Sejak dimulainya covid, dunia event berubah total, mengalami disrupsi besar-besaran. Event tidaklah lagi hanya menyediakan produk fisik & logistik semata, tetapi lebih kepada experience. Karena itu sangatlah penting merencanakan event secara strategis & berkolaborasi dengan partner untuk dapat menyediakan content yang menarik, interaktif, dan berkesan.
Sudah banyak organizer yang menyelenggarakan virtual event, dan bahkan hybrid. Belajar dari pengalaman event partner & LiveLife, kami membuat metode perencanaan event yang strategis & kolaboratif.
Kami hendak membagikan insight ini melalui FREE workshop: Planning Successful Events with Content & Collaboration setiap bulan.
LiveLife juga dapat menyelenggarakannya khusus untuk perusahaan/organisasi anda.
Tidak hanya peserta akan belajar bagaimana merencanakan event content & kolaborasi, tetapi juga mempraktekkannya dengan membuat draft event plan, sehingga setelah selesai acara dapat disempurnakan & direalisasikan.
Akan dibahas Real-Life Case Study, beserta Tips & Tools yang dapat digunakan.
5 event-plan terbaik akan mendapatkan FREE Coaching senilai IDR 2 juta.
LiveLife telah menyelenggarakan workshop ini beberapa kali & berjalan sangat sukses:
- Public workshop untuk 100 event organizer (Feb 6)
- Group workshop untuk Politeknik Pariwisata Bali (Feb 24)
- Group workshop untuk Himpunan Humas Hotel Indonesia (Feb 25)
- Group workshop untuk Politeknik Wilmar Bisnis Indonesia (Mar 9)
- Group workshop untuk UMKM dibawah gerakan 'Bali In Your Hands' (Mar 22)
- Group workshop untuk 6 perguruan tinggi yang mengikuti Event Ideas Hackathon (Jun)
Apabila hendak menonton video recording nya, silahkan register di https://bit.ly/PSEWC3B
Prezentare Brandfluence 2023 - Social Media Trends
Plan Successful Event with Content & Collaboration (18 Dec)
1. Planning Successful Event
with Content & Collaboration
Sat, 18 Dec at 10am
bit.ly/PSEWC3
Yuk belajar merencanakan event untuk hasil optimal dalam:
Event Goal, Audience Satisfaction & Content Effectiveness!
2. Rules of the Game
• For optimum learning, actively participate
• Don’t just believe, observe & ask ‘Why?’
• Write your ‘AHA’ & QUESTION
• Will share PPT, just focus learning!
• Let’s learn to become a Great Storyteller!
AHAHAHA!
6. Meeting & gathering
Talk & conference
Exhibition & fair
Performance & show
Competition
Tour & travel
Festival & celebration
Class & workshop
Yang lainnya
0 2 4 6 8 10 12 14 16 18
Tipe event yang di organize
35 pax avg 6.25
events since covid
8. Menarik peserta
Protokol kesehatan
Low sales conversion
Event management
Creative & interesting ideas
Mendapatkan sponsor
Audience satisfaction
Human resource (SDM)
Resources & budget
Vendor mafia
0 2 4 6 8 10 12
Tantangan yang dihadapi
9. Contents viewable from anywhere:
• Gaming
• Music
• TV
• OTT
• Zoom
• Socmed
What’s an Event?
Live & on-demand = anytime * Experience to deliver
* Audience preference
16. • Physical venue
• Transportation
• Decoration + F&B
• Less manpower & cost
• Talent & audience from everywhere
• Ease of collaboration (creator economy)
• Gather & repurpose content & data
• Data-driven report & measurement
Benefits & Potential of Virtual Events
17. The Paradox of Choice
Talent
Audience
Content
- Solved with: Why
18. Ever heard...
• Kayaknya seru kalo bikin event kayak begini
• Program nya dibuat seperti ini, bakalan menarik
• Kita undang talent/speaker ini, kan dia terkenal
• Pake venue ini pasti okay kan instagrammable
• Bagaimana event, program, talent, & venue dapat membantu:
• Mencapai tujuan event-owner?
• Memenuhi kebutuhan audience?
• Feel-good event-planning
• Strategic event-planning
Why?
