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10 innovative models & business models in education shared by turian labs

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10 innovative models & business models in education shared by turian labs

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Turian Labs team curated these 10 interesting new age models in education which also have some innovation in connected business models.

Turian Labs team curated these 10 interesting new age models in education which also have some innovation in connected business models.

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10 innovative models & business models in education shared by turian labs

  1. 1. INNOVATIVE MODELS IN EDUCATION SUNDAR SUBRAMANIAN
  2. 2. TECH BASED INNOVATION MODELS
  3. 3. GRADFLY Portfolio Builder and showcase platform for STEM graduates |More Info There is currently no platform to showcase projects for non-design students. Gradfly provides an opportunity for STEM students to share their work and network with prospective employers and colleges for employment. Implications in India: Many Indian engineering students find it difficult to find jobs because of the standard recruitment process that is followed in the colleges – typically based on marks and resume. A platform like Gradfly assists students who want to enhance their chances of getting relevant jobs by showcasing what their projects and practical knowledge instead of depending only on the college grades. 1 1
  4. 4. SKILL SHARE Peer-to-peer Online Learning Platform |More Info Implications in India: Many students who have access to internet are already enrolling themselves in courses on platforms such as Coursera and edX. It will also provide an additional source of income for many who can teach particular topics. Skillshare provides an avenue where people with specific skill-sets can earn revenue sharing their skills with the people who need to learn them. 2 Business Model: A broker deals between buyers (prospective students) and sellers (teachers) and gets a commission on every successfully completed sale (when a student buys admission to a teacher's class.) 2
  5. 5. DUOLINGO Free Language Learning Platform |More Info Duolingo is a free language learning platform. It provides written lessons, dictation, and speaking practice. Implications: The business model used by Duolingo is highly innovative due to the fact that it is giving out its service for free and using the learning progress to get work done for corporate organizations. The same concept can be utilized in umpteen ways where the learning process of students can be leveraged in other ways to help corporates, such as giving out problem cases for students to learn which are generated in Engineering companies 3 Duolingo Business Model: Duolingo sells the user-generated translations to the companies in need of content translation.Revenue also comes from a language certification service called Test Center 3
  6. 6. TOPHAT Teaching platform that enables educators to increase engagement with students by integrating digital media with classroom interaction | More Info Implications : The conventional educational model is being challenged by a phygital model where technology is used as an enhancement to the physical classroom to aid a better interaction between students and educators. This also ensures a better classroom engagement for students by keeping them active on a particular digital platform. Top hat creates a one-to-one connections in a lecture hall of many students. The platform works without any internet connection. The phygital aspect of it motivates students to prepare, attend, and participate in classes with the materials. It also actively drives student outcomes through real time feedback. 4 4
  7. 7. HACKER RANK Create a parallel recruitment process based on coding skills, bypassing the traditional Resume-Interview model | More Info HackerRank creates a contest based process to recruit engineers, rather than the traditional process of hiring through resumes and interviews. It brings together companies and engineers through hackathons and coding contests, so that the right talent gets hired by the right recruiter. Implications : Students in Engineering who do not have a good GPA/Resume but are highly skilled in a specific area often lose out on getting good recruitments. Giving them a platform to showcase their projects/work and connecting to employers can create a better way of linking the right talent to the ones who want them. 5 5
  8. 8. EDMONDO Implications : Creating an engaging network between the various stakeholders involved in the education model makes it much more useful and conducive for learning. Also gamifying the process and taking inspiration from Social Network websites (such as Facebook) makes it even better and fun as a platform for learning.Edmodo is a classroom based social network. The interface- similar to Facebook, creates a safe environment where there is no bullying or inappropriate content, because the teacher can see everything that is posted. Also parents can join the class to bring a level of transparency that is difficult to achieve without technology. The Edmodo network enables teachers to share content, distribute quizzes, assignments, and manage communication with students, colleagues, and parents. 6 6 Digitizing the classroom environment making it easy for all the stakeholders (including parents) engage with each other in an easy way, while also maintaining transparency |More Info
  9. 9. KNEWTON Platform which helps educators create free adaptive learning systems to help students meet their learning goals | More Info Students get personalized education which helps them learn according to their own pace. It helps teachers monitor the individual progress of students. The platform learns about each student as they use the content and then gives recommendations on how to learn. Content generators get insights on how their content is being used by the students. Implications: Exams and Assignments are currently the only way for students to get an assessment on their academic progress. With KNEWTON, they would have a new method to get a personalized assessment based on their own progress, helping them learn in the fastest and most optimal method possible. 7 7
  10. 10. NON-TECH BASED INNOVATION MODELS
  11. 11. THINK GLOBAL SCHOOL World’s first travelling high school, incorporating the Place Based Learning method. Students study at 3 different countries throughout the year | More Info Students get personalized education which helps them learn according to their own pace. It helps teachers monitor the individual progress of students. The platform learns about each student as they use the content and then gives recommendations on how to learn. Content generators get insights on how their content is being used by the students. 8 Implications: Getting to meet professionals, actually empathize with real people and taking part in community development lets them become aware of problems and immerse into the local culture which enhances the classroom learning 8
  12. 12. DESIGN FOR CHANGE Global movement where children are empowered to create change in their communities through the ‘I Can’ mentality | More Info Through the Design for Change Challenge, both children and adults are introduced to the concept of Design Thinking. The year- long immersive curriculum develops and nurtures the required behavior & skills both in students and teachers as facilitators at a classroom level. Physical education, Community service and outreach is not something you’ll do for a set number of hours and forget. Instead, they becomes a part of your day-to-day activity and integrate into your academic learning, preparing you for a future in which you’re active for both yourself and others. Implications: This results in building a culture where teachers, as agents of change establish and design processes that lead to an environment that enables children to learn, engage and create; impacting not just the world of education but the world in general. 10 9
  13. 13. STUDENT EXPERIENCE LAB Participatory Design Process |More Info 9 Participatory design forms the base of learning for the Student Experience Lab, enhanced by cycles of discovery, prototyping and experimentation. In 2010, the Student Experience Lab partnered with Utah State University to give undergraduates the opportunity to use real-world research and design methodologies to transform how they understand, evaluate, and articulate the skills, competencies, and capabilities they learn in college. Ultimately, the goal of this initiative was to find fresh, new approaches to support student success and timely and appropriate progress towards degree completion. Through "participatory design," students act as both participant and designer, boldly creating the experience that is right for them while leveraging the expertise and experience of all players in the system. By encouraging this deeper level of learning and doing, we begin to create an awareness of the larger whole, leading to actions that can drive us toward genuine business model innovation. 10
  14. 14. Plot No. 56, Freedom Park Vishal Nagar, Pimple Nilakh, Pune 411027, INDIA +91 (20) 27292173 | 74 www.turianlabs.com | connect@turianlabs.com Thank You Connect with us

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