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SUbiquitous Learning:Revolutionizing Education SystemProf. Zainal A. Hasibuan, Ph.D.Digital Library and Distance Learning ...
Table of Content3Ubiquitous Learning2ICT-Enabled Life Long Learning51 Motivation4 Implementation of UbiquitousGoals and Ob...
MotivationS Indonesia, geographically consists of thousandislands, hence difficult to ensure interconnectivityamong region...
LearningManagementSystemsPublication/journalDigitalLibraryOpenCourseWareLearningResourceAccess Anywhere &AnytimeAccess Fro...
Hardware NetworkOperatingSystemInfrastructureLayerDataLayerApplicationLayerPresentationLayerIndex allResourcesIndex all Co...
Implementation of Ubiquitous6Cloud E-Education
7Architecture of Cloud Education(Nan Cenka & Hasibuan, 2012)07/05/20137
Learning Resources in Cloud Computing(Nungki & Hasibuan, 2013)
Features in Learning ApplicationNo Fitur Kegunaan1 Uploading andSharingMaterialFitur untuk mempermudah proses publikasi ko...
Learning ParticipantsPerguruanTinggiProgramStudi Dosen SKS AwalPerkuliahanUIIJogyakartaTeknikInformatikaYudiPrayudi,S.Si,M...
Ringkasan Portofolio DLC(Distance Learning Centre)S SCELE Memfasilitasi dua buah course page yaitu: 3 sks (UII Yogyakarta...
Learning Materials Specification
Pelaksanaan
Detail Learning Materials
Example of Video Content
S Video Conference(Synchronous)S Metode pembelajaran yang memfasilitasi komunikasi dua arah secara real-e di tempat yang b...
Discussion Forum: AsynchronousInteractiveness
Chatting: Synchronous Interactiveness
Online Assignment
Quiz Online
Learner Activity Report
Video Course Materials
Text Material
Animation Material
Online AssignmentFeedbackS Feedback Assignment 1: Writing Process and Paragraph Development PI UI
Quiz Feedback00.250.50.7511.251.51.7522.252.52.7533.253.53.7544.254.54.7555.255.55.7566.256.56.7577.257.57.7588.258.58.759...
Quiz Evaluation on Each Question0123456789101112131415161718192021222324252627282930313233343536373839404142431 2 3 4 5 6 ...
Student Log/Activity
Goals and ObjectivesS Increase accessibility to quality of educationS Improve number of student participationS Widening ed...
Critical Success Factors: Realization ofIndonesia Connected
Critical Success Factors: Provide More Access P-LIK/M-PLIK (Pusat Layanan Internet Kecamatan) 5706 PLIK dan 1245 kendera...
Future WorkS Extend the work to K1-K12S Integrate more learning resources institutionsS Develop low bandwidth technology t...
End of SlideDigital Library and Distance Learning LaboratoryFakultas Ilmu Komputer Universitas IndonesiaThank You…
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Ubiquitous Learning: Revolutionizing Education System

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Prof. Zainal A. Hasibuan, Ph.D.

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Ubiquitous Learning: Revolutionizing Education System

