The talk addresses the full workflow for Deep Reinforcement Learning: choosing an adequate environment, crafting a reward function, choosing a policy function, training and deployment. Using Model-Based Design, the talk demonstrates how to build and control a virtual biped humanoid robot in Simulink and leverages Deep Reinforcement Learning in MATLAB, specifically the Deep Deterministic Policy Gradient (DDPG), to successfully train the agent. Finally, we discuss how to deploy the optimal policies to the target hardware, using C/C++ or CUDA.