Flavour jain - mobile first 4 juni

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Flavour jain - mobile first 4 juni

  1. 1. If it’s frequent, they’ll have to.If it’s fun, they’ll want to.
  2. 2. Endorphin
  3. 3. “in 2016 the primary gaming hardware will be mobile”Juniper
  4. 4. 60% game purchase25% game content15% in-game currency
  5. 5. €2.500.000,- per dag aan in-game currency.
  6. 6. 30.000.000 fans op facebook
  7. 7. free to playa-synchroon multiplayerstagnating progressionhurry currencyluxury currency
  8. 8. Can we join the fun?
  9. 9. YES!
  10. 10. ?
  11. 11. OR...
  12. 12. going fromcampaigningto being anexperience platformwithgame mechanics
  13. 13. welk domein past bij je merkvoeg waarde toe aan die ervaringapps promoten zichzelf nietios vs android = app vs html5
  14. 14. ouyaoculusglasswatchalways wifi
  15. 15. mobile is firstfragmented experiencebrands as supporting serviceseven easier to learn, hard to masterunity and html5

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