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Design Fiction: Does the search for plausibility lead to deception?

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Paper presented at DRS 2016 and available here http://www.research.lancs.ac.uk/portal/en/publications/design-fiction(0cfe9095-7277-4e77-8004-c2a49862faab).html

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Design Fiction: Does the search for plausibility lead to deception?

  1. 1. Design Fiction: Does the search for plausibility lead to deception? Paul Coulton, Joe Lindley, Haider Ali Akmal
  2. 2. Design Fiction “Design fiction is (1) something that creates a fictional world, and (2) has something being prototyped within that fictional world, (3) it does so in order to create a discursive space.” Where ‘something’ can be ‘almost anything’ Lindley & Coulton., 2015. Back to the Future: 10 Years of Design Fiction
  3. 3. Design Fiction Plausibility Plausibility is an attribute that describes credibility and believability of a concept, as well as its potential to be a truth.
  4. 4. Deception in Research
  5. 5. Obviously Design Fiction “ghosts of the future” Superflux, Uninvited Guests. http://www.superflux.in/work/uninvited-guests
  6. 6. Identified as Design Fiction Game of Drones Abstract In response to the recent European Directive the UK government sanctioned the use of drones by commercial providers subject to pilots holding an approved Drone Pilot Proficiency Certificate (DPPC). As the government anticipated the main use has been in providing services to local authorities that aid in the enforcement of local by-laws. Whilst many commercial providers have followed the traditional path of employing dedicated enforcement officers to pilot the drones, in this paper we present on-going research that ‘gamifies’ the enforcment activities to allow members of the local community to act as enforcement officers. In particular we have worked with retired members of the police and armed services as drone pilots in relation to the enforcement of by-laws relating to parking offences and dog fouling in a small UK city. The initial results indicate that not only does this age group find the game-like activity enjoyable they feel that they are providing an important service to their community. Author Keywords Game design; privacy; drones; playbour; design fiction. ACM Classification Keywords I.2.9. Robotics: Operator Interfaces. Introduction While they were once the exclusive preserve of the military the adoption of Unmanned Aerial Vehicles Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. Copyright is held by the owner/author(s). CHI PLAY 2015, October 03-07, 2015, London, United Kingdom ACM 978-1-4503-3466-2/15/10. http://dx.doi.org/10.1145/2793107.2810300 Joseph Lindley HighWire CDT Lancaster University joseph.lindley@gmail.com Paul Coulton Imagination Lancaster University p.coulton@lancaster.ac.uk Lindley & Coulton., 2015. Game of Drones.
  7. 7. Ambiguous or Concealed Design Fiction A reporter had just called, but he lost interest after learning the implant was just an idea meant to stimulate conversation, not an actual invention. The two designers powwowed. Maybe, they thought, the trick is to make it seem a little more real.
  8. 8. World Building
  9. 9. World Building
  10. 10. World Building
  11. 11. Plausible?
  12. 12. Conclusions DUCK NOT DUCK

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