19. Why Strategic Event-Planning?
Strategic
Event Plan
Event Team
(Event Plan)
Event Partner
(Call for Partner)
Event Sponsor
(Sponsorship Proposal)
Event Audience
(Event Page)
Guide Invite
Sell
Attract
Save time, effort, & resources
1x plan = 4x Great Event Story!
20. Step 1: Background (WHY)
Terinspirasi + ide (‘Aha!’ moments)
Article, book, podcast, video, conversation, experience
1. Supporting Data: Own/3rd party
2. Event Concept: Own/3rd party
3. Event Contents/Assets: Own/partner/client’s:
• Talent + Program
• Venue space
• Production team
• Community to join
• Media to promote
• Sponsor to finance
21. Supporting Data
Di awal pandemi COVID-19, kesadaran akan kesehatan & rutinitas olahraga
di rumah meningkat drastis.
Namun seiring dengan pandemi yang berjalan sudah hampir 5 bulan ini,
motivasi dan komitmen berolahraga pun mulai menurun dikarenakan rasa
bosan terhadap konsep olahraga online yang kurang menarik. Padahal,
olahraga rutin sangat dibutuhkan untuk menjaga imunitas tubuh.
Menyadari hal ini, ION WATER by Pocari Sweat berinovasi melalui IONATION,
mengutamakan faktor utama yang menjadi semangat saat berolahraga, tapi
sulit dilakukan karena protokol kesehatan saat ini, yaitu berinteraksi
langsung. Padahal interaksi antar peserta dan instruktur ini justru menjadi
pembakar semangat dan membuat workout terasa lebih ringan dan tidak
melelahkan.
(https://www.aio.co.id/news/ionation-the-largest-virtual-sports-and-music-
festival-in-indonesia)
23. Tips
• Pro-active, curious, & observant
• What interests you & dig deeper
• View from different perspectives
• Assess potential demand (validation)
24. Background: Purpose
• Events with strategic purpose other than economic outperform
competition 350%* over long term
• Set the event direction
• Triple Bottom-Line
25. Event Purpose
• ‘To do something which adds value to
stakeholders, at lowest possible cost.’
- Elling Hamso (Event ROI Institute)
• Event owner, audience & sponsor
• Change audience behaviour
• “How does the event connect to our bottom
line/mission? What exactly will participants
do afterwards to achieve this?”
• Call-To-Action
26. Effective Learning Experience (Cognitive)
“Meeting designers are beginning to
create effective learning experiences,
not just entertainment and ‘wow’ or
kiling participants with bullet points.”
– Elling Hamso
Ensuring your message is well
delivered & positive ROI
What is the impact of your event?
27. Purpose
• What we want to get?
• Goal: Merubah cara pandang audience tentang...
sehingga menghasilkan... (CTA) & ... (Impact)
Objective (WHAT)
Strategy (HOW)
28. Great Event Plan = Great Strategy
“Tactics (WHAT) are easy to understand, because we can list them. You
can use a tactic or you don’t.
Strategy (HOW) is more amorphous, it’s the umbrella over your tactics.
The work the tactics seek to support. And your goal is something you’re
betting will happen if your strategy works.
If you tell your competition your tactics, they will steal them and it will
cost you. But if you tell them your strategy, it won’t matter.
Because they don’t have the guts, or the persistence to turn your
strategy into their strategy.”
– Seth Godin, expert on marketing & tribe (community)
35. Event Success Metrics/KPI
Different event type for of each
segmented audience during:
• Attract: Strangers -> Visitors via
content marketing
• Convert: Visitors -> Leads via
content & event
• Close: Leads -> Customers via
sales w/ CRM
• Delight: Customers -> Promoters
via content & event
• Have you mapped out your
Customer Experience/CX?
36. Event Success Metrics/KPI
Build Community
• New members/followers
• Newsletter subscription
• Members engaged & feedback (NPS)
• UGC (User Generated Content)
Etc: Recruitment, Engage employee/partner Which KPI to measure success?
Which ones are important but
difficult to measure?
39. Event Series
‘We found recurring online experiences to be most successful and have the
highest brand conversion rate. We started with monthly and then
progressed to weekly experiences.
It almost turned into a virtual cocktail club where people tuned in to see
their friends. We made the content less like a lecture and more an
experience where there was interaction between guests and guide.’
– Dan Callaway, VP of Hospitality & Product Development for Bardstown
Bourbon company
Event A Event B Event C Mega
Event #1
Event D
Event E
Event E
Mega
Event #2
40. Take a guess....
• 1 type: Boeing 737 = 1 type of training
• Save effort, time & resources = money!
