2. Table of Content's
• Overview of the Gaming Industry
• A Highly Rewarding Skill
• Now, Where to start?
• Overview of different Game Engines
• Conclusion
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3. Overview of the Gaming Industry
• The video game industry has grown from niche audiences to mainstream
markets.
• Growth from $9 Billion in 2007 ➜ $150 Billion in 2020
• Initially focused on Entertainment only but now every sector like
education, corporate, healthcare are all adapting it.
• With Virtual Reality (VR), Augmented Reality (AR) & Neural Networks it's
going to be massive at an exponential scale in future.
• It will have tremendous, highly paid job opportunities in the future.
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4. A Highly rewarding Skill
• Rapidly Growing Industry.
• High Pay.
• Doable from Home.
• Potential to start a small business.
• Every industry will be using this.
• Easier to make games than before.
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5. Now, Where to Start ?
• Too many options are available, Confusing?
• Have to select something that is
• Easy to learn
• Has a Community
• And active development
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The Job of this presentation is to give a simplistic overview of different game engines
6. There are many but following three “Game Engines” are
shortlisted and will be discussed :
1. Unity
2. Godot
3. Construct 3
Overview of different Game Engines
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