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Developing Knowledge-age Skills

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Developing Knowledge-age Skills in a Teen Second Life Community. Paper presented at Handheld Learning conference, London 2007.
This research was later extended, and written up as a book chapter. http://bit.ly/bugzPm

Published in: Education, Business, Technology
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Developing Knowledge-age Skills

  1. 1. Developing Knowledge-age Skills in a Teen Second Life Community or Education can be Murder ;-) Gill Clough & Rebecca Ferguson [email_address] [email_address] http://conclave.open.ac.uk/ResearchEssentials/
  2. 2. Agenda <ul><li>Second Life </li></ul><ul><ul><li>Second life and mobile learning </li></ul></ul><ul><ul><li>Education in second Life </li></ul></ul><ul><ul><li>The main grid and the teen grid </li></ul></ul><ul><li>The Schome project in second life </li></ul><ul><li>Developing knowledge age skills through games in SL </li></ul><ul><li>Future </li></ul>
  3. 3. Mobile Learning and Second Life <ul><li>“ The focus should be on the learner being mobile, rather than defining ‘mobile learning’ as learning that takes place through the use of mobile devices.” (Taylor et. al.) </li></ul><ul><li>Second Life provides a constant virtual context that is independent of physical, social and temporal constraints </li></ul>
  4. 4. Welcome to Second Life www.secondlife.com
  5. 6. Spot the difference
  6. 7. Welcome to Schome Park www.schome.ac.uk
  7. 8. Shot of wiki and forum Wiki Forum schome.open.ac.uk/forum/
  8. 9. Knowledge-age skills <ul><li>Communication </li></ul><ul><li>Confidence </li></ul><ul><li>Creativity </li></ul><ul><li>Leadership </li></ul><ul><li>Motivation </li></ul><ul><li>Problem solving </li></ul><ul><li>Teamwork </li></ul>http://conclave.open.ac.uk/ResearchEssentials/
  9. 10. Who are the learners?
  10. 11. Strand Slide <ul><li>Pics of hadrians wall, physics and zen garden fade out to arial shot of skybase at twilight </li></ul>
  11. 12. Welcome to Schome Park http://www.ncs-tech.org/
  12. 13. Sudoku Creativity x Motivation x Leadership x Confidence x Problem solving  Communication  Teamwork  http://conclave.open.ac.uk/ResearchEssentials/
  13. 14. Chess Confidence x Leadership  Teamwork  Communication  Motivation  Problem Solving  Creativity  http://conclave.open.ac.uk/ResearchEssentials /
  14. 15. Playacting Leadership  Teamwork  Communication  Motivation  Problem Solving  Creativity  Confidence  http://conclave.open.ac.uk/ResearchEssentials/
  15. 16. Leadership  Communication  Motivation  Problem Solving  Creativity  Confidence  Teamwork x Trial… Punishment… Murder… http://conclave.open.ac.uk/ResearchEssentials/
  16. 17. Regatta Leadership  Teamwork  Communication  Motivation  Problem Solving  Creativity  Confidence  http://conclave.open.ac.uk/ResearchEssentials/
  17. 18. Using AjaxLife www.ajaxlife.net
  18. 19. For the Future <ul><li>Widening access : </li></ul><ul><li>Hospital patients </li></ul><ul><ul><li>Providing mobile technology to students to enable them to get inworld during treatment </li></ul></ul><ul><li>Geocaching in Second Life </li></ul><ul><ul><li>You don’t develop the knowledge age skills unless you let the students lead </li></ul></ul><ul><ul><li>Plant the seed of the idea and watch it grow </li></ul></ul>www.slgeocaching.com/joomla/
  19. 20. Gill Clough & Rebecca Ferguson IET, The Open University Walton Hall Milton Keynes MK7 6AA <ul><li>(Euphloozie Phlox and Fox Phlox) </li></ul>http://conclave.open.ac.uk/ResearchEssentials/ Acknowledgements The Schome Community Staff and students of Schome Park

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