• Multi-tasking for several roles
41. Sustainability & Long-Term Results
• Event series ⇒ event brand
• Event attendees ⇒ community member
• Event program ⇒ recording/on-demand
• Event ticket ⇒ community membership
• Event exhibition ⇒ 365-marketplace
• Event sponsorship ⇒ 365-sponsorship
• Synchronous event ⇒ Asynchronous event
43. Reflection Point
• Apakah penting mempunyai data pendukung event?
• Data pendukung apa yang kamu gunakan?
• Apakah penting membuat event goal & mengukur sukses?
• Apa goal/tujuan kamu menyelenggarakan event?
• Bagaimana kamu mengukur suksesnya event?
48. Audience Demography
• Male
• Born in 1947
• Raised in the UK
• Married twice
• Lives in a castle
• Wealthy & famous
• Prince Charles
• Ozzy Osbourne
49. Empathy Map
• Event planning
• Event collaboration
collab with sales,
customer success, opps
Perilaku terhadap tema/topik event
50. Buying Process
Eugene Schwartz: 5 Stages of Awareness
• 1. Tidak merasa ada masalah – memberikan
wawasan pentingnya event planning
• 2. Tidak tahu ada solusi – memandu step-by-step
planning untuk menyukseskan event
• 3. Tidak tahu solusi anda – menjelaskan platform
LL yang memudahkan event planning
• 4. Tidak yakin solusi anda tepat – mempraktekan
strategic event planning via LL
• 5. Tidak tahu tawaran anda – menjelaskan
penawaran menarik vs manual planning
51. Audience Needs
• Pengen tahu dengan:
• Melihat/menonton, mendengar, menyentuh, mencium, merasakan (taste)
• Pengen belajar bagaimana...
• Pengen membeli product/service (solve problem)
• Pengen ketemu dengan (existing/new contacts)
• Pengen merasa (+ feeling e.g. excited, inspired)
• Pengen EXPERIENCE (something new via all of the above)
• Pengen mempunyai KENANGAN / MEMORABLE EVENTS
52. Audience Needs
• What are their critical needs?
• Functional: Knowledge, Skills, Product
• Social
• Emotional
• Why don’t they solve the problem already? (CHALLENGE)
• What’s stopping them to change behaviour? Once identified, understand needs better
• What results are they looking for (GAIN)?
• HOW does our event solve their problems (PAIN➞GAIN)?
54. Validate Audience
• Ideally you are the audience
‘I made movie for an audience, and i consider
myself as an audience’ – Quentin Tarantino
• Event registration, Q&A, poll, discussion
• Focus group discussion, interview
• Focus on psychography vs demography
55. Event Success Metrics/KPI
Audience Engagement & Satisfaction:
• Registration & attendance (conversion %)
• Average session duration + drop off %
• Comments, poll, Q&A, socmed #
• Resource download (brochure, case-
study, voucher) + demo given
• Feedback (NPS) esp. satisfaction
Which KPI to measure success?
Which ones are important but
difficult to measure?
57. Reflection Point
• Apakah penting untuk memahami target audience dengan baik, sehingga
dapat mendesign concept & program yang menarik bagi mereka?
• Seberapa baik kamu memahami target audience?
61. Konsep Event
• Type (or mix):
• Festival & Celebration
• Talk & Conference
• Exhibition & Fair
• Performance & Show
• Competition & Games
• Class & Workshop
• Meeting & Gathering
• Tour & Travel
• Format:
• In-person
• Virtual
• Hybrid
• Date & Duration
• Tema + Topik (Keywords)
62. Word Association/Tree
Event
Event Planning Collaboration
Background
Purpose
Audience
Concept
Program | Talent | Venue
| Community & Media
Promotion
Monetization
Community
Technology
68. Step 4: Experience (WHAT)
• Educate & entertain: The
importance of strategic event
planning & collab + how-to
• Raise awareness: LL platform
able to do the above well
• Get leads/insights: 20 EO +
events organized & challenges
• Build/maintain relationship:
15 new & 5 known organizer
69. How to Design Event CX
1) What Knowledge audience should know about:
The Topic:
• What is the truth/future of this topic?
• Why is it important/relevant?
• What is an ideal situation/practice look like?
