<ul><li>Anscamobile Inc.  </li></ul><ul><li>2011 </li></ul>
About Ansca <ul><li>Founded in 2008, Ansca is a venture-backed company based in Palo Alto. In a previous life, our team wa...
Corona <ul><li>High-performance game engine. </li></ul><ul><li>Built on top of OpenGL, OpenAL, Box2D, and Lua,Corona games...
Cross Platform  <ul><li>Design for multiple screen sizes </li></ul><ul><li>Avoid costly overhead by leveraging your existi...
Social Support <ul><li>Socialize your games </li></ul><ul><li>Go social with Corona! You can easily integrate Facebook Con...
 
<ul><li>Corona SDK apps take 7 of top 20 spots on NOOK Color </li></ul>Corona SDK game by 14-year-old developer reaches #1...
Ecosystem <ul><li>Third Part Tools </li></ul>Forums 12,566  forum posts 55,754  post replies The fastest way to ask questi...
Corona   SDK Enterprise Solutions <ul><li>Take full advantage of Corona SDK in building your enterprise-class applications...
Ansca and Corona SDK in the News http://www.anscamobile.com/about/press/
APIs  (607) <ul><li>Ads </li></ul><ul><li>Analytics </li></ul><ul><li>Animation </li></ul><ul><li>Arrays </li></ul><ul><li...
<ul><li>Please visit  http://www.anscamobile.com   you can download coronaSDK from our top page </li></ul>SDK Download
Sales Inquiry Have a question related to purchasing, licensing, trial periods, and pricing? Fill out the form in the follo...
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CoronaSDK Introduction

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CoronaSDK Introduction

  1. 1. <ul><li>Anscamobile Inc. </li></ul><ul><li>2011 </li></ul>
  2. 2. About Ansca <ul><li>Founded in 2008, Ansca is a venture-backed company based in Palo Alto. In a previous life, our team was responsible for industry-standard authoring tools (Illustrator, Photoshop, Flash Authoring) and runtimes (Flash Lite) at Adobe and Apple. </li></ul>Walter Luh Co-founder and CEO [email_address] Walter is the creator of Corona . Prior to Ans ca, he led the Adobe Flash Lite engineering team. As Lead Architect, he achieved technical breakthroughs, pioneered advanced mobile research, and jump-started strategic relationships with Texas Instruments and Cisco. With over a decade of R&D experience, he has a proven track record of shipping successful products from mobile runtimes like Flash Lite to industry-standard desktop products such as Adobe Illustrator and Apple’s Final Cut Pro. Walter holds an undergraduate degree in Physics from Swarthmore College, and a master's in computer science from Stanford University. Carlos M. Icaza Co-founder and Chief Evangelist [email_address] Carlos has more than 20 years of engineering and management experience. Carlos managed various teams at Adobe including Flash Lite, Flash Mobile Authoring, and Flash Cast. He was responsible for creating and developing Adobe's entire mobile authoring strategy, now deployed across the entire Adobe Creative Suite. Carlos has a proven track record of managing and shipping industry-standard products including Flash Lite, Flash Authoring, Adobe Mobile Device Central, Adobe Illustrator, SVG, Adobe Pagemill, Micrografx Windows Draw, and Deneba Canvas. http://www.anscamobile.com/about/team/
  3. 3. Corona <ul><li>High-performance game engine. </li></ul><ul><li>Built on top of OpenGL, OpenAL, Box2D, and Lua,Corona games run at native speeds, and significantly outperform apps developed using web-based technologies like Adobe Flash or HTML5 </li></ul>Animated sprites. Corona's built-in sprite support is easy to implement in just a few lines of code. Available 3rd party tools allow you to export spritesheets into you Corona project at the push of a button, create particle effects, and even turn your existing Flash animations into Corona-compatible sprites!
  4. 4. Cross Platform <ul><li>Design for multiple screen sizes </li></ul><ul><li>Avoid costly overhead by leveraging your existing assets with built-in features like dynamic content scaling. With Corona you can design and layout your book once and deploy across multiple screen sizes and shapes. </li></ul>One developer. Multiple platforms. Corona makes it practical to create games or eBooks in-house and avoid outsourcing to large teams. Even a single developer can complete a project from start to finish, and deploy to multiple app stores
  5. 5. Social Support <ul><li>Socialize your games </li></ul><ul><li>Go social with Corona! You can easily integrate Facebook Connect or Twitter into your apps. Corona also integrates with leading game networks so you can take advantage of OpenFeint, GameCenter, or Papaya leaderboards and achievements </li></ul>Integrated tools for engagement. In just a few lines of code, you can integrate Facebook or Twitter to allow your users to connect to their various social streams. With Corona’s integrated analytics, you’ll gain critical insight into how users engage with your app!
  6. 7. <ul><li>Corona SDK apps take 7 of top 20 spots on NOOK Color </li></ul>Corona SDK game by 14-year-old developer reaches #1, dethrones Angry Birds ‘ Blast Monkeys’ hits #1 in Android Market!
  7. 8. Ecosystem <ul><li>Third Part Tools </li></ul>Forums 12,566 forum posts 55,754 post replies The fastest way to ask questions, get answers, and learn from other developers in the Corona community. Share Code » 224 code gems shared Share your sample code with the community or browse code submitted by other developers. Professional Studio 509 studios in the world Looking to hire someone to make your game or app? These Corona-based studios will make your idea a reality.
  8. 9. Corona SDK Enterprise Solutions <ul><li>Take full advantage of Corona SDK in building your enterprise-class applications. </li></ul><ul><li>Benefits: </li></ul><ul><li>Offline builds </li></ul><ul><li>Custom features </li></ul><ul><li>Rapid delivery </li></ul><ul><li>and more... </li></ul>
  9. 10. Ansca and Corona SDK in the News http://www.anscamobile.com/about/press/
  10. 11. APIs (607) <ul><li>Ads </li></ul><ul><li>Analytics </li></ul><ul><li>Animation </li></ul><ul><li>Arrays </li></ul><ul><li>Audio </li></ul><ul><li>Basic Functions </li></ul><ul><li>Credits (Virtual Currency) </li></ul><ul><li>Crypto </li></ul><ul><li>Database (SQLite) </li></ul><ul><li>Display Objects </li></ul><ul><li>Events </li></ul><ul><li>Facebook </li></ul><ul><li>File I/O </li></ul><ul><li>Game Network </li></ul><ul><li>Graphics </li></ul><ul><li>In-App Purchases </li></ul><ul><li>JSON </li></ul><ul><li>Math </li></ul><ul><li>Modules and Packages </li></ul><ul><li>Multimedia </li></ul><ul><li>Native UI </li></ul><ul><li>Network </li></ul><ul><li>OpenFeint </li></ul><ul><li>Operating System Facilities </li></ul><ul><li>Physics </li></ul><ul><li>Sprite Sheets </li></ul><ul><li>Strings </li></ul><ul><li>System </li></ul><ul><li>Timer </li></ul><ul><li>Widget </li></ul>http://developer.anscamobile.com/resources/
  11. 12. <ul><li>Please visit http://www.anscamobile.com you can download coronaSDK from our top page </li></ul>SDK Download
  12. 13. Sales Inquiry Have a question related to purchasing, licensing, trial periods, and pricing? Fill out the form in the following link below. http://developer.anscamobile.com/forms/sales

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