Cultural conventions and the Virtual  Learning Environment Maarten v an Wesel Jeroen ten Haaf Antoinette Vesseur Full pape...
To acculturate or not to acculturate <ul><li>Distance education </li></ul><ul><li>No dominant culture </li></ul>
Jargon <ul><li>Mental program: </li></ul><ul><ul><li>Personality, culture and human nature  </li></ul></ul><ul><li>Afforda...
Mental Program reproduced from Hofstede (2003)
 
Perceived Affordance, intended affordance and usability
Perceived Affordance, intended affordance and usability Source: iqcontent.com
Usability and Learning
Usability and Learning <ul><li>Focus on the instructional content </li></ul><ul><li>Influences the perception </li></ul><u...
Physical Ability and Affordance
Source: Wikipedia
Culture and Affordance
But First: Cultural Onion
Hands on Source: runelogix.typepad.com Source: img211.imageshack.us/ Source: davidicke.com
Culture and Affordance
No place like Home Philadelphia Source: Photos4Travel.com al-Azariyeh Source: christusrex.org
What is in the first square? Y X
 
Conclusion
Questions?
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Cultural Conventions And The Virtual Learning Environment

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  • “ when the apparent affordances of an artifact matches its intended use, the artifact is easy to operate. When apparent affordances suggest different actions than those for which the object is designed, errors are common and signs are necessary.” (Gaver, 1991, p. 80)
  • Cultural Conventions And The Virtual Learning Environment

    1. 1. Cultural conventions and the Virtual Learning Environment Maarten v an Wesel Jeroen ten Haaf Antoinette Vesseur Full paper in the procedings on http://www.s-ict.org
    2. 2. To acculturate or not to acculturate <ul><li>Distance education </li></ul><ul><li>No dominant culture </li></ul>
    3. 3. Jargon <ul><li>Mental program: </li></ul><ul><ul><li>Personality, culture and human nature </li></ul></ul><ul><li>Affordances: </li></ul><ul><ul><li>The perceived and actual properties of an artifact, mainly the properties which determine how the artifact can be used </li></ul></ul><ul><ul><li>Aspects of both the user and the artifact </li></ul></ul>
    4. 4. Mental Program reproduced from Hofstede (2003)
    5. 6. Perceived Affordance, intended affordance and usability
    6. 7. Perceived Affordance, intended affordance and usability Source: iqcontent.com
    7. 8. Usability and Learning
    8. 9. Usability and Learning <ul><li>Focus on the instructional content </li></ul><ul><li>Influences the perception </li></ul><ul><li>Influences affect </li></ul>
    9. 10. Physical Ability and Affordance
    10. 11. Source: Wikipedia
    11. 12. Culture and Affordance
    12. 13. But First: Cultural Onion
    13. 14. Hands on Source: runelogix.typepad.com Source: img211.imageshack.us/ Source: davidicke.com
    14. 15. Culture and Affordance
    15. 16. No place like Home Philadelphia Source: Photos4Travel.com al-Azariyeh Source: christusrex.org
    16. 17. What is in the first square? Y X
    17. 19. Conclusion
    18. 20. Questions?

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