• What are the important elements/factors?
• Example/story of an ideal/good-practice
Event marketing & experience
What’s a winning event marketing strategy like?
What Event KPI to track, measure & improve?
Case study + lessons learnt
70. How to Design Event CX
1) What Knowledge audience should know about:
Your Brand & Product:
• Interesting background story/facts
• Level of experience/expertise on the topic
• What makes us unique? (USP)
• What can we do & benefits for audience?
• Our brand values:
• Our brand image (persona):
• Interaction with audience
• Our focus in great CX
7 years of experience in
event planning & collab
Only event planning & collab platform
Plan, track & measure success
Successul & sustainable events (3P)
Creative & playful + goal & improvement-driven
via omnichannel contents
with relevant contents & events
71. How to Design Event CX
2) Skills audience must learn/How-To:
• Tell what’s the truth/future?
• Decide what’s important/relevant?
• Create ideal situation/do the right practice?
• Prepare the important elements/factors?
• Measure/test our situation/practice?
• Apply lessons learnt (own/other’s story)?
The FEEL + grab the opportunity
Plan Winning Marketing Strategy 2022
Workshop: Plan event + collab +
promo + monetize + community
Assessment: Event Plan + Proposal
Plan + track + measure + improve
72. How to Design Event CX
3) Social Interaction with:
• Our existing customers
• Our partner/suppliers
• Our ex-employees
• Audience’s competitors/peers/colleagues
• Respected figure e.g. boss, SME/influencer
• Audience’s close contacts (friends, relative, community)
• General public (unrelated to our brand)
- LiveLife users
- Talent + venue
community + media + sponsor
73. How to Design Event CX
3) Social Interaction with:
• Our existing customers
• Our partner/suppliers
• Our ex-employees
• Audience’s competitors/peers/colleagues
• Respected figure e.g. boss, SME/influencer
• Audience’s close contacts (friends, relative, community)
• General public (unrelated to our brand)
- LiveLife users
- Talent + venue
community + media + sponsor
74. How to Design Progam/Session
4) Feel Emotional Connection:
• Trust our brand & product
• Feel inspired with ideas
• Excited with our interaction
• Confident about the quality
• Motivated to give it a try & buy
• Willingly promote (word-of-mouth)
Give
Receive
75. Activities
• Step-by-step guidance
• Real-life example: This workshop
• Participative & learn-by-doing
• Interactive & entertainment
• LL logo (brand association)
• LL platform to register & practice
• Multilayer experience
77. Series of Activities = Experience
• Opening
• Intro on LL
• Step 1: WHY
• Practice
• Step 2: WHO
• Practice
• Step 3: HOW
• Practice
• Step 4: WHAT
• Practice
81. Event Touch Points/Experience
• Reflection Point: Questions for audience to ponder
• Experience Point: Audience do/see something or experience
• Interaction Point: 2-way interaction happens
• Realization Point: ‘Aha!’ where audience finally gets it
• Action Point: Where CTA happens ->Impact
82. Continuous Experience
• Most events are Hi-and-Bye!
• Workshop: Designing Great Event Series
• Workshop: Optimizing Event Collaboration
83. Reflection Point
• Apakah design concept & program sesuai tujuan & kebutuhan peserta?
• Apakah penting untuk mendesign audience experience (pre to post-event)
sehingga menjadi pengalaman berkesan bagi peserta?
84. Event Success Metrics/KPI
(3) Effectiveness of Content & Collab to fulfill:
- Event goals
- Audience satisfaction
Which KPI to measure success?
Which ones are important but
difficult to measure?
85. Why Strategic Event-Planning?
Strategic
Event Plan
Event Team
(Event Plan)
Event Partner
(Call for Partner)
Event Sponsor
(Sponsorship Proposal)
Event Audience
(Event Page)
Guide Invite
Sell
Attract
Save time, effort, & resources
1x plan = 4x Great Event Story!
94. Summary
• Plan, plan, & plan your event strategically!
