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Matt Durant

Professor Klinkowstein

Ethnographic
Research
Matt Durant

Professor Klinkowstein

Adam Montoya: “Seananners and the Art of
Video Game Commentary”

http://www.cnn.com/2...
Matt Durant

-Adam Montoya
-Current YouTube Subscribers
-Current YouTube Video Views
-Current Salary

Professor Klinkowste...
Matt Durant

Professor Klinkowstein

Projected Conclusion

The effects and possibilities of playing Video Games may not be...
Matt Durant

Professor Klinkowstein

-Max and Anthony both used the phrase “stress reliever”
-Said they still get their wo...
Matt Durant

Professor Klinkowstein

-Max played with Jake as well which adds a social aspect
-Jake said that video games ...
Matt Durant

Professor Klinkowstein

-Games like “Grand Theft Auto” do not require attention spans
-Sports games are very ...
Matt Durant

Professor Klinkowstein

When asked about gaming and money:
-Joe: “Games are $60, the new systems are 3 or $40...
Matt Durant

Professor Klinkowstein

Diagonals
Matt Durant

Professor Klinkowstein

Arcs
Matt Durant

Professor Klinkowstein

Irregular Shapes
Matt Durant

Professor Klinkowstein

Grids
Matt Durant

Professor Klinkowstein

Monochromes
Matt Durant

Professor Klinkowstein

Neutrals
Matt Durant

Professor Klinkowstein

Hi-Key
Matt Durant

Professor Klinkowstein

Low-Key
Matt Durant

Professor Klinkowstein

Summary

-College age students love entertainment
-They turn to video games
-Gaming i...
Matt Durant

Professor Klinkowstein

Original Article

-

http://www.cnn.com/2012/05/04/tech/gaming-gadgets/adam-montoya-s...
Matt Durant

Professor Klinkowstein

Observations

-Enjoyed the stress relief gaming provided
-Disliked the cost of video ...
Matt Durant

Professor Klinkowstein

Desire

-Monetary benefit to gaming
Matt Durant

Professor Klinkowstein

Proposal

Internet video gaming has the capability to be used as brand
marketing and ...
Matt Durant

Professor Klinkowstein

Financial Reward
Matt Durant

Professor Klinkowstein

Worldwide Competition
Matt Durant

Professor Klinkowstein

Marketed Leagues
Matt Durant

Professor Klinkowstein

Branded Servers
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Gaming in College and After 11/5

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Final Draft pt 1, Gaming in college and possibilities Post-Grad

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Gaming in College and After 11/5

  1. 1. Matt Durant Professor Klinkowstein Ethnographic Research
  2. 2. Matt Durant Professor Klinkowstein Adam Montoya: “Seananners and the Art of Video Game Commentary” http://www.cnn.com/2012/05/04/tech/gaming-gadgets/adam-montoya-seananners/index.html
  3. 3. Matt Durant -Adam Montoya -Current YouTube Subscribers -Current YouTube Video Views -Current Salary Professor Klinkowstein Seananners 3.5 Million 620 Million CNN est. 6-Figure
  4. 4. Matt Durant Professor Klinkowstein Projected Conclusion The effects and possibilities of playing Video Games may not be as big a waste of time as everyone thinks.
  5. 5. Matt Durant Professor Klinkowstein -Max and Anthony both used the phrase “stress reliever” -Said they still get their work done -Max: “Not a distraction, more like a break.” -Anthony: “Don’t even play that much, it’s just nice to have.”
  6. 6. Matt Durant Professor Klinkowstein -Max played with Jake as well which adds a social aspect -Jake said that video games help him pace work -He also humorously said “I should probably get a job” -Also added was that the game matters
  7. 7. Matt Durant Professor Klinkowstein -Games like “Grand Theft Auto” do not require attention spans -Sports games are very fun to fill time -Sometimes certain games can cause too much competition -Competitive games can cause more stress than stress relief
  8. 8. Matt Durant Professor Klinkowstein When asked about gaming and money: -Joe: “Games are $60, the new systems are 3 or $400, it does cost a lot” -Jake: “Of course I’d play video games for money but that’s not realistic.” -It was said that bets frequently happened
  9. 9. Matt Durant Professor Klinkowstein Diagonals
  10. 10. Matt Durant Professor Klinkowstein Arcs
  11. 11. Matt Durant Professor Klinkowstein Irregular Shapes
  12. 12. Matt Durant Professor Klinkowstein Grids
  13. 13. Matt Durant Professor Klinkowstein Monochromes
  14. 14. Matt Durant Professor Klinkowstein Neutrals
  15. 15. Matt Durant Professor Klinkowstein Hi-Key
  16. 16. Matt Durant Professor Klinkowstein Low-Key
  17. 17. Matt Durant Professor Klinkowstein Summary -College age students love entertainment -They turn to video games -Gaming is a good stress reliever but…. -Video Games cost too much money -A desire for beneficial entertainment
  18. 18. Matt Durant Professor Klinkowstein Original Article - http://www.cnn.com/2012/05/04/tech/gaming-gadgets/adam-montoya-seananners/index.html
  19. 19. Matt Durant Professor Klinkowstein Observations -Enjoyed the stress relief gaming provided -Disliked the cost of video games and systems -Everyone agreed that getting paid to play would be a good deal -Showed a desire for gaming to benefit them when asked
  20. 20. Matt Durant Professor Klinkowstein Desire -Monetary benefit to gaming
  21. 21. Matt Durant Professor Klinkowstein Proposal Internet video gaming has the capability to be used as brand marketing and recruitment tools. Playing video games through competitive servers online, college students (or anyone) could test their talents and win money. Brands and sponsors, could promote their products while recruiting talented gamers. Money could be won which could supplement an internship or on campus job. This would bring a monetization to turning a college pastime into a viable career in an ever growing market.
  22. 22. Matt Durant Professor Klinkowstein Financial Reward
  23. 23. Matt Durant Professor Klinkowstein Worldwide Competition
  24. 24. Matt Durant Professor Klinkowstein Marketed Leagues
  25. 25. Matt Durant Professor Klinkowstein Branded Servers

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