games have been a popular pastime across the world since the 1970s. When seen in reference to the present day scenario, the virtual world of Gaming has become an unavoidable dimension of its own, leaving no stone unturned in gaining prominence in India like never before.
  3. 3. Gaming Industry-A brief overview • Gaming is developing into one of the key growth segments in India with the country having majority of its population as youth. COVID-19 pandemic has acted as biggest recruiter in the gaming pool and that around 45% of the Indian population started playing games during this period. The Indian Gaming industry is one of the fastest growing industries in the country today. Highly skilled manpower and dramatic cost-effectiveness have made India a sought after hub of animation industry.
  4. 4. Indian Gaming market
  5. 5. Accelerating factors in the Growth ● High percentage of young population. ● Steadily rising disposable incomes. ● Significant rise in penetration of personal computers and mobile phones in everyday life. ● Significant rise in penetration of personal computers and mobile phones in everyday life. ● Proliferation of game developers.
  6. 6. Market Segmentation
  7. 7. The gaming industry in India can be Categorized into 3 segments- • Mobile Gaming • Console Gaming • PC & Online
  8. 8. Mobile Gaming Mobile Gaming is one of the most lucrative markets with a bright future valued at USD 119 billion. Steady rise in the number of wireless subscribers along with increasing usage of data enabled handsets is providing a strong base for the gaming industry. The market is expected to reach 330 billion by 2030.
  9. 9. Console Gaming Console Gaming contributes the largest share of gaming revenues both globally as well as in India. The global Gaming Console Market size was USD 34.27 billion in 2019. It is projected to reach USD 51.15 billion by 2027, exhibiting a CAGR of 5.3% during the forecast period.
  10. 10. PC Gaming Presently, rise in the usage of social networking and proper marketing of online gaming has made the concept of social gaming immensely popular. The global digital pc games market size will grow from $10.86 billion in 2022 to $12.67 billionn in 2023. It also has a compound annual growth rate (CAGR) of 16.7%.
  11. 11. Conclusion The purpose of the presentation is to describe the present situation with regard to the ways in which the gaming industry has touched a chord with our lives. Once the gaming industry in India completely develops, it will grow to be one of the best markets in the world. In short, the gaming has only just begun...

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