Presentation will alter between slides, Second Life, and websites
Physical space: a place to actually feel like you are there. To communicate, collaborate, work, be entertained, and learn.And…have fun doing so.
Purposeful vs. General Purpose Worlds
Primary purpose of educational technology is to facilitate human interaction while supporting curricular goals and objectives.
1% awareness of Second Life in 20099% in 2011
Two years later we have used the environment.Analysis of staff abilities in SLIdentified necessary skills for successful retreat sessionsDesigned two session training
Juxtaposition between web conferencing and virtual worlds.
Earliest literaturecited, communications theory such as social presence.Telephone research…deficit approach of communications media filtering non-verbal communication, mitigating learning potential due to lack of social presence.Predicted 3-D virtual world education in 1970s. Bell laboratories Audio/video conferencing from DC to Philadelphia in 1927.
Or, ability of the media to produce an environment of social presence.
interparty – occurs with verbal information onlyinterpersonal – occurs with verbal plus, non-verbal: facial expression, direction of gaze, posture, dress, and physical distance (proximics)
attention – eye gaze, head nods, gestureschannel control – who shall speak and for how long? Head nods, eye movementsfeedback – facial expressionillustrations – gestures of hands, illustrate objects or point to thememblems – gestures used instead of a word to communicateattitudes – gestures communicate listener’s intentions
Website Demonstration: Demonstrate what classified ad is and setup an event in SL.com systemInworld: Show how to find an event
Literature: gamers do better
Teaching Classes in Second Life
Teaching Entrepreneurs using Second Life Mark Atkinson Small Business Development Center University of Wyoming
Agenda UW Entrepreneurship Programs What is a 3-D Virtual World? SBDC Project Theory & Current Research Classes
Funded in part through a cooperative agreement with the U.S. Small BusinessAdministration. All opinions, conclusions or recommendations expressed arethose of the author(s) and do not necessarily reflect the views of the SBA.
Reality of a Virtual World Program • Support instruction • Needs a champion • Understand scholarly underpinnings • Tied to org’s mission statement
Reality of a New IdeaEntrepreneurship Education Program 1.Business Counseling 2.Classes 3.Web Services (forms, video, account sign in, class registration & payment) 4.Internal Meetings 5.Alliances 6.Branding
EvaluationsI would attend another class taught by thisinstructor in Second Life? 85% yes 15% not sure 0% no
Evaluations Excellent Good Average PoorPresentation quality 57% 29% 0% 14%Effective use of technology by instuctor 57% 29% 0% 14%How much I learned 14% 29% 43% 0%How easy it was to access class 29% 29% 14% 29%How Instructor handled problems while teaching 57% 43% 0% 0%Length of class 43% 29% 29% 0%
Issues• Access: broadband, graphics card, RAM, age of computer• Sound• Class pre-requisites• Conceptual understanding of VW• Griefing & Security
Why?• 3-D• Proliferation of Virtual Social Spaces• Video Game Generation• Rich Collaboration• Reduction of DL Isolation?
Mark Atkinson email@example.comSmall Business Development Center