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GTA 4 case study  MS1 Representations and  Responses
 Learning objectives: to explore issues of  stereotyping and intertextuality in GTA4 Learning outcomes: to have textual ...
Task    Complete the comprehension exercise     from The Observer article
A stereotype?    Niko Bellic
Intertextuality                  GTA4 and                  Bullit (1966, US)
Intertextuality  Bank robbery scene from Heat (1995, US)  Bank robbery scene from GTA4
A critique of American values?  Patriotism  Xenophobia
Views on ‘fast food culture’?
Is liberal America deluded?                  Consumerism
Plenary  What ideologies are at work here?  How significant is it that the developers   of this game are British?
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Gta 4 Stereotyping and Intertextuality

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Gta 4 Stereotyping and Intertextuality

  1. 1. GTA 4 case study MS1 Representations and Responses
  2. 2.  Learning objectives: to explore issues of stereotyping and intertextuality in GTA4 Learning outcomes: to have textual evidence of intertextuality and stereotyping in GTA4 EBI to have identified ideologies evident in the game
  3. 3. Task  Complete the comprehension exercise from The Observer article
  4. 4. A stereotype?  Niko Bellic
  5. 5. Intertextuality GTA4 and Bullit (1966, US)
  6. 6. Intertextuality  Bank robbery scene from Heat (1995, US)  Bank robbery scene from GTA4
  7. 7. A critique of American values?  Patriotism  Xenophobia
  8. 8. Views on ‘fast food culture’?
  9. 9. Is liberal America deluded?  Consumerism
  10. 10. Plenary  What ideologies are at work here?  How significant is it that the developers of this game are British?

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