Company	  •       Founded	  in	  2010	  by	  3	  ex-­‐Microso5	  Engineers	  •       Talented	  team:	  80	  highly	  tale...
Top	  Eleven	  –	  #1	  online	  sports	  game	  
Market	  opportunity	  &	  compe;;on	                                                                                     ...
Core	  Values	  •    InnovaAon	         –  First	  hard-­‐core,	  compeAAve,	  mulAplayer,	  synchronous	  social	  game	 ...
Plans	  for	  2013	  •    Scaling	  up	  the	  company,	  growing	  the	  team	  •    New	  games	  •    New	  markets	  •...
Financials	  •  Bootstrapped,	  100%	  owned	  by	  founders	  •  One	  of	  the	  top	  performing	  publishers	  on	  Fa...
Q	  &	  A	  	  	  	  	  Branko	  MiluAnović	  CEO	  brankom@nordeus.com	  
- w . a-o f ec. m w wn hc n r e o      o    en c- wt ro n ac n r c ti . m/o ho f e e   tc    e         en- w .cb o. m/O H ...
- w . a-o f ec. m w wn hc n r e o      o    en c- wt ro n ac n r c ti . m/o ho f e e   tc    e         en- w .cb o. m/O H ...
Nordeus - NOAH12 London
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Nordeus - NOAH12 London

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Champion League - Presentation by Branko Milutinovic, CEO of Nordeus at the NOAH 2012 Conference in London, Old Billingsgate on the 6th of November 2012.

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Nordeus - NOAH12 London

  1. 1. Company  •  Founded  in  2010  by  3  ex-­‐Microso5  Engineers  •  Talented  team:  80  highly  talented  full  Ame  employees  +   outsourced  art  studio  •  Vision:     –  Provide  best  mid/hard  core  social  gaming  experience  to   millions  of  people   –  Unified  gaming  experience  on  mulAple  plaJorms  •  Award  wining:   –  “The  Best  Gaming  Startup”  at  Europas  Awards  2011   –  People’s  choice  best  start-­‐up  at  London  Web  Summit  2012   –  One  of  the  25  hoWest  Hi-­‐tech  companies  in  Europe  in  2011   by  the  European  Tech  Tour  AssociaAon       –  “Best  Employer”  in  Western  Balkans  for  2012    
  2. 2. Top  Eleven  –  #1  online  sports  game  
  3. 3. Market  opportunity  &  compe;;on   All  Sports  Games  on   •  Constant  growth  since  launch   Facebook:  DAU   •  2.1  million  acAve  daily  users   22%   •  35%  DAU/MAU   •  Market  size:  30M+  MAUs   78%   Top  Eleven   ALL  other  sports  games   Daily  AcAve  Users      2,000,000      1,800,000      1,600,000      1,400,000      1,200,000      1,000,000      800,000      600,000      400,000      200,000      -­‐         5/9/10   6/9/10   7/9/10   8/9/10   9/9/10   10/9/10   11/9/10   12/9/10   1/9/11   2/9/11   3/9/11   4/9/11   5/9/11   6/9/11   7/9/11   8/9/11   9/9/11   10/9/11   11/9/11   12/9/11   1/9/12   2/9/12   3/9/12   4/9/12   5/9/12   6/9/12   7/9/12   8/9/12   9/9/12  
  4. 4. Core  Values  •  InnovaAon   –  First  hard-­‐core,  compeAAve,  mulAplayer,  synchronous  social  game  to    reach  1M  DAUs     –  First  to  bring  true  mulA-­‐device  gaming  experience   –  First  to  introduce  different  approach  to  moneAzing  •  PlaJorm   –  True  synchronous  mulAplayer  experience   –  Seamless  gameplay  on  mulAple  devices   –  Highly  scalable   –  Reusable    •  Team     –  Know-­‐how  to  create  highly  addicAve  games   –  Best  engineers,  game  designers     and  arAsts  in  the  South  Eastern  Europe   –  Easy  access  to  new  hires  •  Processes   –  Constantly  focused  on  innovaAon  and  execuAon   –  Fast  iteraAons   –  Data  Driven  Design  
  5. 5. Plans  for  2013  •  Scaling  up  the  company,  growing  the  team  •  New  games  •  New  markets  •  Stronger  B2B  
  6. 6. Financials  •  Bootstrapped,  100%  owned  by  founders  •  One  of  the  top  performing  publishers  on  Facebook   –  %  of  paying  customers  mulAple  Ames  higher  than  industry  standard   –  Strong,  above  industry  standard,  ARPU  and  ARPPU     –  70%  of  user  base  are  17+  men  •  15%  Monthly  revenue  growth    •  Mobile  revenue  and  user  base  growing  fast  –  top  grossing  App  on   Apple  Store  and  Google  Play  •  Scalable  development  costs  •  High  profit  margin  
  7. 7. Q  &  A          Branko  MiluAnović  CEO  brankom@nordeus.com  
  8. 8. - w . a-o f ec. m w wn hc n r e o o en c- wt ro n ac n r c ti . m/o ho f e e tc e en- w .cb o. m/O H o f ec w wf e o k o N A C n r e a c en
  9. 9. - w . a-o f ec. m w wn hc n r e o o en c- wt ro n ac n r c ti . m/o ho f e e tc e en- w .cb o. m/O H o f ec w wf e o k o N A C n r e a c en

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