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Quenton Cook : Scaling Design : Lightning Talk
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Quenton Longmire Cook
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Web Developer at Spotify
Oct. 13, 2013
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Quenton Cook : Scaling Design : Lightning Talk
Oct. 13, 2013
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0 likes
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1,001 views
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Quenton Longmire Cook
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Quenton Cook : Scaling Design : Lightning Talk
1.
Scaling Design October 14,
2013
2.
2 Hi, my name’s
Q. I work on design frameworks at Spotify.
3.
2 Hi, my name’s
Q. I work on design frameworks at Spotify.
4.
3 The project of
1.
5.
4 The project of
hundreds.
6.
5 UNUSABLE PRODUCT
7.
6 A definition
8.
6 A definition –People will
always make and communicate design choices.
9.
6 A definition –People will
always make and communicate design choices.
10.
6 A definition –People will
always make and communicate design choices. –Scaling means coordinating that process consciously and deliberately.
11.
7 Communication Evolution
12.
8 Sitting and Talking
13.
9 Sitting and Talking
+ Feature Mocks
14.
9 Sitting and Talking
+ Feature Mocks
15.
10 Sitting and Talking
+ Feature Mocks + Style Guides
16.
10 Sitting and Talking
+ Feature Mocks + Style Guides
17.
11 Something’s wrong.
18.
2 Issues: 12
19.
2 Issues: The product
is a moving target. 12
20.
2 Issues: The product
is a moving target. The design IS the product. 12
21.
13 A new stack
22.
13 A new stack Principles
+
23.
13 A new stack Principles
+ Framework +
24.
13 A new stack Principles
+ Framework + Documentation
25.
14 Principles
26.
15
27.
15 1. Content first
28.
15 1. Content first 2.Be
Alive
29.
15 1. Content first 2.Be
Alive 3.Get familiar
30.
15 1. Content first 2.Be
Alive 3.Get familiar 4.Do less
31.
15 1. Content first 2.Be
Alive 3.Get familiar 4.Do less 5.Stay Authentic
32.
15 1. Content first 2.Be
Alive 3.Get familiar 4.Do less 5.Stay Authentic 6.Lagom
33.
16 Principles + Framework
34.
17 Don’t reinvent the
wheel...
35.
17 Don’t reinvent the
wheel...
36.
17 Don’t reinvent the
wheel...
37.
17 Don’t reinvent the
wheel...
38.
17 Don’t reinvent the
wheel...
39.
18 ...but, improve it.
40.
18 ...but, improve it. +
41.
18 ...but, improve it. ( + )
- CRUFT*
42.
18 ...but, improve it. ( + )
- CRUFT* = GLUE
43.
19 Principles + Framework + Documentation
44.
Requirements: 20
45.
Requirements: 1. Live in
the code 20
46.
Requirements: 1. Live in
the code 2.Live online 20
47.
Requirements: 1. Live in
the code 2.Live online 3.Never be out of sync 20
48.
Requirements: 1. Live in
the code 2.Live online 3.Never be out of sync KSS Knyle Style - by Kyle Neath | @kneath 20
49.
21 CODE SAMPLE // A
button suitable for giving stars to someone. // // :hover - Subtle hover highlight. // .stars-given - Indicating you've already given a star. // .stars-given:hover - Subtle hover highlight on top. // .disabled - Dims the button when it cannot be used. // // Styleguide 2.1.3. a.button.star{ ... &.star-given{ ... } &.disabled{ ... } }
50.
22 OUTPUT
51.
23 Principles + Framework + Documentation
52.
Thanks! Q. Cook quenton@spotify.com October 14,
2013