The document discusses opportunities for wearable technology in banking. It notes that the worldwide wearable device market is growing rapidly and will reach $20.6 billion by 2018. Wearables version 1.0 focused on read-only experiences like viewing account balances on smartwatches but had limited impact. Wearables version 2.0 enables read-write experiences like payments and will be the killer banking app. Banks are developing simple but compelling apps for new wearables that perform actions like instant account transfers. The document advocates for collaboration between banks, Samsung, and Misys to develop innovative new banking experiences for wearables like the Samsung Gear S2 smartwatch.
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Wearables in Banking – A New Era of Digital Disruption and Innovation
1.
2. Wearables in Banking –
a new era of digital
disruption?
Misys
Samsung Business Europe
CIB Bank
3. Balazs Vinnai
GM of Digital Channels
Misys
Albert Creixell
Head of Financial Services Vertical
Samsung Business Europe
Dr. Tamás Ákos
Board Member and Deputy CEO
CIB Bank
9. misys.com
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@MisysFS
Misys @ LinkedIn
MisysVideoChannel
Balazs Vinnai
GM of Digital Channels, Misys
balazs.vinnai@misys.com
10. Wearables in Banking
Albert Creixell, Financial Services Lead
Samsung Business Europe
albert.creixell@samsung.com
11. TABLE OF CONTENTS
1. Wearable Industry Overview
2. Wearables 1.0 in Banking
3. Wearables 2.0 in Banking
4. The next big thing is here
12. WEARABLE INDUSTRY IS EXPANDING FAST…
• 47% Wearable users felt more intelligent
• 61% Felt more informed
• 60% claimed their efficiency improved
• Owners skewed to male
Wearable Market by Type Effects of Wearable Technology on its
users
Keep in touch Miss nothing Use Apps Fitness Travel
Key Consumer Use Cases
20,271
27,803
201920172015
12,042
2013
859
[$ millions]
Smartwatches
Eyewear
Fitness bands
Clothing
Modular
Earwear
Other
14. WEARABLES 1.0 IN BANKING
Wearable 1.0 is a “read-only” experience
– Most wearable experiences are “read-only”
– Stocks, Account statement have been initial use cases
Wearable 1.0 tried to replace Smartphone banking
– Design interfaces that mimic mobile banking
Wearable Banking still used as a marketing gimmick
– Low wearable adoption meant little impact beyond brand
Samsung learnings developing wearable apps with Banks
16. WEARABLES 2.0 IN BANKING
Wearable 2.0 is a read & write experience
– New wearable devices have Near Field Communication (NFC)
– Accelerometer, Gyrometer, Barometers, Heart-rate, etc..
Banking apps focussed on augmenting Mobile Banking
– Contextual, simple actions
Payment can become the killer app
– On-board of plastic cards in the device (Samsung Pay, Apple Pay)
– Secure Element to store payment details safely
17. Institution Feature Description
“Impulse Save”
• Enable instant transfer
between current and
savings account
Quick Balance App
• No need to log into app to
check balance
• Load up balance using
voice command or swipe
WEARABLES 2.0 IN BANKING
• Banks are releasing new apps which offer very simple yet compelling use
cases
Case
Study
18. THE POWER OF THE CIRCLE
New Features Circular Interface NFC
19. Samsung Pay
• Samsung Pay will be launched in US, UK, Korea and China among other
markets
20. Samsung Wearables in Finance – Wrap up
• Industry is moving to Wearable 2.0 (Read-write)
– Pay, Smart keys, etc..
• Payment to become the killer app?
• We want to support Banks to develop their new apps for Gear S2
– Samsung Business Innovation Lab has 200 engineers ready to support Banks to
develop a new Banking experience together with Misys
21. Strategy of CIB around wearables
Tamás Ákos, Board Member and Deputy CEO, CIB Bank
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Wearables is an extremely diverse market: smartwatches, fitness trackers, sport watches, head mounted displays, smart clothing, smart jewellery and even implantables.
The market does not have a too long history, but as it is already through the peak of inflated expectations (Gartner) we already see that some of the devices/concepts seem to last, and some of them already deceased or destined to sunset
Despite the technology being in its infancy, a diverse range of applications and services are already being created by banks across the world. However, most of the wearables development coming out of banks’ innovation labs have been experimental, as much a marketing tool as a viable customer proposition.
A number of lenders, such as Spain’s La Caixa and Banco Sabadell, have trialled apps for Google's on-hold Glass project - providing augmented reality branch location, for instance. At the more future-gazing end of the spectrum, Wells Fargo has toyed with more exotic virtual reality proof-of-concepts using Oculus Rift.
Other innovations have included the use of wearables for authentication purposes with the Royal Bank of Canada’s partnership with startup Nymi, trialling its heartbeat monitoring wristband to authenticate contactless payments. The new Apple Watch is also expected to have similar biometric authentication, which should allay some customer fears around security.
Early incarnations of smartwatch banking apps that have been launched to customers - such as those from Nationwide, Australia’s St George’s Bank and Canada’s ScotiaBank - have tended to be aimed at more simple actions such as checking account balances.
http://www.techworld.com/wearables/wearables-next-big-thing-in-banking-3599998/
The financial sector is too important to be left intact. Most of the banks are already considering how could they benefit, what is the right platform, what is the right timing, is there a critical mass already that represents a potential business case. But it is not only the brick and mortar banks, but fintech startups and major sw vendors are building their own solution
Misys Labs, Misys’ innovation hub has already experimented several platforms. We built apps for Pebble smartwatch, Google glass and off course on Apple watch as well.
We were among the very first vendors who provided apps for these platforms and the interest was huge from customer and end user side. It has clearly shown us that there is an extreme potential to disrupt our digital behavior as did the smartphones a few years earlier. These are the devices that are going to be constantly with us thus they can intense our addiction to our digital interfaces further more and become essential parts of life
Our portfolio could not be complete without building a concept for the latest Samsung Gear watch.
The app is capable of displaying the most important pieces of information in a very visual way enabling the users to get relevant and actionable insights about their finances
We leverage the watch’s capabilities, the brilliant display, the intuitive navigation and off course the voice command
The lessons learnt so far tell us that it is going to be an extremely powerful market and there is no way to think about this market as something that we are going to forget in a couple of years time
And as the experts say the best technology is always invisible while providing the experience of relevancy, ubiquity, fashion and an unmatched customer experience
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Key messages:
- Wearable has several form factors, with Smartwatches and Fitness bank leading volume.
- Samsung is measuring effects of people when using wearables.
Check your balance with just a tap
With Quick Balance, just touch your screen once and you can instantly view your real-time bank balance. No need to log on. No passwords. Just tap and view.
Additional Use cases
easier ways to check account balances or provide alerts and loyalty rewards
Market Data
40 million smart devices will ship in total during 2015.
Wearable to build on top of mobile functionality
build on the existing functionality of mobile banking apps, aimed at creating a more efficient method of interaction and authentication.
(New product Gear S2) – Announcement and Banking-related features
Introduce Business Innovation Lab – Wearable Team (Tizen)