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Mark Kilgard

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  • 62 presentations
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  • Computers, Graphics, Engineering, Math, and Video Games for High School Students Computers, Graphics, Engineer... 4 years ago 1,276 views
  • NVIDIA OpenGL and Vulkan Support for 2017 NVIDIA OpenGL and Vulkan Supp... 4 years ago 5,022 views
  • NVIDIA OpenGL 4.6 in 2017 NVIDIA OpenGL 4.6 in 2017 4 years ago 15,830 views
  • NVIDIA OpenGL in 2016 NVIDIA OpenGL in 2016 5 years ago 4,677 views
  • Virtual Reality Features of NVIDIA GPUs Virtual Reality Features of N... 5 years ago 1,611 views
  • Migrating from OpenGL to Vulkan Migrating from OpenGL to Vulkan 5 years ago 5,304 views
  • EXT_window_rectangles EXT_window_rectangles 5 years ago 3,569 views
  • OpenGL for 2015 OpenGL for 2015 6 years ago 28,023 views
  • Slides: Accelerating Vector Graphics Rendering using the Graphics Hardware Pipeline Slides: Accelerating Vector G... 6 years ago 2,806 views
  • NV_path rendering Functional Improvements NV_path rendering Functional ... 7 years ago 4,095 views
  • OpenGL 4.5 Update for NVIDIA GPUs OpenGL 4.5 Update for NVIDIA ... 7 years ago 35,886 views
  • SIGGRAPH Asia 2012: GPU-accelerated Path Rendering SIGGRAPH Asia 2012: GPU-accel... 9 years ago 3,367 views
  • SIGGRAPH Asia 2012 Exhibitor Talk: OpenGL 4.3 and Beyond SIGGRAPH Asia 2012 Exhibitor ... 9 years ago 3,884 views
  • GPU accelerated path rendering fastforward GPU accelerated path renderin... 9 years ago 1,426 views
  • SIGGRAPH 2012: GPU-Accelerated 2D and Web Rendering SIGGRAPH 2012: GPU-Accelerate... 9 years ago 3,578 views
  • SIGGRAPH 2012: NVIDIA OpenGL for 2012 SIGGRAPH 2012: NVIDIA OpenGL ... 9 years ago 15,167 views
  • GTC 2012: GPU-Accelerated Path RenderingGTC 2012: GPU-Accelerated Pat... 9 years ago 2,663 views
  • GTC 2012: NVIDIA OpenGL in 2012 GTC 2012: NVIDIA OpenGL in 2012 9 years ago 6,876 views
  • CS 354 Final Exam Review CS 354 Final Exam Review 10 years ago 2,546 views
  • CS 354 Surfaces, Programmable Tessellation, and NPR Graphics CS 354 Surfaces, Programmable... 10 years ago 5,325 views
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