  1. 1. SUbiquitous Learning:Revolutionizing Education SystemProf. Zainal A. Hasibuan, Ph.D.Digital Library and Distance Learning LaboratoryFaculty of Computer Science, University of Indonesia
  2. 2. Table of Content3Ubiquitous Learning2ICT-Enabled Life Long Learning51 Motivation4 Implementation of UbiquitousGoals and ObjectivesCritical Success Factors6Future Work7
  3. 3. MotivationS Indonesia, geographically consists of thousandislands, hence difficult to ensure interconnectivityamong regions, among institutions, and amongcommunities.S National identity, nation character, cultural diversityand biodiversity need to be preserved.S Complexity of quality education implementation is highand requires systematic and sustained intervention.S Educational reform is must.
  4. 4. LearningManagementSystemsPublication/journalDigitalLibraryOpenCourseWareLearningResourceAccess Anywhere &AnytimeAccess From Any DevicesResources from anyInstitutionsICT-Enabled Life Long LearningCloud
  5. 5. Hardware NetworkOperatingSystemInfrastructureLayerDataLayerApplicationLayerPresentationLayerIndex allResourcesIndex all CoursesUsersManagementVirtualApplicationPortal I-OER: Ubiquitous LearningPublication/journalE-LearningLearningResourceSyllabusLibraryCollectionE-LibraryE-JournalVirtualLabAnother AppSupportLearningMulti-channel AccessUniversitiesLibrariesOther InstitutionsServicesLayer
  6. 6. Implementation of Ubiquitous6Cloud E-Education
  7. 7. 7Architecture of Cloud Education(Nan Cenka & Hasibuan, 2012)07/05/20137
  8. 8. Learning Resources in Cloud Computing(Nungki & Hasibuan, 2013)
  9. 9. Features in Learning ApplicationNo Fitur Kegunaan1 Uploading andSharingMaterialFitur untuk mempermudah proses publikasi konten. Dengan menggunakan fiturtersebut, pengajar dengan mudah menyimpan konten ajar sesuai dengan silabusyang dibuat. konten ajar yang disimpan bisa dalam berbagai format.2 Forum andChatsFitur ini digunakan sebagai media komunikasi dua arah antara pengajar denganmahasiswa. Kemudian dengan adanya fasilitas ini memungkinkan jugamahasiswa untuk mengukapkan pendapatnya dan berdiskusi dengan mahasiswalainnya.3 Quizzes andSurveysFitur ini dapat digunakan untuk mendapatkan respon (feedback) langsung daripembelajar sesuai dengan kemampuan mereka masing – masing.4 Gathering andReviewingassignmentFitur ini memfasilitasi mahasiswa untuk mengumpulkan tugas secara online danmemungkinkan untuk melakukan review terhadap tugas yang mereka kumpulkan.5 RecordingGradesFitur ini berfungsi merekam nilai mahasiswa secara otomatis sesuai konfigurasiyang dilakukan oleh pengajar.6 Recording Log Fitur ini berguna untuk merekam log semua kegiatan peserta didik. Denganadanya fitur ini pendidik dengan mudah memperoleh informasi terkait keaktifanpeserta didik yang akan digunakan untuk personalisasi pembelajaran.
  10. 10. Learning ParticipantsPerguruanTinggiProgramStudi Dosen SKS AwalPerkuliahanUIIJogyakartaTeknikInformatikaYudiPrayudi,S.Si,M.Kom3 26September2011STMIKMDPPalembangTeknikInformatikaShintaPuspasari,S.Si.M.Kom2 26September2011STMIKKharismaMakassarTeknikInformatika danSistemInformasiDr. (Eng.) ArminLawi,S.Si,M.Eng,2 26September2011
  11. 11. Ringkasan Portofolio DLC(Distance Learning Centre)S SCELE Memfasilitasi dua buah course page yaitu: 3 sks (UII Yogyakarta) 2 sks (Fasilkom UI, STMIK MDP Palembang dan STMIKKharisma Makassar)
  12. 12. Learning Materials Specification
  13. 13. Pelaksanaan
  14. 14. Detail Learning Materials
  15. 15. Example of Video Content
  16. 16. S Video Conference(Synchronous)S Metode pembelajaran yang memfasilitasi komunikasi dua arah secara real-e di tempat yang berbeda (dari universitas penyelenggara ke universitasmitra) melalui teknologi video conference. Sampai laporan dibuat, videoconference belum terlaksana. Direncanakan video conferenceakandilaksanakan dalam waktu dekat.S Web-Based(Synchronous/Asyncronous)S Metode pembelajaran secara online yang menggunakan fitur-fitur di LMSSCELE seperti forum diskusi, resorces, penugasan, quiz, chat.Selain itu,untuk memotivasi peserta didik juga diberikan feedback.Hybrid Method of Delivery
  17. 17. Discussion Forum: AsynchronousInteractiveness
  18. 18. Chatting: Synchronous Interactiveness
  19. 19. Online Assignment
  20. 20. Quiz Online
  21. 21. Learner Activity Report
  22. 22. Video Course Materials
  23. 23. Text Material
  24. 24. Animation Material
  25. 25. Online AssignmentFeedbackS Feedback Assignment 1: Writing Process and Paragraph Development PI UI
  26. 26. Quiz Feedback00.250.50.7511.251.51.7522.252.52.7533.253.53.7544.254.54.7555.255.55.7566.256.56.7577.257.57.7588.258.58.7599.259.59.75101 2 3 4 5 6 7 8 9 1011121314151617181920212223242526272829303132333435363738394041424387.253.58.56.758.576.758766.257 7 7 77.7567.56.256.257.2584.257.57.256.75573.756.7507.756.2557.256.56.255.258.57.257.756.75GRADESTUDENT
  27. 27. Quiz Evaluation on Each Question0123456789101112131415161718192021222324252627282930313233343536373839404142431 2 3 4 5 6 7 8 9 10111213141516171819202122232425262728293031323334353637383940232661240414240324141422030202337383932363640314137374032389221220223242314QUESTION NUMBER
  28. 28. Student Log/Activity
  29. 29. Goals and ObjectivesS Increase accessibility to quality of educationS Improve number of student participationS Widening education resources sharingS Improve teaching and learning interactionS Improve possibility for learnerpersonalization
  30. 30. Critical Success Factors: Realization ofIndonesia Connected
  31. 31. Critical Success Factors: Provide More Access P-LIK/M-PLIK (Pusat Layanan Internet Kecamatan) 5706 PLIK dan 1245 kenderaan M-PLIK di 32Provinsi Membantu masyarakat di daerah terpencil untuk31
  32. 32. Future WorkS Extend the work to K1-K12S Integrate more learning resources institutionsS Develop low bandwidth technology to accesslearning materialsS Improve accessibility through distributed systemS Develop multi-channel access to learningmaterials
  33. 33. End of SlideDigital Library and Distance Learning LaboratoryFakultas Ilmu Komputer Universitas IndonesiaThank You…

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