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Product (Experience) Management

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A model for changing company culture, practice and outcomes using a product experience focus.
Product managers often spend so much time managing the day-to-day requirements of meeting customer needs, delivering to their roadmap and competing, they don't have time to do the strategic work needed to grow their products over the long-term. This model, by focusing on the product experience and distributing accountability across the company, allows product managers to reclaim the time needed to plan and deliver strategic action.

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Product (Experience) Management

  1. 1. PRODUCT (EXPERIENCE) MANAGEMENT An experiment in changing company culture, practice and outcomes using a product experience focus. ROLE GOAL DO FEEL
  2. 2. Speakers Samyukta Sankaran Product Manager, Learndot Learning Management System, ServiceRocket Jesse Miller Product Manager, Learndot Platform, ServiceRocket Peter John Marquez Vice President Product Management, ServiceRocket ROLE GOAL DO FEEL
  3. 3. ServiceRocket Software Adoption Company Products and Services for Software Vendors/Buyers that drive adoption Primary Offerings Learndot Learning Management System Atlassian and Workplace by Facebook Add-ons Team 30 Developers, 3 Product Managers ROLE GOAL DO FEEL
  4. 4. CHALLENGES Customer Accountability* Market Knowledge Hard Choices ROLE GOAL DO FEEL * Everyone is responsible for customer’s experience, not just the Product Manager.
  5. 5. OUTCOMES Craftsmanship and Relationship* Reallocated Accountability Purposeful Strategy ROLE GOAL DO FEEL * By loving the customer and the product, responsibility is shared and the Product Manager is able to engage in more strategic work.
  6. 6. THE IDEA Create a model that fosters a company-wide focus on how customers experience our products. Based on the quality of our customer’s experience, compare our product to the market and execute actions to improve it in targeted areas. ROLE GOAL DO FEEL
  7. 7. THE INSPIRATION Google* See - Think - Do - Care Map Customer Journey ROLE GOAL DO FEEL * They are many other models to cite as inspiration including: The Kano Model, Blue Ocean, Lean Product Management, etc.
  8. 8. THE MODEL Product (Experience) Management Role - Goal - Do - Feel Track Product Experience ROLE GOAL DO FEEL
  9. 9. THE QUESTIONS ROLE GOAL DO FEEL ROLE Role 1 Role 2 Role 3 Role 4 Role 5 Role 6 GOAL What Do You Need to Accomplish? DO What Can You Do? FEEL How Does It Make You Feel?
  10. 10. ROLE EXPERIENCE ROLE GOAL DO FEEL
  11. 11. APPLIED ROLE GOAL DO FEEL
  12. 12. RESEARCH ROLE GOAL DO FEEL
  13. 13. ANALYSIS ROLE GOAL DO FEEL Role Experience Roadmap Status Target Customer DO - FEEL Our Product DO - FEEL 6-Month Goal DO - FEEL Industry Leader DO - FEEL Public Sustaining 5/5 5/5 5/5 5/5 Learner Progressing 5/5 5/5 5/5 5/5 Admin Aggressive 9/8 7/5 7/7 6/7 Business Progressing 5/5 5/5 5/5 5/5 Developer Progressing 5/5 5/5 5/5 5/5 Performance Sustaining 5/5 5/5 5/5 5/5
  14. 14. APPLICATION ROLE GOAL DO FEEL
  15. 15. WORK IN PROGRESS Balanced Accountability* Distributed Authority Strategic Product Managers ROLE GOAL DO FEEL * Pointing out a problem isn’t enough.
  16. 16. NEW CHALLENGES Overlapping Structures? Who’s Driving the Bus? New Skills Development? Making It Real for Every Employee... ROLE GOAL DO FEEL
  17. 17. SUGGESTIONS AND QUESTIONS What Do You Think? ROLE GOAL DO FEEL

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