Mad Skillz in WoW (workshop)

1,604 views

Published on

Acquisition and transferability of 21st Century skills from an onlline virtual gaming environment. This is the longer, interactive version of the one-hour talk given in November. This version was presented as a pre-conference workshop at Arizona Library Assoc, Dec 7, 2009.

  • Be the first to like this

Mad Skillz in WoW (workshop)

  1. 1. Mad Skillz in WoW Acquisition and Transferability of 21st Century Skills from an Online Virtual Game Environment Liz Danforth [email_address]
  2. 6. Social change in progress Libraries embrace change
  3. 7. Blizzcon 2007 by jnemo http://bit.ly/3mVuvY Blizzcon 2009 by jnemo http://bit. ly/3ZlpHn MMORG : Massively multi-player online roleplaying game
  4. 13. Why Games?
  5. 15. 1,630 respondents
  6. 16. a: 90% US; 67 different countries incl. Slovenia b: 77% US; 38 different countries incl. Bulgaria c: 63% US; 114 different countries incl. Uzbekistan
  7. 17. 3 Age Stereotypes: who plays? 1 LFG GNOMER by Jennie Faber http://bit.ly/14ukQl 2 Rick’s Birthday by Alain-Christian http://bit.ly/1tsu29 3 Warcraft Warrior by Menage a Moi http://bit.ly/26yPSG 1 2 18-25 26-35 36-45
  8. 18. Gender Stereotypes: who plays?
  9. 19. 3:2 7:3 5:1 Gender Balance? 3:1
  10. 20. Brains or teh dumbz? PhD Graduation_3922 by KitLKat http://bit.ly/35T7V7 Redneck by adiffererntryan http://bit.ly/zstpQ
  11. 21. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6%
  12. 22. Braaaainz ... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% But survey respondents ...
  13. 23. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28%
  14. 24. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13%
  15. 25. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13% 2.5%
  16. 26. Are they “gamers?” Chess Event in Karazhan by Nicole Lee http://bit.ly/59TjhF Are they “gamers?”
  17. 27. Are they “gamers?” 93% say gaming is one of their primary hobbies or recreational activities (Are you a gamer?)
  18. 28. but when asked “ Would you describe yourself as 'a gamer?' ” 30% said “rarely or never”
  19. 30. Genie III by Cathérine http://bit.ly/4fkeQl
  20. 32. Fatty watching himself on TV by Cloudzilla http://bit.ly/33jiwl
  21. 33. 1. Sharing knowledge 2. Problem solving 3. Creative arts 4. Social computing 5. Computer skills 6. Cooperation a. Activity, practice, or experienced within or for the game b. Learned in or because of the game but applied outside the game
  22. 34. Sharing knowledge … share knowledge during the game about subjects specific to internal gameplay? Agreed: 90.1% Sharing knowledge … share knowledge during the game but related to subjects housed outside the game? Agreed: 78.6%
  23. 35. Problem solving … learn problem-solving strategies within the game? Agreed: 89.8% Problem solving … problem-solving strategies from the game that affected your ability to solve problems in real life? Agreed: 53.6%
  24. 36. Creative Arts … an impact on your creativity and literacy within the game, in knowledge or practice? Agreed: 38% Creative Arts … impact of what you learned while in game on your creativity and literacy outside of the game? Agreed: 41.6% BlizzCon /’09 (Shivarra) by brianjmatis http://bit.ly/3iWcyQ
  25. 37. Social Computing … new, more, or different uses of social online sites for game help? Agreed: 60% Social Computing … . new, more, or different uses of social online sites aside from the game but originally as a result of playing WoW? Agreed: 38.3%
  26. 38. Computer Skills … new computer-related skills and knowledge within or because of playing the game? Agreed: 66.6% Computer Skills … new computer-related skills and knowledge taken to other areas of your real life? Agreed: 43.1%
  27. 39. Cooperation … worked with others in the game? Agreed: 89.3% Cooperation … worked with people you know because of the game but on real life matters outside of the game? Agreed: 50.3%
  28. 40. 1. Sharing knowledge 2. Problem solving 6. Cooperation
  29. 41. 1. Sharing knowledge 39.7% strongly agreed that there was transference 2. Problem solving 17.5% strongly felt that way about problem solving skills 6. Cooperation 19% strongly agreed that experiences within the game led to cooperative efforts outside the game
  30. 42. All images courtesy of http://wow.com 3. Creative arts
  31. 43. Tucson Symphony Orchestra : March 13 and 14, 2010 3. Creative arts
  32. 44. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY !
  33. 45. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists
  34. 46. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators
  35. 47. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers
  36. 48. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators
  37. 49. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious
  38. 50. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career
  39. 51. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career Cultural
  40. 52. [email_address] Twitter: LizDanforth Slideshare: Liz Danforth Azeroth: Winterice of Kilrogg <Crusty Blades>
  41. 53. Jeopardy Bonus Round: Computer Gaming for $200 (or a signed art print) This fictional land has an American population equal to that of the City of Los Angeles.
  42. 54. Jeopardy Bonus Round: Computer Gaming for $500 (or a signed NGD poster) 77-86%
  43. 55. Jeopardy Bonus Round: Computer Gaming for $1000 (or a copy of the Burning Crusade Dungeon Guide and 10day time card) After causing an infamous party wipe in Upper Black Rock Spire (seen on YouTube), this “hero” became his own in-game Achievement

×