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Examining how coalescent spaces can transform in-class and out-of-class learning

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Dr John Couperthwaite
Education Specialist
Echo360
Designing great learning now requires that we think smartly about linking the physical and online environments which can be difficult. When successful staff and students have a shared affinity, purpose and value in what they are doing and how they are using it.

Published in: Education
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Examining how coalescent spaces can transform in-class and out-of-class learning

  1. 1. Confused Has a question Not interested Cant understand the lecturer Too easy Distracted by social media Has difficulty making notes
  2. 2. Are they listening? Have they completed the pre-lecture activity? Are some students missing today? Did they understand that last slide? Why am I not getting much response to my questions? Did that last student question reflect the general consensus?
  3. 3. In-ClassPre-Class Post-Class VLE Notes Votes Social Theatre Seminar Lab Online Disconnected approaches to teaching delivery and student learning Tools Spaces
  4. 4. The Ancient Theatre of Plovdiv [Credit: Wikipedia]
  5. 5. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  6. 6. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
  7. 7. This work is licensed under a Creative Commons Attribution 4.0 International License.
  8. 8. This work is licensed under a Creative Commons Attribution-NonCommercial 2.0 Generic License.
  9. 9. We make places Places make us See Christina Wodtke, 2013, https://www.slideshare.net/cwodtke/places-make-us
  10. 10. 8 Placemaking Principles for Innovation Districts https://www.pps.org/blog/eight-placemaking-principles-for-innovation-districts/ • Identity • Diversity • Continuity • Sociability • Proximity • Mobility • Flexibility • Unity
  11. 11. “…the new physical environments we are designing in universities are a reflection of what the digital provides us and the way in which this has disbanded the geography of knowledge” David White, 2016, http://daveowhite.com/coalescent/ Coalescent spaces
  12. 12. David White, 2016, http://daveowhite.com/coalesce Use of digital tools in classroom spaces
  13. 13. David White, 2016, http://daveowhite.com/coalesce Use of digital tools as shared digital spaces within classrooms
  14. 14. David White, 2016, http://daveowhite.com/coalesce A ‘coalesced’ pedagogy “…design pedagogy which coalesces physical and digital spaces. Accept that students can, and will, be present in multiple spaces if they have a screen with them and find ways to create presence overlaps.”
  15. 15. In-ClassPre-Class Post-Class VLE Notes Votes Social Theatre Seminar Lab Online Disconnected approaches to teaching delivery and student learning Tools Spaces
  16. 16. In-ClassPre-Class Post-Class VLE Notes Votes Social Theatre Seminar Lab Online Connecting teaching delivery and student learning Integrating Tools Linking Spaces Merging interactions
  17. 17. during class post class before class Live class experience available for all on- campus and distance learners Interaction between instructor and peers Place and pace to suit each learner Recap/Reflection/Revision on recording, discussions and activities Instructor review of class analytics Instructor review of class analytics Instructor review of class analytics Class follow-up discussion Recording, discussion and activities released In-class engagement tools: discussion, quiz, flagging Active learning captured Active learning, Connected teaching
  18. 18. How do we build coalescent spaces?
  19. 19. 8 Placemaking Principles for educational Innovation
  20. 20. 1. IDENTITY: MAKE INNOVATION VISIBLE AND PUBLIC EMBED BLENDED LEARNING IN ALL TEACHING SPACES
  21. 21. 2. DIVERSITY: MIX INNOVATION WITH A RANGE OF OTHER USES This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Generic License. INTEGRATE PERSONAL AND INSTITUTIONAL TECHNOLOGIES
  22. 22. 3. CONTINUITY: START WITH EXISTING PEOPLE AND PLACES REMODEL THE OLD; EVOLUTION, NOT REVOLUTION
  23. 23. 4. SOCIABILITY: BRING PEOPLE TOGETHER THROUGH PLACES AND PROGRAMMING ENGAGEMENT TOOLS FOR ACTIVE LEARNING
  24. 24. 5. PROXIMITY: BUILD LEARNING OPPORTUNITIES CLOSER TOGETHER —NOT JUST ON CAMPUS MOBILE-ENABLED FOR ACCESS, ANYTIME, ANY PLACE, ANY WHERE
  25. 25. 6. MOBILITY: CONNECT TO BROADER OPPORTUNITIES AND TRAINING THROUGH MULTIPLE LEARNING MODES ENCOURAGE CONNECTED LEARNING BEFORE, DURING AND AFTER CLASS
  26. 26. 7. FLEXIBILITY: EXPERIMENT, OBSERVE, REPEAT PROVIDE FOCUSED AND TIMELY ANALYTICS FOR INSTRUCTORS
  27. 27. 8. UNITY: GOVERN WITH VISION AND HOLISTIC, INCLUSIVE STRATEGIES CONSISTENT, INCLUSIVE EXPERIENCES FOR TEACHERS AND LEARNERS

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