Chi cafe share

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Chi cafe share

  1. 1. User experience in real architectureLinda van de Sande19th June 2013ARCAM
  2. 2. 1. Introduction to environmental psychology2. Environmental psychology vs UX3. What can UX learn from environmental psy?4. What can environmental psy learn from UX?
  3. 3. My experience• Design strategy• Design evaluation• Building strategy• Building evaluation• User research• Cultural benchmark• Guest lecturer• Service design• City marketing
  4. 4. Environmental psychologyArchitectural psychologyCognitive ergonomicsUrban psychologypsychotechniquehuman factors scienceenvironmental design researchenvironmental social sciencessocio-architectureecological psychologyecopsychologybehavioral geographyenvironment-behavior studiesperson-environment studiesenvironmental sociologysocial ecologypsychological ecologyenvironmental perception
  5. 5. http://www.fastcodesign.com/1671735/infographic-the-intricate-anatomy-of-ux-design#1
  6. 6. Perceived controlBehaviour settingActivity based workingCreativityCrowdingEyes on the streetCognitive mappingTerritoryVisibilityCrime and safetyHealing environmentPlacemakingSocial cohesionWayfindingPlace identityAffordancesBroken window theoryCommunicationLitteringAtmosphericshotdeskingLegibilityVisual stimulationDiffusion of responsabilityAccessibilityBehaviour settingNavigationExperience designUsabilityNew ways of working
  7. 7. • Physical• Bodily presence- territorial- stable- visible- tangible- spontaneous• Virtual• Tele presence- networked- mobile- invisible- intangible- programmedLinking virtual and physical worlds
  8. 8. Changing boundaries between virtual & physical worldsInternet sitesPrivate- Protected access- Individual or collaborative workspacesVirtual PhysicalInvited- Invited access- Collaborative project and meeting spacesPublic- Open access- Informal interaction and open workspacesKnowledge systemsExtranet sitesKnowledge communitiese.g. cafes,hotel lobbies,the streetthe citye.g. clubs,airport lounges,Institutes, schoolse.g. head office,serviced offices,incubator spaces,home workinge.g. informationsources,chat rooms,e.g. VPN,corporate intranete.g. collaborative, virtualenvironments, projectextranet, video conferences
  9. 9. How Buildings Learn (Stewart Brand, Phoenix, 1994)Time
  10. 10. Experience BehaviourPerceptionEnvironmentIndividual
  11. 11. A2 volgen,voorbij afslag [transferuim | Oudekerk] linkerbaan aanhouden.S110 [centrum] volgen tot aan de brugOver de brug [utrechtse brug]bij stoplichten rechtsafEerste straat rechts829 is direct aan de linker kant
  12. 12. Working togetherPsychology and UXGamificationWhat could UX do for buildings?Share your examples
  13. 13. The Future of Place – the internet of things••••••••InternationalTransport HubSecondaryTown CentreBusiness nodesAccessibleSuburbanLocationHomeCB DCorporate centreNeighbourhood centreOperations centrePersonal centreCentralTransportHub
  14. 14. linda@plotform.co@plotformdotco

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