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Motivating Mastery - Design eLearning That's Effective

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This session is ideal for users who want to make their online learning more meaningful and effective. LMS Administrators, Course Creators and Teachers will benefit from learning how to evaluate and modify their current assets to improve learner motivation and mastery.

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Motivating Mastery - Design eLearning That's Effective

  1. 1. Erin Melvin - Presenter Director of Client Engagement Stewart Rogers - Moderator VP, Products Motivating Mastery: Design eLearning that’s Effective
  2. 2. Master Classes 2019 ● Year 3: New Changes ● Master Classes ● Lambda Lab ○ Zoola How-tos ○ LMS How-tos ● Upcoming sessions 2
  3. 3. January 2019 ● Motivating Mastery: Design eLearning That’s Effective ○ January 8, 10am PST ● Zoola Analytics: Evaluate Exactly What You Need with Ad Hoc Views ○ January 22, 10am PST ● Totara Learn: Using Dashboards to Create a Better Way to Learn ○ January 29, 10am PST 3
  4. 4. POLL What’s your main role in eLearning? ● Administrator ● Facilitator ● Course Creator ● All of the above ● Other 4
  5. 5. Today’s Agenda ● Defining and understanding learner motivation ● Applying the theory of mastery to eLearning ● Evaluating courses for levels of motivation and mastery 5
  6. 6. Motivation Motivation is the reason for people’s action, willingness and goals. Motivation is derived from the word motive which is defined as a need that requires satisfaction. ~wikipedia 6
  7. 7. Motivation Motivation is literally the desire to act and move toward a goal. ~Psychology Today 7
  8. 8. POLL What motivated you to attend today’s master class? ● Opportunity to learn ● Actualize potential ● Opportunity to explore ● Rewards ● Other 8
  9. 9. Motivation Extrinsic: inspiration comes from outside forces such as people or things Intrinsic: inspiration comes from within a person 9
  10. 10. 10
  11. 11. Daniel Pink’s Drive ● Autonomy: Our desire to be self directed ● Mastery: The urge to get better skills ● Purpose: The desire to do something that has meaning and is important 11
  12. 12. Drive ● Autonomy: Our desire to be self directed ● Mastery: The urge to get better skills ● Purpose: The desire to do something that has meaning and is important 12
  13. 13. Mastery Comprehensive knowledge or skill in a subject or accomplishment 13
  14. 14. Mastery Learning Students must achieve a level of mastery in prerequisite knowledge before moving forward to learn subsequent information Benjamin Bloom 14
  15. 15. Putting it Together 1. Subject to be learned 2. Motivate learners 3. Achieve mastery 15
  16. 16. Methods to Motivate Mastery
  17. 17. Know your Audience Conduct an Audience Analysis: ● Interview stakeholders ● Observe the learners ● Survey your learners ● Interview your learners 17
  18. 18. Motivated Mastery in eLearning 1. Improve choices 2. Improve transfer 3. Improve engagement 4. Improve insight 18
  19. 19. 1. Improving Choices ● Provide your learners with options so they can learn through the best methods for them ● Where, when, how learning takes place 19
  20. 20. 2. Learning Transfer Learning transfer is the process of internalising learning, comprehending it and applying it in the working environment. How do learners apply what they have learnt in practice? 20
  21. 21. Bloom’s Taxonomy 21
  22. 22. 2. Improving Learning Transfer ● Have a clear goal of what you want to achieve ● Have a structure in place that supports the transfer of learning into practice 22
  23. 23. 2. Improving Learning Transfer 1. Establish learner goals 2. Continuous learning platforms 3. Surveys and questionnaires 4. Using performance support practices 23
  24. 24. 3. Improving Engagement 1. Engage learners with content prior to the course 2. Create content that is relatable, challenging, engaging, motivating and inspiring 3. Online community of practice 24
  25. 25. 4. Improving Insight Insight is the knowledge gained from exploring data and it gives a deeper understanding of learners and the effectiveness of the overall learning strategy. 25
  26. 26. 4. Improving Insight ● Use learning analytics to understand the needs of the individual ● Use performance data to measure the impact of learning programs ● Remove content that is no longer relevant 26
  27. 27. Motivating Mastery in eLearning 1. Improve choices 2. Improve transfer 3. Improve engagement 4. Improve insight 27
  28. 28. Moving the Needle on Motivated Mastery
  29. 29. Moving the Needle on Mastery ● Take stock of where you are now ● Pick one thing to improve ● Set a reasonable time frame ● Set a measure ● Learn 29
  30. 30. Mastery Comprehensive knowledge or skill in a subject or accomplishment 30
  31. 31. Know your Audience ● How well do we know our learners? ● What do we want to know about our learners? ● What’s one thing we can do to learn more about our audience? 31
  32. 32. Questions for Inquiry: Choice ● What choices are we currently offering with our learning? ○ Where, when, how learning takes place ● What kinds of choices (do we think) are important to our learners? ● What is one thing we can do to improve choice? 32
  33. 33. Questions for Inquiry: Learning Transfer ● Have we made our learning goals clear? ● Are our learners applying what they learn? ○ Bloom’s Taxonomy ● Do we have structures in place to support the transfer of learning? ● What is one thing we can do to improve Learning Transfer? 33
  34. 34. Questions for Inquiry: Engagement ● Are our learners engaged? ○ Segments ● Is our content relatable, challenging, engaging and inspiring? ○ Survey ● Do we provide a way for learners to stay engaged? ● What is one thing we can do to improve engagement? 34
  35. 35. Questions for Inquiry: Insight ● What data are we collecting for our learning system? ● Are we using data to understand the needs of our learners? ● Do we adjust content to be more relevant? ● What is one thing we can do to improve insight? 35
  36. 36. POLL What’s the first thing you are going to do to improve motivation and mastery in your elearning program? ● Meet with my team to discuss mastery and motivation ● Conduct an audience analysis ● Review our courses with the questions from this master class ● Do more research on motivation and mastery 36
  37. 37. Resources ● Drive: The surprising truth about what motivates us (RSA Animate) ● Beyond Blending: Improving the Impact of Formal Learning through Technology (Towards Maturity) ● These 27 Questions Will Help You (Really) Know Your Learners 37
  38. 38. Phone: +1.877.694.5289 Web: techsupport.lambdasolutions.net Email: support@lambdasolutions.net

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