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Linking
 Customers
    to the
  Design Process
                                         (and Related Topics)
Laura Weiss ‘97 | MIT Sloan | 02.29.12
Are you producing a
                                                                          product or service that
                                          Human                           people will want to
                                                                          buy?
                                         (desirability)




                          Business                        Technical
                           (viability)                    (feasibility)


 Can you produce this                                                             Do you have the
product or service in a                                                           means to deliver this
      way that makes                                                              product or service in a
   “business” sense?                                                              way that “works” for all
                                                                                  stakeholders?
4 modules,
  4 practices

Opportunity Identification   Product Design   Testing   Launch + Lifecycle Management
Be
inspired
    by
  people.
Opportunity Identification
Design
   in
 context.
    Product Design
An invention ''bigger than
pantyhose,'' ''bigger than
the Internet'' and ''almost
as big as cold fusion would
have been.”
Get
  tangible,
    fast.
       Testing
Rough
•just good enough – it’s a
 tool for learning, not the
 solution
•any materials will do

•less emotional
 attachment
Rapid
• can iterate many options
  quickly

• is efficient and cheap

• offers immediate feedback
Right
• be clear about what you
  want to learn

•focus on high risk areas first

•build only what you need to
 build
The “chair of death”
Herman Miller ‘Aeron’ Chair, 1992
Tella
  compelling
      story.
      Launch + Lifecycle Management
Be inspired by people.
    Design in context.
Get tangible, fast.
       Tell a compelling
                    story.
Linking customers to the  design process mit sloan 2012

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Linking customers to the design process mit sloan 2012

  • 1. Linking Customers to the Design Process (and Related Topics) Laura Weiss ‘97 | MIT Sloan | 02.29.12
  • 2.
  • 3. Are you producing a product or service that Human people will want to buy? (desirability) Business Technical (viability) (feasibility) Can you produce this Do you have the product or service in a means to deliver this way that makes product or service in a “business” sense? way that “works” for all stakeholders?
  • 4. 4 modules, 4 practices Opportunity Identification Product Design Testing Launch + Lifecycle Management
  • 5. Be inspired by people. Opportunity Identification
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. Design in context. Product Design
  • 11. An invention ''bigger than pantyhose,'' ''bigger than the Internet'' and ''almost as big as cold fusion would have been.”
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17. Get tangible, fast. Testing
  • 18. Rough •just good enough – it’s a tool for learning, not the solution •any materials will do •less emotional attachment
  • 19. Rapid • can iterate many options quickly • is efficient and cheap • offers immediate feedback
  • 20. Right • be clear about what you want to learn •focus on high risk areas first •build only what you need to build
  • 21. The “chair of death” Herman Miller ‘Aeron’ Chair, 1992
  • 22.
  • 23. Tella compelling story. Launch + Lifecycle Management
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31. Be inspired by people. Design in context. Get tangible, fast. Tell a compelling story.