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Man’s dreams of ‘intelligences and robots’ goes back thousands of years to the worship of gods and statues; mythologies: talisman and puppets; people, places and objects with supposed magical and (often) judgemental/punitive abilities. But it wasn’t until the electronic revolution in 1915, accelerated by WWII that we saw the realisation of two game changing-machines: Colossus (Decoding Machine of Bletchley Park) 1943 and ENIAC (Artillery Computation Engine and Nuclear Bomb Design @ The University of Pennsylvania) 1946.
And so in 1950 the modern AI movement was optimistically projecting what machines would be capable of ‘almost anything’ by 1960/70. Unfortunately, there was no understanding of the complexity to be addressed, and all the projections were wildly wrong; leading to a deep trough of disparagement and disillusionment of some 30 years. However, 70 years on and the original AI optimism and projections of what might be have at least been largely achieved with AI outgunning humans at every board and card game including Poker and GO, and of course; general knowledge, medical diagnosis, image and information pattern recognition…