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Against Gravity CCO Cameron Brown shares experiments, surprises, mistakes and insights from the first year of Rec Room, the virtual reality social club where you play with friends from all around the world. Social presence in VR is very real, and it creates opportunities for powerful new interactions - both positive and negative. Whether its creating positive social affordances or creating systems to manage trolling and harassment, Rec Room is a real world laboratory for exploring and defining this new reality.
Presented as part of the VR-AR Track at Power of Play 2017 hosted by the Washington Interactive Network