Second Life Advanced Skills Dr. Lorri Mon, Florida State University College of Communication & Information (September 29, 2009)
Example of changing just skin and hair – drag and drop items onto your avatar from Inventory , or click the item in inventory and choose “ Wear ” When you wear an item, it replaces what you are currently wearing. So you don’t have to ‘take off’ other items first as you would in real life.
On the Edit menu, choose Appearance and “ Make Outfit ” to save a favorite look.
Example of changing hair, skin, shape, and clothes
The dreaded wearing-a-box ! Rightclick on the box and choose “ DROP ” to drop it to the ground Then click the box and “ OPEN ” to get the contents. “ TAKE ” the box when you’re done to clean up!
Doubleclick your animation and “ play in world ”
STEP 1: Rightclick the ground and click Create on the pie – or on a Mac, command-click the ground STEP 2: A menu appears – You can click “More” to see more of the menu… Click to select a shape (default is a cube) Click the ground – there will be a ‘whoosh’ and your newly-created object will appear! STEP 1 STEP 2 Building in SL
STEP 3 Rightclick (PC) Or Command-Click (Mac) This time, select Edit on the pie, and Click the Object Tab From the Object tab, you can – Move, rotate, add texture, stretch, and reshape your object (hollow, twist, path cut, dimple, rotate, etc.)
On the OBJECT tab, you can also change the physical properties For example, making the object have the physical properties of STONE, RUBBER, WOOD , etc.
To apply an image to the object surface from your Inventory Texture folder, click the plywood box on the Texture tab
Create a script in your Inventory-Create-New area, save, name it, and drag it into the object Content tab. http://www.3greeneggs.com/autoscript/ 1 2 3
On the GENERAL tab, change the name from “ Object ” to a new name Change Permissions if you want others to be able to share or copy