This document provides an introduction to an e-commerce website project. It defines e-commerce as buying and selling products and services electronically, especially over the internet. The objectives of the project are to understand the importance of e-commerce today, educate readers on e-commerce's role in large organizations, and facilitate consumer transactions online. The document outlines the main types of e-commerce models, tools and technologies used including front-end and back-end development, and proposed website modules like home, login/signup, selling auto parts, payment, and contact pages.
2. INTRODUCTION
What is E-Commerce?
• E-Commerce is commonly known as Electronic commerce. It
consists of buying and selling products and services over
electronics Such as the internet and other computer networks.
• It is the process of making money transfers, and transferring data
over an electronic medium (Internet).
• E- Commerce allows people to do business without the constraint
of distance and time.
3. OBJECTIVES
• The study of e-commerce is much broader than the current enthusiasm for
home shopping on the web. The Objective behind the preparation of the
project on “E-Commerce” is:-
• To Know the importance of E-Commerce in today’s Environment.
• To make readers aware of the role played E-Commerce in a big organization
• Consumer transactions with businesses, or other members of the public, using
internet e-commerce.
4. Types of E-Commerce Models
1.Business to Consumer(B2C)
2.Business to Business(B2B)
3.Consumer to Consumer(C2C)
4.Consumer to Business(C2B)
5. Tools And Technologies
• Front End:-
HTML, CSS, React JS Or Bootstrap
• Back End:-
Node JS
• IDE
Visual Studio Code
6. Modules
1.Home Page
2.login and sign-up page
3.Selling Page:-
• Auto Parts:-
• Two wheeler
• four wheeler
• Payment Page
• Contact Us Page