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9 Rules for Agile Project Success                                 in Enterprise ITIT Productivity Webinar SeriesPart 2 - J...
IT Productivity Webinar SeriesPart 1 – The New Productivity Platforms
9 Rules for Agile Project SuccessIn Enterprise IT                   Jeff Newlin                   VP & GM North America   ...
Why do (big) IT projects fail?(common wisdom)           Unclear business objectives   Lack of business sponsorship & parti...
Agile
Agile + High Productivity Platforms • Closing the scope • Poor architecture • The world changes • Need for extensive team ...
Agile + High Productivity Platforms • Closing the scope • Poor architecture • The world changes • Need for extensive team ...
9 Rules for AgileProject Success  in the Enterprise
#0Be One Teamban the us vs. them
The ideal project team• Two headed team• Engagement Team         One SCRUM master  – EM = PM + BA + Scope Creep Negotiator...
#1Have a Vision for the appand make sure everyone knows it
#2Enforce business participation
#3  Think win/win whennegotiating scope creep
Features and Functions Used in aTypical System            Source: Standish Group Study Reported at XP2002 by Jim Johnson, ...
Original Scope                              Total project budget = TimeboxFeatures that are used:   always or often       ...
Prioritized Scope                              Total project budget = TimeboxFeatures that are used:   always or often    ...
Time-boxed ScopeSprint 1   Sprint 2   Sprint 3
Changes in ScopeSprint 1   Sprint 2   Sprint 3                                 new features
Re-prioritized                              Scope           DroppedSprint 1   Sprint 2   Sprint 3                         ...
This is TOUGH!                           Re-prioritized                              Scope           DroppedSprint 1   Spr...
#4Build the smallest possible system
#5Remove adoption pains
Aim for truly satisfied users• Watch out for issues by trainers              If it is hard to teach, it is hard to use!• F...
#6  Prepare for early rollout             #7Adapt testing to the situation
#8Start integrations early
#9Overcome releasefobia
Afraid to release
9 Agile Tips for SuccessPart 2 – IT Productivity Series Webinars                                     Agile Enterprise Tips...
IT Productivity Platforms II - 9 Rules for Agile Project Success
IT Productivity Platforms II - 9 Rules for Agile Project Success
IT Productivity Platforms II - 9 Rules for Agile Project Success
IT Productivity Platforms II - 9 Rules for Agile Project Success
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IT Productivity Platforms II - 9 Rules for Agile Project Success

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In this webinar, we’ll share the experience from over 800 agile projects across a wide range of enterprise IT shops, and describe the 9 rules for your agile project success in Enterprise IT.
www.outsystems.com/company/events/web/9-rules-for-agile-project-success/

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IT Productivity Platforms II - 9 Rules for Agile Project Success

  1. 1. 9 Rules for Agile Project Success in Enterprise ITIT Productivity Webinar SeriesPart 2 - July 26, 2012
  2. 2. IT Productivity Webinar SeriesPart 1 – The New Productivity Platforms
  3. 3. 9 Rules for Agile Project SuccessIn Enterprise IT Jeff Newlin VP & GM North America OutSystems Dave Thomas CEO Bedarra Research Labs
  4. 4. Why do (big) IT projects fail?(common wisdom) Unclear business objectives Lack of business sponsorship & participation No formal development process Too much focus on process, not on outcome Lack of scope control The world changes Poor architecture Unforeseen surprises (integrations...) Size, simply too BIG to succeed
  5. 5. Agile
  6. 6. Agile + High Productivity Platforms • Closing the scope • Poor architecture • The world changes • Need for extensive team management – Dev, Architecture, Test/QA, Release Management
  7. 7. Agile + High Productivity Platforms • Closing the scope • Poor architecture • The world changes • Need for extensive team management – Dev, Architecture, Test/QA, Release Management Agile Project can and do fail…
  8. 8. 9 Rules for AgileProject Success in the Enterprise
  9. 9. #0Be One Teamban the us vs. them
  10. 10. The ideal project team• Two headed team• Engagement Team One SCRUM master – EM = PM + BA + Scope Creep Negotiator – BA is NOT enough! – Business Stakeholders• Delivery Team – DM = Senior Dev + Architect + Team Leader – Senior Dev, Dev – Architect
  11. 11. #1Have a Vision for the appand make sure everyone knows it
  12. 12. #2Enforce business participation
  13. 13. #3 Think win/win whennegotiating scope creep
  14. 14. Features and Functions Used in aTypical System Source: Standish Group Study Reported at XP2002 by Jim Johnson, Chairman
  15. 15. Original Scope Total project budget = TimeboxFeatures that are used: always or often sometimes rarely or never
  16. 16. Prioritized Scope Total project budget = TimeboxFeatures that are used: always or often sometimes rarely or never
  17. 17. Time-boxed ScopeSprint 1 Sprint 2 Sprint 3
  18. 18. Changes in ScopeSprint 1 Sprint 2 Sprint 3 new features
  19. 19. Re-prioritized Scope DroppedSprint 1 Sprint 2 Sprint 3 Features for next release
  20. 20. This is TOUGH! Re-prioritized Scope DroppedSprint 1 Sprint 2 Sprint 3 Features for next release • Requires maturity from everyone... • ...especially under stress! Easy to break Rule #0
  21. 21. #4Build the smallest possible system
  22. 22. #5Remove adoption pains
  23. 23. Aim for truly satisfied users• Watch out for issues by trainers If it is hard to teach, it is hard to use!• First impressions count Fix annoying stuff ASAP!• Common tasks need a great UX One extra click is NOT OK• Speed is paramount! Your app must be pretty and fast
  24. 24. #6 Prepare for early rollout #7Adapt testing to the situation
  25. 25. #8Start integrations early
  26. 26. #9Overcome releasefobia
  27. 27. Afraid to release
  28. 28. 9 Agile Tips for SuccessPart 2 – IT Productivity Series Webinars Agile Enterprise Tips 0. Be one team 1. Have a VisionLook for you invitation to our final 2. Business participation 3. Win/Win negotiations webinar to address overcoming 4. Smallest possible system 5. Remove adoption pains releasephobia! early rollout 6. Prepare for 7. Adapt testing 8. Start integrations early 9. Overcome releasephobia

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