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Student Process Book

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Anjali Bakliwal
Voyage 2018

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Project
Information
This app prototype was initially designed as a method of helping people who
are incarcerated prepare t...

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Title: 360 View Application
Strategy: To make user feel comfortable and easy to use
Photography: Typography: Color:
#15142...

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Student Process Book

  1. 1. Anjali Bakliwal Voyage 2018
  2. 2. Project Information This app prototype was initially designed as a method of helping people who are incarcerated prepare themselves for re-entering society. “Voyage.” is an application which takes one through the step-by-step process of using public transportation, specifically the Chicago Transit Authority (CTA), and immersive experiences too such as walking on a side walk, Chicago Bus Stop, ordering coffee at a coffee shop and many more.
  3. 3. Title: 360 View Application Strategy: To make user feel comfortable and easy to use Photography: Typography: Color: #151426 #f0e921 #414141 #202c3f #f9cb15 #f1efe2 LEVEL A HEADLINE Voyage Level B Subhead Level C Body Copy. Elluptatae nonsecusda apient volum ditatumharchiliae ra quiandios molorem as necus apel ipsum aboribus. Ximeniae lab inctota quamusam ilibus dolupis sum lam quidelibus sunt aut qui de ndebis imendamus solentota quat acerch quaeria tibusan diasperrovit Level D Caption Copy. Asinto bea niam evellantium dolorempedit moluptate Illustration: Login Notes Moodboard
  4. 4. User Journey Maps Using Public Transportation Anjali Bakliwal Team 11 To reach desired location Finding the train for your destination Read the map correctly and get the train route Buying the ticket Walk in the station Walking People rushing around talking on the phone People scanning and going in Few people standing/ looking at the map Small line of people Ticket machine Screen with instruction People walking around Empty tracks/ Trains coming and going Glass window with a person sitting inside People with earphones on People playing games or reading on their phones Station Walking Pushing buttons Reading the screen Searching Talking Sitting Standing Gets off Moving Around Looking around Searching Searching for destination Finds the train color that goes there Walks to the ticket machine Trying to see understand how the machine works Cannot buy the ticket Everyone on their headphone and no one is stopping Trying to look for someone who would help him. The person at the window helps get the ticket and the directions Realizes she/he missed the train and has to wait longer Reaches but not on time Pay and print the ticket to get in the station by scanning Going in the right direction train Getting in the train Getting off at the station Reach the destination Goes near the tracks and waits there PHASE GOAL RESPONSE TO JOURNEY TOUCH POINT VISUAL – + USER OBJECTIVE SCENARIO NAME & TEAM # Using Public Transportation Anjali Bakliwal Team 11 To reach desired location Finding the train for your destination Read the map correctly and get the train route Buying the ticket Walk in the station Goes to the booth to buy ticket Directed towards machine Does ot kow how to use it Asks Someone Unable follow instructions Finally someone helps Tries to read the map Gets ticket and scans it Gets in the train Realizes it Pay and print the ticket to get in the station by scanning Going in the right direction train Getting in the train Getting off at the station Reach the destination Stands near the track PHASE GOAL RESPONSE TO JOURNEY + USER OBJECTIVE SCENARIO NAME & TEAM # Using Public Transportation To reach desired location the your tion p correctly rain route Buying the ticket People scanning and going in Few people standing/ looking at the map Small line of people Ticket machine Ticket printing out People standing near the tracks waiting Empty tracks/ Trains coming and going Doors opening People with earphones on Screen showing the next stop Station Walking Pushing buttons Holding Ticket Searching Walking inside Sitting Standing Gets off Moving Around Looking around Searching Searching for destination Finds the train color that goes there Walks to the ticket machine Trying to see understand how the machine works Buys a ticket successfully Waiting for the train Trying to find the right direction train Gets in the train Scared of people rushing in and out Constantly looking at the station map Reaches destination Pay and print the ticket to get in the station by scanning Going in the right direction train Getting in the train Getting off at the station Reach the destination USER OBJECTIVE SCENARIO
  5. 5. Benchmark Analysis
  6. 6. App Wireframes Initial Sketches
  7. 7. High Fidelity
  8. 8. App Design
  9. 9. Mobile App Functionality
  10. 10. Immersive Experience I wanted to create an interface that was familiar, straight-forward, and easy to use. The Trek mobile app is designed to work in tandem with the augmented reality program, it helps you to plan your trip, and the augmented reality guides you through the steps you need to complete at the train station, including buying a ticket,heading through the turnstyle, and navigating the station.
  11. 11. Immersive Experience Functionality

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