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Présentation PowerPoint


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Présentation PowerPoint

  1. 1. Consultation Workshop “Future R&D Challenges on Networked Media Systems” Welcome and Context Luis Rodr í guez-Rosell ó Director a.i “Converged Networks & Services” Head of Unit “Networked Media Systems” DG-INFSO Brussels, 19 th of January 2010
  2. 2. EU R&D on Networked Media The current project portfolio and clusters <ul><li>Media Delivery Platforms and Content Delivery Networks: High quality TV via P2P; Digital Cinema, Next generation of P2P; IPTV and VoIP over IMS; Seamless content delivery; Scalable video coding </li></ul><ul><li>User Centric Media: Shared interactive experiences; Community content (including co-creation); Dynamic personalisation and interaction; Seamless integration of UGC and professional content; Real-time context-aware media streaming; New forms of mobile music; Networked games environments; Interactive multimedia experiences </li></ul><ul><li>3D Media: Mobile 3D TV over DVB-H; Digital Cinema; Content generation and delivery of 3D digital TV; Spatial sound and vision; Feeling of physical presence </li></ul><ul><li>Multimedia Search: P2P search; P2P tagged media; Multimedia content analysis; Automated annotation; Mixed-media queries; Data fusion; Location-based; Retrieval of 3D objects; Direct Search </li></ul>
  3. 3. The Work Programme 2009-2010: what was called for <ul><li>Content-aware Networks and Network-aware Applications </li></ul><ul><li>Mass distribution, real time delivery and rendering, representation, augmented worlds. </li></ul><ul><li>User generated content/social networks, Enriched media experiences (at the “Extended Home”, content and context-aware, personalised, social media, real time). Optimal QoE. Users as producers, consumers, managers of content. </li></ul><ul><li>3D Media Internet </li></ul><ul><li>Networked Search and Retrieval </li></ul><ul><li>Large scale distributed MM content, interaction, dynamic adaptation to context and application, personalised search </li></ul><ul><li>Immersive Media Experiences beyond HDTV and Electronic Cinema </li></ul><ul><li>Next generation MM and cinema: higher QoE (frame rates, contrast range, colour, resolution, “spacialised” sound, 3D, innovative 3D/multi-viewpoint coding…) </li></ul>
  4. 4. Upcoming R&D on “Networked Media and 3D Internet” (1/2) <ul><li>Content-aware Networks and Network-aware Applications: </li></ul><ul><li>Networked Media “ecosystem” </li></ul><ul><li>Content-centric network architecture </li></ul><ul><li>P2P architecture for User Generated Content </li></ul><ul><li>Network-controlled adaptive content delivery </li></ul><ul><li>Optimization of bandwidth of HD-SD IPTV and Internet TV streaming </li></ul><ul><li>Collaborative, social, context-aware and scalable media distribution </li></ul><ul><li>Optimization of content source selection and distribution (user preferences, network state </li></ul><ul><li>Compression and delivery of multi-view video and multi-channel audio </li></ul><ul><li>European reference architecture for Future Media Internet </li></ul><ul><li>Contribution of Networked Media community to Web standards </li></ul>
  5. 5. Upcoming R&D on Networked Media and 3D Internet (2/2) <ul><li>New paradigms for realistic 3D communication over the Internet Virtual instantaneous transportation of people </li></ul><ul><li>Real time interaction between humans and virtual humans </li></ul><ul><li>Immersive and interactive TV (live events, ultra-high resolution panoramas…) </li></ul><ul><li>3D display and transmission of multi-view signals </li></ul><ul><li>New forms for the creation and delivery of live media content (automatic capturing of the events in 3D, realistic, interactive and immersive play-back…) </li></ul><ul><li>Virtual Centre of Excellence </li></ul><ul><li>3D Media Internet & Immersive Media Experiences </li></ul><ul><li>Networked Search and Retrieval </li></ul><ul><li>Open platform for multimedia and multimodal content indexing, sharing, search and retrieval </li></ul><ul><li>Use of events as the primary means to organise and index media: experiential, new social networking (event-based communities), personalised, automated media search and content retrieval </li></ul><ul><li>European coordination action </li></ul>
  6. 6. Future Research Preparatory work for the Work Programme 2011-2012 in Networked Media Systems <ul><li>Public consultation (closed 19 th December 2009) </li></ul><ul><ul><li>Workshop on future R&D challenges in Networked Media Systems based on the results of the public consultation; </li></ul></ul><ul><li>Topical Workshops </li></ul><ul><ul><li>Immersive media experiences </li></ul></ul><ul><ul><li>Broadcast driven Media in the Future Internet </li></ul></ul><ul><ul><ul><li>Convergence Internet/Broadcasting+ …/ The Future of Digital Broadcasting… </li></ul></ul></ul><ul><li>Other Workshops (3D, User Centric Media…) </li></ul><ul><li>NEM Strategic R&D Agenda (vers. 7, Sept 2009) </li></ul><ul><li>Future Internet (R&D agenda, Public Private Partnership - PPP) </li></ul><ul><ul><li>R&D Challenge in ICT (Long-term issues): Future Media & 3D Internet </li></ul></ul><ul><ul><li>PPP: Linking technologies with applications: Smarter Infrastructures (smart health, smart energy, smart living …); service architectures; user-centric open innovation schemes , closer to the market. </li></ul></ul>