15	  enthusiasts	  with	  a	  faible	  	  for	  Asian	  food	  and	  games	  with	  a	  purpose.	  	  
3D	  ADVENTURE	  ON	  RENEWABLE	  ENERGY	  FOR	  ADVENTURERS	  AGED	  11-­‐14.	           OFFICIALLY	  SUPPORTED	  BY	  TH...
WHAT´S	  NEW?	  	  100%	  CURRICULUM	  BASED	  	                                    	          COMBUSTION	                ...
WHAT´S	  NEW?	  	  100%	  CURRICULUM	  BASED	  GAME	  OBJECTIVE	  =	  LEARNING	  OBJECTIVE	  	                            ...
WHAT´S	  NEW?	  	  100%	  CURRICULUM	  BASED	  LEARNING	  OBJECTIVE	  =	  GAMING	  OBJECTIVE	  ITERATIVE	  DESIGN	  PROCES...
WHAT	  WE	  WANT	  TO	  ACCOMPLISH	  Making	  an	  engaging	  game	  –	  	  PUPILS	  CHOOSE	  	  Renewable	  energy,	  cur...
 CHALLENGES	             No	  established	  Business	  Model	  for	  Educational	  games	  (yet?)	             Ludwig	  ne...
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Games for Change Festival 2011 - Demo Spotlight

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Presentation of Ludwig at the New York Games for Change Festival in June 2011.

http://gamesforchange.org/festival2011/
http://www.playludwig.com/en

Published in: Education, Technology, Business
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Games for Change Festival 2011 - Demo Spotlight

  1. 1. 15  enthusiasts  with  a  faible    for  Asian  food  and  games  with  a  purpose.    
  2. 2. 3D  ADVENTURE  ON  RENEWABLE  ENERGY  FOR  ADVENTURERS  AGED  11-­‐14.   OFFICIALLY  SUPPORTED  BY  THE    AUSTRIAN  MINISTRY  OF  EDUCATION     WILL  HIT  THE  SHELVES  BY  THE  END  OF  2011              
  3. 3. WHAT´S  NEW?    100%  CURRICULUM  BASED       COMBUSTION   WATER  ENERGY   WIND  ENERGY   SOLAR  ENERGY  
  4. 4. WHAT´S  NEW?    100%  CURRICULUM  BASED  GAME  OBJECTIVE  =  LEARNING  OBJECTIVE      
  5. 5. WHAT´S  NEW?    100%  CURRICULUM  BASED  LEARNING  OBJECTIVE  =  GAMING  OBJECTIVE  ITERATIVE  DESIGN  PROCESS      
  6. 6. WHAT  WE  WANT  TO  ACCOMPLISH  Making  an  engaging  game  –    PUPILS  CHOOSE    Renewable  energy,  curriculum-­‐based  –    PARENTS  APPROVE    Embedded  in  didactical  framework  &  Zlexible  useage  –  TEACHERS  USE                        
  7. 7.  CHALLENGES     No  established  Business  Model  for  Educational  games  (yet?)     Ludwig  needs  a  client  (internal  IT  support)     Different  curriculas  (not  only  countries  but  also  regions)     Convince  teachers.     Hard  to  Zind  (international)  Publisher.   THANKS!  

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