• Biggest value: Re-purposeable contacts & contents
• Event brand & community for 365-monetization
95. “You’re telling a story using tools,
not using tools to tell a story”
– George Lucas
96. “Marketing is no longer about the
stuff that you make, but about the
stories you tell”
– Seth Godin
97. Special Gifts
• Top 5 event-plan will be selected 5-day post-event (deadline: 23 Dec)
• Win 1x FREE Event Plan Optimization from Mike (worth IDR 2 mio)
• CTA & IMPACT: Register & plan event + collab via LL, and schedule
meetup within 5-day post-event
100. Self-eval: 5 mins for each practice, incl. last: Design CX (session)
• After each practice-session, choose an event plan / even random selection like wheel of
fortune, then invite the attendee to explain
• Invite other attendees to participate in giving suggestion either: (1) open up the Mike
and: comment, ask, or recommend directly or (2) as they are invited as part of the event
team (while demonstrating Co.LAB to do team collaboratio), they can directly add (on
the event plan): comment, question, & suggestion (e.g. purpose, audience persona,
behaviour, needs, or contents & partners e.g. Talent: speaker/musician, venue,
community, media, & event sponsor!)
• After 5 mins, Then Mike can give his insight, and attendee can add: Own note on his
event-plan
• Thus prob 3 mins to create 1st draft, another 5 mins to get feedback from other
attendees then 2 mins from Mike (since recorded, they can view it post-event) – will
mention the minutes
• Provide 5-min to write design program as part of CX – since feedback on whether this
workshop helps make the event more interesting, engaging, & easier to sell is low for
some people
• Perhaps can use some materials from Storyboarding or PPT on Creating a Great
Talk/Workshop, focus on not only knowledge & skills, but also interaction & especially
emotion (following storyline of great filmmakers e.g. from mid then beginning, and end,
or from near end then flashback so people understand the before)
• Difference: ‘Design acara yang (benar2) menarik’ WITH ‘Design promotion sehingga acara
terlihat menarik’ (great promo w/ excellent copy writing + art & design
101. Tidak sama sekali
Kurang belajar
Sedikit belajar
Lumayan belajar
Banyak belajar
0 2 4 6 8 10 12
Belajar membuat event menarik, interaktif, & menjual?
102. Tidak sama sekali
Kurang belajar
Sedikit belajar
Lumayan belajar
Banyak belajar
0 2 4 6 8 10 12 14 16 18
Belajar berkolaborasi menyukseskan event?
103. Tidak sama sekali
Biasa saja
Sedikit terinspirasi
Lumayan terinspirasi
Sangat terinspirasi
0 2 4 6 8 10 12 14
Terinspirasi untuk melakukan strategic event planning?
104. Tidak sama sekali
Kurang yakin
Sedikit yakin
Lumayan yakin
Sangat yakin
0 1 2 3 4 5 6 7 8
Yakin dapat melakukan strategic event planning dengan baik?
105. Tidak sama sekali
Kurang sesuai
Biasa saja
Sesuai ekspektasi
Melebih ekspektasi
0 2 4 6 8 10 12 14
Apakah event ini sesuai ekspektasi?
107. Video recording
PPT & resources (blog + link)
Workshop: Optimizing event collab
Talk: Bagaimana membuat content menarik dari event?
Talk: Rahasia membangun komunitas brand
Partisipasi best event-plan (for FREE event plan optimization)
0 2 4 6 8 10 12 14 16
Tertarik dengan?
108. Apa pelajaran yang hendak di implementasi kan? Apakah ada tantangan?
– prob can ask as auto follow-up if speaker is also coach/mentor (can set
1-week later), or provide list for them to tick + add extra input ‘Others...’
• membuat funnell
• bagaimana membuat strategic plan agar event sukses
• bisa merancang sebuah event dan terkonsep dan terukur ,,sangat
menantang dan butuh praktek lebih lanjut
• Event Strategic Plan dan Event Series. Tantangannya masih seputar masalah
internal yakni kekurangan SDM dalam menjalankan event.
• everything, as I can not remember all the material Mike's sharing for today
:)
• mencoba untuk melakukan draft event di live life dan mencoba untuk
menyebar draft event ke partner dll
• Organize event series
109. • Buat event planner untuk next upcoming event d kantor
• Event planning
• plan & Strategy to make series evennt
• sksrng bagaimana menarik orang banyak untuk dapat menghadiri
event
• Untuk buat event series untuk sharing discussion about engkish in
every saturday. tantangan sumber daya kurang memadai untuk
speaker
• Event serries
• mengimplementasikan sesuatu hal yang baru, tantangannya adalah
mencari dana pada sponsor
• Strategic event, tantangannya mungkin masih belum berani :D