Open source +design studio sydney pm meetup thoughtworks 21-11-13

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This is the core presentation for the Workshop I ran at Sydney Project Managers Meetup, held at Thoughtworks office Sydney.

Some additional resources:
Sydney Project Managers Group: http://www.meetup.com/Sydney-Project-Managers

Daily thinking lessons:
http://schoolofthinking.org/ < signup box is on the right, on the homepage.

The full course in PDF:
http://bit.ly/softwareforthebrain

This is another great book which incorporates key ideas from the daily training, along with the power of MEMEs.

http://bit.ly/x10memeplex


If you're interested in Thinking tools, Open Source, Design thinking, and or Running your own 'Design Studio' then you should definitely take a look.

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Open source +design studio sydney pm meetup thoughtworks 21-11-13

  1. OPEN SOURCE THINKING TOOLS IN DIGITAL PRODUCT DEVELOPMENT What about iterative design studio? @MetaMikeBiggs
  2. A bit about Mike... Executive Producer @ Autumn:01 Digital Agency Thinking Instructor @ School of Thinking 10 years in digital Agency, Client, Government @MetaMikeBiggs
  3. WORKSHOP & RANT 1. 2. 3. 4. 5. 6. A few things about projects The Thinking Tools Applying it to Digital Iterative Design Studio Leveraging other services Doing it earlier in the process
  4. TWO MISTAKES WATERFALL is ONE WAY & REQUIREMENTS can be GATHERED
  5. A FUNNEL OR A LOOP? Idea / Design Phase……………………..delivery
  6. A FUNNEL OR A LOOP? Idea / Design Phase……………………..delivery All project structures are designed for CONSOLIDATION
  7. A FUNNEL OR A LOOP? Examples: Hypotheses Parallel Design Research A/B Testing ? Catalyst for Variations/ Options Catalyst for Variations/ Options
  8. Creativity isn’t magic “Synthesis doesn’t just happen”
  9. The simplest thinking tool in the world. ‘Current view of the situation’ to a ‘Better view of the situation’ • A simple switch • A mechanism to explicitly motivate you to generate more alternatives • Can be applied at any point, at any time • Multiple application generates varied, and sequential options • IS ABOUT THE DIRECTING OF ATTENTION : TO ESCAPE AND SEARCH CVS2BVS Credit: • Tools belong to the schoolofthinking.org (http://www.schoolofthinking.org/) and are free to use by anyone. • http://www.youtube.com/watch?v=WMSDj9GA4qw • Software for the brain. Book Download: http://www.schoolofthinking.org/software.pdf Defend or escape
  10. X10 X10 • • • • Multiply your options by 10 Work best when applied to a specific element/metric/perspective Works extremely well with scale, relative proportions, Versions include: Divide by 10, adjacent 10, 10 parts etc.. • Resource: The X10 Memeplex. Book Download:https://docs.google.com/file/d/0B44Jw1ES0js6cDJGekwwWmJhd28/edit?pli=1
  11. GBB GBB [Good, Bad, Better] • • • • Identify the good Identify the bad Suggest the better Move toward a concept which is the result of explicitly defining the bad, and the good. • Uses tiny steps to develop and move a much larger idea ahead.
  12. How do we apply it to digital?
  13. Key stages to exercise the tools: • • • • • • Requirements development >>Actually hypothesis synthesis The validation process The Idea generation process The visual design process The development process Testing and feedback analysis In summary: Constantly
  14. LET’S DO SOME DESIGN DESIGN STUDIO
  15. The Iterative Design Studio Process: • Familiarise with the problem context • INDIVIDUALLY: Sketch/ draw/ document as many different concepts as you can to begin to attempt to solve the core problem. This can include simple elements, features, or a specific experience. CREATIVE TOOL: CVS2BVS X10 GROUP CRITIQUE • • • • • • • • INDIVIDUALLY: Drawing on everyone’s work in the first stage, combine and or elaborate on any of the elements from the entire group, evolving the elements toward a more cohesive solution. CREATIVE TOOL: GBB (Good Bad Better) GROUP CRITIQUE IN SMALL GROUPS: Iterate by taking the best of the individuals, and synthesising into a new, better, unique solution. CREATIVE TOOL: CVS2BVS <FOCUS ON PERSPECTIVES GROUP PRESENTATION Credit: @semanticwill
  16. The Context: • • • Graffiti can be a problem Public spaces where it occurs can be owned/managed by many different organisations including: • Local council • Transit operators via PPPs • Australia Post • Electricity Infrastructure Provider • Private homes If the affected area includes property of multiple ‘owners’ then it can be very difficult to have it all cleaned up- and thus to restore the overall streetscape. Customer / Audience Varied members of the community- primarily residents overlooking the affected area. Stakeholders All ‘owning’ organisations, private property owners. The Goal To ensure all elements of the streetscape are cleaned delivering a graffiti- free ux regardless of who ‘owns’ each part.
  17. • INDIVIDUALLY: Sketch/ draw/ document as many different concepts as you can to begin to attempt to solve the core problem. This can include simple elements, features, or a specific experience. • CREATIVE TOOL: CVS2BVS X10 • Time: 15 mins • GROUP CRITIQUE 10 mins
  18. • INDIVIDUALLY: Drawing on everyone’s work in the first stage as inspiration, sketch/ draw/ document a many different concepts as you can to begin to attempt to solve the core problem • CREATIVE TOOL: GBB • Time: 20 mins • GROUP CRITIQUE 10 mins
  19. • IN SMALL GROUPS: Iterate by taking the best of the individuals, and synthesising into a new, better, unique solution. • CREATIVE TOOL: CVS2BVS <FOCUS ON PERSPECTIVES • Time: 30 mins • Be ready to present
  20. DEATH AND DONUTS REVIEW
  21. HACKS YOU CAN LEVERAGE TO PRACTICE ITERATIVE DESIGN CONSTANTLY Remember we’re constantly validating hypotheses. • Email –email first as a concept • Social first • Air Tasker • Parallel design • AB Testing
  22. ONLY FOOLS CODE FIRST “DON’T BUILD FIRST…HERE’S WHY …. There are several types of risk that can kill your company. Big ones include (but aren’t limited to): - Team (are *we* the right people to execute) - Market (do people want to buy it) ← usually the biggest risk - Technology (can we build it) ← most hackers start here. Oops.” Kareem Mayan FULL ARTICLE http://blog.reemer.com/why-only-fools-write-code-first
  23. A few more thinking tools for the road… • SDNT: Start – Do – Notice – Think <Thought based action tool, challenging the generally accepted wisdom of PDCA. • QRH: Quality – Reciprocation – Humour < Styleware • And more…
  24. NO.. THANK YOU @MetaMikeBiggs www.mikebiggs.com.au AUTUMN:01 IDEAS AUTUMN:01 Design Technology Strategy Level 5, 88 Pitt Street Sydney 2000 Australia Phone (AU): +61 2 9045 8135 | main: 8100 | Phone (US): +1 310 975 7009 | main: 7000 Web: www.autumn01.com

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